示例#1
0
        private void TryNotifyDeviceConnected(DeviceData dev)
        {
            if (dev.State != DeviceState.Online)
            {
                return;
            }
            Task <int> task = new Task <int>(() =>
            {
                var ret = ExcuteAdbShellCmd("dumpsys window displays |head -n 3", dev.Serial);
                log_.Debug($"OnDeviceChanged {ret}");
                Regex regex = new Regex(@"init=(\d+)x(\d+)");
                var m       = regex.Match(ret);
                if (m.Success)
                {
                    Size sz              = new Size();
                    sz.Width             = Convert.ToInt32(m.Groups[1].Value);
                    sz.Height            = Convert.ToInt32(m.Groups[2].Value);
                    double rate          = sz.Height * 1.0 / Display_height;
                    var e2               = new UsbDeviceEventArgs(dev);
                    e2.screen_size       = sz;
                    e2.display_zoom_rate = rate;
                    OnDeviceConnected?.Invoke(this, e2);
                }

                return(1);
            });

            task.Start();
        }
示例#2
0
        public async Task UpdatePairedBluetoothDevicesAsync(CancellationToken cancellationToken = default)
        {
            await setDotNetRefAsync(cancellationToken);

            var module    = await _moduleTask.Value;
            var jsDevices = await module.InvokeAsync <Device[]>("WebBluetoothFunctions.GetPairedBluetoothDevices", cancellationToken);

            // Remove disconnected devices
            for (int i = connectedDevices.Count - 1; i >= 0; i--)
            {
                if (!jsDevices.Select(d => d.Id).Contains(connectedDevices[i].Id))
                {
                    OnDeviceDisconnected?.Invoke(connectedDevices[i]);
                    connectedDevices.RemoveAt(i);
                }
            }

            // Add connected Devices
            foreach (var newDevice in jsDevices)
            {
                if (!connectedDevices.Select(d => d.Id).Contains(newDevice.Id))
                {
                    connectedDevices.Add(newDevice);
                    OnDeviceConnected?.Invoke(newDevice);
                }
            }
        }
示例#3
0
 protected void NotifyDeviceConnected()
 {
     Task.Run(() =>
     {
         try
         {
             OnDeviceConnected?.Invoke();
         }
         catch (Exception e)
         {
             Logger.GetInstance(typeof(UsbWatcher)).Error(e.ToString());
         }
     });
 }
        /// <summary>
        /// This method opens the device (using the abstract method GetDeviceAsync).
        /// </summary>
        /// <param name="deviceInfo">Device information of the device to be opened</param>
        /// <returns>True if the device was successfully opened, false if the device could not be opened for well known reasons.
        /// An exception may be thrown if the device could not be opened for extraordinary reasons.</returns>
        /// <remarks>This method should be called from UI thread. (may show authorization popup)</remarks>
        public async Task OpenDeviceAsync(DeviceInformation deviceInfo)
        {
            _device = await GetDeviceAsync(deviceInfo);

            // Device could have been blocked by user or the device has already been opened by another app.
            if (IsDeviceConnected)
            {
                DeviceInformation = deviceInfo;

                if (_appSuspendEventHandler == null || _appResumeEventHandler == null)
                {
                    RegisterForAppEvents();
                }

                // User can block the device after it has been opened in the Settings charm. We can detect this by registering for the DeviceAccessInformation.AccessChanged event
                if (_deviceAccessEventHandler == null)
                {
                    RegisterForDeviceAccessStatusChange();
                }

                // Create and register device watcher events for the device to be opened unless we're reopening the device
                if (_deviceWatcher == null)
                {
                    try
                    {
                        _deviceWatcher = DeviceInformation.CreateWatcher(DeviceSelector);
                    }
                    catch (UnauthorizedAccessException)
                    {
                        // TODO: show error message / throw error event
                        return;
                    }

                    RegisterForDeviceWatcherEvents();
                }

                if (!_watcherStarted)
                {
                    // Start the device watcher after we made sure that the device is opened.
                    StartDeviceWatcher();
                }

                // Notify registered callback handle that the device has been opened
                OnDeviceConnected?.Invoke(this, DeviceInformation);
            }
        }
示例#5
0
        public async Task <Device> RequestDeviceAsync(RequestDeviceQuery query, CancellationToken cancellationToken = default)
        {
            await setDotNetRefAsync(cancellationToken);

            var jsonQuery = JsonConvert.SerializeObject(query, Formatting.None, new JsonSerializerSettings()
            {
                NullValueHandling = NullValueHandling.Ignore
            });

            var module    = await _moduleTask.Value;
            var newDevice = await module.InvokeAsync <Device>("WebBluetoothFunctions.RequestDevice", cancellationToken, jsonQuery);

            if (newDevice != null)
            {
                connectedDevices.Add(newDevice);
                OnDeviceConnected?.Invoke(newDevice);
            }
            return(newDevice);
        }
示例#6
0
    private void OnDeviceChange(InputDevice device, InputDeviceChange inputDeviceChange)
    {
        deviceEventArgs.device = device;

