private void Awake() { client = new Twitch.Client(); // Transfert events client.OnDisconnected += (s, e) => OnDisconnected?.Invoke(this, e); client.OnConnectionError += (s, e) => OnConnectionError?.Invoke(this, e); client.OnChatCleared += (s, e) => OnChatCleared?.Invoke(this, e); client.OnUserTimedout += (s, e) => OnUserTimedout?.Invoke(this, e); client.OnLeftChannel += (s, e) => OnLeftChannel?.Invoke(this, e); client.OnUserBanned += (s, e) => OnUserBanned?.Invoke(this, e); client.OnModeratorsReceived += (s, e) => OnModeratorsReceived?.Invoke(this, e); client.OnChatColorChanged += (s, e) => OnChatColorChanged?.Invoke(this, e); client.OnSendReceiveData += (s, e) => OnSendReceiveData?.Invoke(this, e); client.OnNowHosting += (s, e) => OnNowHosting?.Invoke(this, e); //client.OnBeingHosted += (s, e) => OnBeingHosted ?.Invoke(this, e); client.OnRaidNotification += (s, e) => OnRaidNotification?.Invoke(this, e); client.OnGiftedSubscription += (s, e) => OnGiftedSubscription?.Invoke(this, e); client.OnSelfRaidError += (s, e) => OnSelfRaidError?.Invoke(this, e); client.OnNoPermissionError += (s, e) => OnNoPermissionError?.Invoke(this, e); client.OnRaidedChannelIsMatureAudience += (s, e) => OnRaidedChannelIsMatureAudience?.Invoke(this, e); client.OnRitualNewChatter += (s, e) => OnRitualNewChatter?.Invoke(this, e); client.OnHostingStopped += (s, e) => OnHostingStopped?.Invoke(this, e); client.OnHostingStarted += (s, e) => OnHostingStarted?.Invoke(this, e); client.OnUserLeft += (s, e) => OnUserLeft?.Invoke(this, e); client.OnExistingUsersDetected += (s, e) => OnExistingUsersDetected?.Invoke(this, e); client.OnLog += (s, e) => OnLog?.Invoke(this, e); client.OnConnected += (s, e) => OnConnected?.Invoke(this, e); client.OnJoinedChannel += (s, e) => OnJoinedChannel?.Invoke(this, e); client.OnIncorrectLogin += (s, e) => OnIncorrectLogin?.Invoke(this, e); client.OnChannelStateChanged += (s, e) => OnChannelStateChanged?.Invoke(this, e); client.OnUserStateChanged += (s, e) => OnUserStateChanged?.Invoke(this, e); client.OnMessageReceived += (s, e) => OnMessageReceived?.Invoke(this, e); client.OnWhisperReceived += (s, e) => OnWhisperReceived?.Invoke(this, e); client.OnFailureToReceiveJoinConfirmation += (s, e) => OnFailureToReceiveJoinConfirmation?.Invoke(this, e); client.OnMessageSent += (s, e) => OnMessageSent?.Invoke(this, e); client.OnChatCommandReceived += (s, e) => OnChatCommandReceived?.Invoke(this, e); client.OnWhisperCommandReceived += (s, e) => OnWhisperCommandReceived?.Invoke(this, e); client.OnUserJoined += (s, e) => OnUserJoined?.Invoke(this, e); client.OnModeratorJoined += (s, e) => OnModeratorJoined?.Invoke(this, e); client.OnModeratorLeft += (s, e) => OnModeratorLeft?.Invoke(this, e); client.OnNewSubscriber += (s, e) => OnNewSubscriber?.Invoke(this, e); client.OnReSubscriber += (s, e) => OnReSubscriber?.Invoke(this, e); client.OnHostLeft += (s, e) => OnHostLeft?.Invoke(this, e); client.OnWhisperSent += (s, e) => OnWhisperSent?.Invoke(this, e); client.OnUnaccountedFor += (s, e) => OnUnaccountedFor?.Invoke(this, e); // Log client activity client.OnLog += (s, e) => Debug.Log(e.Data); client.OnConnected += (s, e) => NotificationManager.Instance.PushNotification("Connected to Twitch servers", Color.white, Color.green); client.OnJoinedChannel += (s, e) => NotificationManager.Instance.PushNotification($"Joined {e.Channel} channel", Color.white, Color.cyan); client.OnLeftChannel += (s, e) => NotificationManager.Instance.PushNotification($"Left {e.Channel} channel", Color.white, Color.yellow); client.OnDisconnected += (s, e) => NotificationManager.Instance.PushNotification("Disconnected from Twitch servers", Color.white, Color.red); client.OnFailureToReceiveJoinConfirmation += (s, e) => NotificationManager.Instance.PushNotification("Failed to join channel", Color.white, Color.magenta); }
