public virtual void OnPointerEnter(PointerEventData data) { if (data.dragging) { return; } m_OnEnter.Invoke( ); }
public override void OnStateEnter(Animator animator, AnimatorStateInfo animatorStateInfo, int layerIndex) { OnEnterEvent?.Invoke(); }
protected virtual void OnEnter(T info) { m_onEnterEvent?.Invoke(); OnEnterEvent?.Invoke(info); }