示例#1
0
 /// <summary>
 /// When the Fading In event is done, we remove the CameraFadeIn event and reset the fading effect parameters
 /// </summary>
 private void OnFadeInEnded(OnFadingInEndedEvent _)
 {
     Entities.ForEach((Entity e, ref CameraFadeParameters cameraFade) =>
     {
         EntityManager.RemoveComponent <CameraFadeIn>(e);
         CameraFadeSystem.ResetParameters(ref cameraFade);
     });
 }
示例#2
0
 private void OnFadeInEnded(OnFadingInEndedEvent _)
 {
     this.Enabled = false;
 }