public TwitchClientUnity(ILogger <TwitchClientUnity> logger) : base(logger) { CoroutineHost.PrepareCrossThread(); // client = new TwitchClient(credentials, channel, chatCommandIdentifier,whisperCommandIdentifier,logging,logger,autoReListenOnExceptions); base.OnLog += ((object sender, OnLogArgs e) => { CoroutineHost.Host(() => OnLog?.Invoke(sender, e)); }); base.OnConnected += ((object sender, OnConnectedArgs e) => { CoroutineHost.Host(() => OnConnected?.Invoke(sender, e)); }); base.OnJoinedChannel += ((object sender, OnJoinedChannelArgs e) => { CoroutineHost.Host(() => OnJoinedChannel?.Invoke(sender, e)); }); base.OnIncorrectLogin += ((object sender, OnIncorrectLoginArgs e) => { CoroutineHost.Host(() => OnIncorrectLogin?.Invoke(sender, e)); }); base.OnChannelStateChanged += ((object sender, OnChannelStateChangedArgs e) => { CoroutineHost.Host(() => OnChannelStateChanged?.Invoke(sender, e)); }); base.OnUserStateChanged += ((object sender, OnUserStateChangedArgs e) => { CoroutineHost.Host(() => OnUserStateChanged?.Invoke(sender, e)); }); base.OnMessageReceived += ((object sender, OnMessageReceivedArgs e) => { CoroutineHost.Host(() => OnMessageReceived?.Invoke(sender, e)); }); base.OnWhisperReceived += ((object sender, OnWhisperReceivedArgs e) => { CoroutineHost.Host(() => OnWhisperReceived?.Invoke(sender, e)); }); base.OnMessageSent += ((object sender, OnMessageSentArgs e) => { CoroutineHost.Host(() => OnMessageSent?.Invoke(sender, e)); }); base.OnWhisperSent += ((object sender, OnWhisperSentArgs e) => { CoroutineHost.Host(() => OnWhisperSent?.Invoke(sender, e)); }); base.OnChatCommandReceived += ((object sender, OnChatCommandReceivedArgs e) => { CoroutineHost.Host(() => OnChatCommandReceived?.Invoke(sender, e)); }); base.OnWhisperCommandReceived += ((object sender, OnWhisperCommandReceivedArgs e) => { CoroutineHost.Host(() => OnWhisperCommandReceived?.Invoke(sender, e)); }); base.OnUserJoined += ((object sender, OnUserJoinedArgs e) => { CoroutineHost.Host(() => OnUserJoined?.Invoke(sender, e)); }); base.OnModeratorJoined += ((object sender, OnModeratorJoinedArgs e) => { CoroutineHost.Host(() => OnModeratorJoined?.Invoke(sender, e)); }); base.OnModeratorLeft += ((object sender, OnModeratorLeftArgs e) => { CoroutineHost.Host(() => OnModeratorLeft?.Invoke(sender, e)); }); base.OnNewSubscriber += ((object sender, OnNewSubscriberArgs e) => { CoroutineHost.Host(() => OnNewSubscriber?.Invoke(sender, e)); }); base.OnReSubscriber += ((object sender, OnReSubscriberArgs e) => { CoroutineHost.Host(() => OnReSubscriber?.Invoke(sender, e)); }); base.OnHostLeft += ((object sender, EventArgs arg) => { CoroutineHost.Host(() => OnHostLeft(sender, arg)); }); base.OnExistingUsersDetected += ((object sender, OnExistingUsersDetectedArgs e) => { CoroutineHost.Host(() => OnExistingUsersDetected?.Invoke(sender, e)); }); base.OnUserLeft += ((object sender, OnUserLeftArgs e) => { CoroutineHost.Host(() => OnUserLeft?.Invoke(sender, e)); }); base.OnHostingStarted += ((object sender, OnHostingStartedArgs e) => { CoroutineHost.Host(() => OnHostingStarted?.Invoke(sender, e)); }); base.OnHostingStopped += ((object sender, OnHostingStoppedArgs e) => { CoroutineHost.Host(() => OnHostingStopped?.Invoke(sender, e)); }); base.OnDisconnected += ((object sender, OnDisconnectedArgs e) => { CoroutineHost.Host(() => OnDisconnected?.Invoke(sender, e)); }); base.OnConnectionError += ((object sender, OnConnectionErrorArgs e) => { CoroutineHost.Host(() => OnConnectionError?.Invoke(sender, e)); }); base.OnChatCleared += ((object sender, OnChatClearedArgs e) => { CoroutineHost.Host(() => OnChatCleared?.Invoke(sender, e)); }); base.OnUserTimedout += ((object sender, OnUserTimedoutArgs e) => { CoroutineHost.Host(() => OnUserTimedout?.Invoke(sender, e)); }); base.OnLeftChannel += ((object