private void Start() { GameSceneManager.LoadMainMenuScene(); onGameStart.AddListener(OnGameStart); onGameEnd.AddListener(OnGameEnd); addToCurrentScore.AddListener(AddPoitsToCurrentScore); }
private void Start() { GameSceneManager.LoadMainMenuScene(); onGameStart.AddListener(OnGameStart); onGameEnd.AddListener(OnGameEnd); addToCurrentScore.AddListener(AddPoitsToCurrentScore); }