示例#1
0
 protected bool Out(Point location)
 {
     if (state == EHover.ENTER)
     {
         state = EHover.OUT;
         OnOut?.Invoke(entity, location);
     }
     return(false);
 }
示例#2
0
文件: Out.cs 项目: mrbushmen/Penalty
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.CompareTag("Ball"))
     {
         if (ball.IsFree)
         {
             OnOut?.Invoke();
         }
     }
 }
        public void Out()
        {
            m_IsOver        = false;
            clicked         = false;
            clickTimerState = 0f;

            if (OnOut != null)
            {
                OnOut.Invoke();
            }
        }
 private void OutLine(string msg) => OnOut?.Invoke(msg + Environment.NewLine);
 private void Out(string msg) => OnOut?.Invoke(msg);
示例#6
0
 private void OutLine(string msg = null) => OnOut?.Invoke((msg ?? string.Empty) + Environment.NewLine);