sender, OnLeftChannelArgs e) => { CoroutineHost.Host(() => OnLeftChannel?.Invoke(sender, e)); }); base.OnUserBanned += ((object sender, OnUserBannedArgs e) => { CoroutineHost.Host(() => OnUserBanned?.Invoke(sender, e)); }); base.OnModeratorsReceived += ((object sender, OnModeratorsReceivedArgs e) => { CoroutineHost.Host(() => OnModeratorsReceived?.Invoke(sender, e)); }); base.OnChatColorChanged += ((object sender, OnChatColorChangedArgs e) => { CoroutineHost.Host(() => OnChatColorChanged?.Invoke(sender, e)); }); base.OnSendReceiveData += ((object sender, OnSendReceiveDataArgs e) => { CoroutineHost.Host(() => OnSendReceiveData?.Invoke(sender, e)); }); base.OnNowHosting += ((object sender, OnNowHostingArgs e) => { CoroutineHost.Host(() => OnNowHosting?.Invoke(sender, e)); }); base.OnBeingHosted += ((object sender, OnBeingHostedArgs e) => { CoroutineHost.Host(() => OnBeingHosted?.Invoke(sender, e)); }); base.OnRaidNotification += ((object sender, OnRaidNotificationArgs e) => { CoroutineHost.Host(() => OnRaidNotification?.Invoke(sender, e)); }); base.OnGiftedSubscription += ((object sender, OnGiftedSubscriptionArgs e) => { CoroutineHost.Host(() => OnGiftedSubscription?.Invoke(sender, e)); }); base.OnRaidedChannelIsMatureAudience += ((object sender, EventArgs arg) => { CoroutineHost.Host(() => OnRaidedChannelIsMatureAudience(sender, arg)); }); base.OnRitualNewChatter += ((object sender, OnRitualNewChatterArgs e) => { CoroutineHost.Host(() => OnRitualNewChatter?.Invoke(sender, e)); }); base.OnFailureToReceiveJoinConfirmation += ((object sender, OnFailureToReceiveJoinConfirmationArgs e) => { CoroutineHost.Host(() => OnFailureToReceiveJoinConfirmation?.Invoke(sender, e)); }); base.OnUnaccountedFor += ((object sender, OnUnaccountedForArgs e) => { CoroutineHost.Host(() => OnUnaccountedFor?.Invoke(sender, e)); }); }
public Client() : base(null) { ThreadDispatcher.EnsureCreated(); base.OverrideBeingHostedCheck = true; base.OnLog += (object sender, OnLogArgs e) => { ThreadDispatcher.Enqueue(() => OnLog?.Invoke(sender, e)); }; base.OnConnected += ((object sender, OnConnectedArgs e) => { ThreadDispatcher.Enqueue(() => OnConnected?.Invoke(sender, e)); }); base.OnJoinedChannel += ((object sender, OnJoinedChannelArgs e) => { ThreadDispatcher.Enqueue(() => OnJoinedChannel?.Invoke(sender, e)); if (OnBeingHosted == null) { return; } if (e.Channel.ToLower() != TwitchUsername && !OverrideBeingHostedCheck) { ThreadDispatcher.Enqueue(() => throw new BadListenException("BeingHosted", "You cannot listen to OnBeingHosted unless you are connected to the broadcaster's channel as the broadcaster. You may override this by setting the TwitchClient property OverrideBeingHostedCheck to true.")); } }); base.OnIncorrectLogin += ((object sender, OnIncorrectLoginArgs e) => { ThreadDispatcher.Enqueue(() => OnIncorrectLogin?.Invoke(sender, e)); }); base.OnChannelStateChanged += ((object sender, OnChannelStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChannelStateChanged?.Invoke(sender, e)); }); base.OnUserStateChanged += ((object sender, OnUserStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserStateChanged?.Invoke(sender, e)); }); base.OnMessageReceived += ((object sender, OnMessageReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageReceived?.Invoke(sender, e)); }); base.OnWhisperReceived += ((object sender, OnWhisperReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperReceived?.Invoke(sender, e)); }); base.OnMessageSent += ((object sender, OnMessageSentArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageSent?.Invoke(sender, e)); }); base.OnWhisperSent += ((object sender, OnWhisperSentArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperSent?.Invoke(sender, e)); }); base.OnChatCommandReceived += ((object sender, OnChatCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCommandReceived?.Invoke(sender, e)); }); base.OnWhisperCommandReceived += ((object sender, OnWhisperCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperCommandReceived?.Invoke(sender, e)); }); base.OnUserJoined += ((object sender, OnUserJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserJoined?.Invoke(sender, e)); }); base.OnModeratorJoined += ((object sender, OnModeratorJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorJoined?.Invoke(sender, e)); }); base.OnModeratorLeft += ((object sender, OnModeratorLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorLeft?.Invoke(sender, e)); }); base.OnNewSubscriber += ((object sender, OnNewSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnNewSubscriber?.Invoke(sender, e)); }); base.OnReSubscriber += ((object sender, OnReSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnReSubscriber?.Invoke(sender, e)); }); base.OnHostLeft += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnHostLeft?.Invoke(sender, arg)); }); base.OnExistingUsersDetected += ((object sender, OnExistingUsersDetectedArgs e) => { ThreadDispatcher.Enqueue(() => OnExistingUsersDetected?.Invoke(sender, e)); }); base.OnUserLeft += ((object sender, OnUserLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnUserLeft?.Invoke(sender, e)); }); base.OnHostingStarted += ((object sender, OnHostingStartedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStarted?.Invoke(sender, e)); }); base.OnHostingStopped += ((object sender, OnHostingStoppedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStopped?.Invoke(sender, e)); }); base.OnDisconnected += ((object sender, OnDisconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnDisconnected?.Invoke(sender, e)); }); base.OnConnectionError += ((object sender, OnConnectionErrorArgs e) => { ThreadDispatcher.Enqueue(() => OnConnectionError?.Invoke(sender, e)); }); base.OnChatCleared += ((object sender, OnChatClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCleared?.Invoke(sender, e)); }); base.OnUserTimedout += ((object sender, OnUserTimedoutArgs e) => { ThreadDispatcher.Enqueue(() => OnUserTimedout?.Invoke(sender, e)); }); base.OnLeftChannel += ((object sender, OnLeftChannelArgs e) => { ThreadDispatcher.Enqueue(() => OnLeftChannel?.Invoke(sender, e)); }); base.OnUserBanned += ((object sender, OnUserBannedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserBanned?.Invoke(sender, e)); }); base.OnModeratorsReceived += ((object sender, OnModeratorsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorsReceived?.Invoke(sender, e)); }); base.OnChatColorChanged += ((object sender, OnChatColorChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatColorChanged?.Invoke(sender, e)); }); base.OnSendReceiveData += ((object sender, OnSendReceiveDataArgs e) => { ThreadDispatcher.Enqueue(() => OnSendReceiveData?.Invoke(sender, e)); }); base.OnNowHosting += ((object sender, OnNowHostingArgs e) => { ThreadDispatcher.Enqueue(() => OnNowHosting?.Invoke(sender, e)); }); base.OnBeingHosted += ((object sender, OnBeingHostedArgs e) => { ThreadDispatcher.Enqueue(() => OnBeingHosted?.Invoke(sender, e)); }); base.OnRaidNotification += ((object sender, OnRaidNotificationArgs e) => { ThreadDispatcher.Enqueue(() => OnRaidNotification?.Invoke(sender, e)); }); base.OnGiftedSubscription += ((object sender, OnGiftedSubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnGiftedSubscription?.Invoke(sender, e)); }); base.OnRaidedChannelIsMatureAudience += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnRaidedChannelIsMatureAudience?.Invoke(sender, arg)); }); base.OnRitualNewChatter += ((object sender, OnRitualNewChatterArgs e) => { ThreadDispatcher.Enqueue(() => OnRitualNewChatter?.Invoke(sender, e)); }); base.OnFailureToReceiveJoinConfirmation += ((object sender, OnFailureToReceiveJoinConfirmationArgs e) => { ThreadDispatcher.Enqueue(() => OnFailureToReceiveJoinConfirmation?.Invoke(sender, e)); }); base.OnUnaccountedFor += ((object sender, OnUnaccountedForArgs e) => { ThreadDispatcher.Enqueue(() => OnUnaccountedFor?.Invoke(sender, e)); }); base.OnSelfRaidError += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnSelfRaidError?.Invoke(sender, e)); }); base.OnNoPermissionError += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnNoPermissionError?.Invoke(sender, e)); }); base.OnMessageCleared += ((object sender, OnMessageClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageCleared?.Invoke(sender, e)); }); base.OnReconnected += ((object sender, OnReconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnReconnected?.Invoke(sender, e)); }); base.OnWhisperThrottled += ((object sender, OnWhisperThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperThrottled?.Invoke(sender, e)); }); base.OnMessageThrottled += ((object sender, OnMessageThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageThrottled?.Invoke(sender, e)); }); base.OnCommunitySubscription += ((object sender, OnCommunitySubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnCommunitySubscription?.Invoke(sender, e)); }); base.OnError += ((object sender, OnErrorEventArgs e) => { ThreadDispatcher.Enqueue(() => OnError?.Invoke(sender, e)); }); base.OnVIPsReceived += ((object sender, OnVIPsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnVIPsReceived?.Invoke(sender, e)); }); }
public Client() : base(null) { _threadDispatcher = new GameObject("TwitchClientUnityDispatcher"); _threadDispatcher.AddComponent <ThreadDispatcher>(); UnityEngine.Object.DontDestroyOnLoad(_threadDispatcher); base.OnLog += ((object sender, OnLogArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnLog?.Invoke(sender, e)); }); base.OnConnected += ((object sender, OnConnectedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnConnected?.Invoke(sender, e)); }); base.OnJoinedChannel += ((object sender, OnJoinedChannelArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnJoinedChannel?.Invoke(sender, e)); }); base.OnIncorrectLogin += ((object sender, OnIncorrectLoginArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnIncorrectLogin?.Invoke(sender, e)); }); base.OnChannelStateChanged += ((object sender, OnChannelStateChangedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnChannelStateChanged?.Invoke(sender, e)); }); base.OnUserStateChanged += ((object sender, OnUserStateChangedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUserStateChanged?.Invoke(sender, e)); }); base.OnMessageReceived += ((object sender, OnMessageReceivedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnMessageReceived?.Invoke(sender, e)); }); base.OnWhisperReceived += ((object sender, OnWhisperReceivedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnWhisperReceived?.Invoke(sender, e)); }); base.OnMessageSent += ((object sender, OnMessageSentArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnMessageSent?.Invoke(sender, e)); }); base.OnWhisperSent += ((object sender, OnWhisperSentArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnWhisperSent?.Invoke(sender, e)); }); base.OnChatCommandReceived += ((object sender, OnChatCommandReceivedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnChatCommandReceived?.Invoke(sender, e)); }); base.OnWhisperCommandReceived += ((object sender, OnWhisperCommandReceivedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnWhisperCommandReceived?.Invoke(sender, e)); }); base.OnUserJoined += ((object sender, OnUserJoinedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUserJoined?.Invoke(sender, e)); }); base.OnModeratorJoined += ((object sender, OnModeratorJoinedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnModeratorJoined?.Invoke(sender, e)); }); base.OnModeratorLeft += ((object sender, OnModeratorLeftArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnModeratorLeft?.Invoke(sender, e)); }); base.OnNewSubscriber += ((object sender, OnNewSubscriberArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnNewSubscriber?.Invoke(sender, e)); }); base.OnReSubscriber += ((object sender, OnReSubscriberArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnReSubscriber?.Invoke(sender, e)); }); base.OnHostLeft += ((object sender, EventArgs arg) => { ThreadDispatcher.Instance().Enqueue(() => OnHostLeft(sender, arg)); }); base.OnExistingUsersDetected += ((object sender, OnExistingUsersDetectedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnExistingUsersDetected?.Invoke(sender, e)); }); base.OnUserLeft += ((object sender, OnUserLeftArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUserLeft?.Invoke(sender, e)); }); base.OnHostingStarted += ((object sender, OnHostingStartedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnHostingStarted?.Invoke(sender, e)); }); base.OnHostingStopped += ((object sender, OnHostingStoppedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnHostingStopped?.Invoke(sender, e)); }); base.OnDisconnected += ((object sender, OnDisconnectedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnDisconnected?.Invoke(sender, e)); }); base.OnConnectionError += ((object sender, OnConnectionErrorArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnConnectionError?.Invoke(sender, e)); }); base.OnChatCleared += ((object sender, OnChatClearedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnChatCleared?.Invoke(sender, e)); }); base.OnUserTimedout += ((object sender, OnUserTimedoutArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUserTimedout?.Invoke(sender, e)); }); base.OnLeftChannel += ((object sender, OnLeftChannelArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnLeftChannel?.Invoke(sender, e)); }); base.OnUserBanned += ((object sender, OnUserBannedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUserBanned?.Invoke(sender, e)); }); base.OnModeratorsReceived += ((object sender, OnModeratorsReceivedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnModeratorsReceived?.Invoke(sender, e)); }); base.OnChatColorChanged += ((object sender, OnChatColorChangedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnChatColorChanged?.Invoke(sender, e)); }); base.OnSendReceiveData += ((object sender, OnSendReceiveDataArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnSendReceiveData?.Invoke(sender, e)); }); base.OnNowHosting += ((object sender, OnNowHostingArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnNowHosting?.Invoke(sender, e)); }); base.OnBeingHosted += ((object sender, OnBeingHostedArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnBeingHosted?.Invoke(sender, e)); }); base.OnRaidNotification += ((object sender, OnRaidNotificationArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnRaidNotification?.Invoke(sender, e)); }); base.OnGiftedSubscription += ((object sender, OnGiftedSubscriptionArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnGiftedSubscription?.Invoke(sender, e)); }); base.OnRaidedChannelIsMatureAudience += ((object sender, EventArgs arg) => { ThreadDispatcher.Instance().Enqueue(() => OnRaidedChannelIsMatureAudience(sender, arg)); }); base.OnRitualNewChatter += ((object sender, OnRitualNewChatterArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnRitualNewChatter?.Invoke(sender, e)); }); base.OnFailureToReceiveJoinConfirmation += ((object sender, OnFailureToReceiveJoinConfirmationArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnFailureToReceiveJoinConfirmation?.Invoke(sender, e)); }); base.OnUnaccountedFor += ((object sender, OnUnaccountedForArgs e) => { ThreadDispatcher.Instance().Enqueue(() => OnUnaccountedFor?.Invoke(sender, e)); }); }