        switch (inputDeviceChange)
        {
        case InputDeviceChange.Added:
            Debug.Log($"{device} was added.");
            OnDeviceConnected?.Invoke(this, deviceEventArgs);
            break;

        case InputDeviceChange.Removed:
            Debug.Log($"{device} was removed.");
            OnDeviceDisconnected?.Invoke(this, deviceEventArgs);
            break;

        default:
            break;
        }
    }
示例#7
0
        public async void Connect(string deviceId, OnDeviceConnected callback = null)
        {
            connectedDevice = await BluetoothLEDevice.FromIdAsync(deviceId);

            callback.Invoke(this);
        }
        /// <summary>
        /// This method opens the device using the WinRT Serial API. After the device is opened, save the device
        /// so that it can be used across scenarios.
        ///
        /// It is important that the FromIdAsync call is made on the UI thread because the consent prompt can only be displayed
        /// on the UI thread.
        ///
        /// This method is used to reopen the device after the device reconnects to the computer and when the app resumes.
        /// </summary>
        /// <returns>
        /// True if the device was successfully opened, false if the device could not be opened for well known reasons.
        /// An exception may be thrown if the device could not be opened for extraordinary reasons.
        /// </returns>
        public async Task <Boolean> OpenDeviceAsync(DeviceInformation deviceInfo, string deviceSelector)
        {
            Boolean    successfullyOpenedDevice = false;
            NotifyType notificationStatus;
            string     notificationMessage = null;

            Device = await SerialDevice.FromIdAsync(deviceInfo.Id);

            // Device could have been blocked by user or the device has already been opened by another app.
            if (Device != null)
            {
                successfullyOpenedDevice = true;
                DeviceInformation        = deviceInfo;
                DeviceSelector           = deviceSelector;

                notificationStatus  = NotifyType.StatusMessage;
                notificationMessage = "Device " + DeviceInformation.Id + " opened";

                // Notify registered callback handle that the device has been opened
                OnDeviceConnected?.Invoke(this, DeviceInformation);

                if (appSuspendEventHandler == null || appResumeEventHandler == null)
                {
                    RegisterForAppEvents();
                }

                // Register for DeviceAccessInformation.AccessChanged event and react to any changes to the
                // user access after the device handle was opened.
                if (deviceAccessEventHandler == null)
                {
                    RegisterForDeviceAccessStatusChange();
                }

                // Create and register device watcher events for the device to be opened unless we're reopening the device
                if (deviceWatcher == null)
                {
                    deviceWatcher = DeviceInformation.CreateWatcher(deviceSelector);
                    RegisterForDeviceWatcherEvents();
                }

                if (!watcherStarted)
                {
                    // Start the device watcher after we made sure that the device is opened.
                    StartDeviceWatcher();
                }
            }
            else
            {
                successfullyOpenedDevice = false;
                notificationStatus       = NotifyType.ErrorMessage;

                var deviceAccessStatus = DeviceAccessInformation.CreateFromId(deviceInfo.Id).CurrentStatus;
                if (deviceAccessStatus == DeviceAccessStatus.DeniedByUser)
                {
                    notificationMessage = "Access to the device was blocked by the user : "******"Access to the device was blocked by the system : " + deviceInfo.Id;
                }
                else
                {
                    // Most likely the device is opened by another app, but cannot be sure
                    notificationMessage = "Unknown error, possibly opened by another app : " + deviceInfo.Id;
                }
            }

            MainPage.Current.NotifyUser(notificationMessage, notificationStatus);
            return(successfullyOpenedDevice);
        }
示例#9
0
 private void _devManager_DeviceDisconnected(IDevice device)
 {
     OnDeviceConnected?.Invoke(device, false);
 }
示例#10
0
 private void _devManager_DeviceConnected(IDevice device)
 {
     OnDeviceConnected?.Invoke(device, true);
 }
        private void ReceiveEnd(IAsyncResult ar)
        {
            // Retrieve state
            var state = (ConnectionState)ar.AsyncState;

            // Complete read
            Int32 chunkLength;

            try {
                chunkLength = state.Connection.EndReceive(ar);
            } catch (ObjectDisposedException) // Occurs during in-flight disposal - we need to catch it for a graceful shutdown
            {
                return;                       // Abort read
            } catch (SocketException ex)      // Occurs when there is a connection error
            {
                // Report error
                RaiseDeviceError(state, ex.Message, false);
                return;                 // Abort receive
            }

            // If the expected number of bytes hasn't arrived yet, wait for more bytes
            if (state.ReceiveBufferExpected != state.ReceiveBufferUsed)
            {
                // Receive more bytes
                ReceiveStart(state);
                return;
            }

            // If header hasn't been processed yet, process it
            if (null == state.ReceiveReceiveMessageType)
            {
                // Yes, this could have been in the switch below, but it made for some funky reading
                // Check sync bytes
                if (state.ReceiveBuffer[0] != 0x02 || state.ReceiveBuffer[1] != 0x55)
                {
                    RaiseDeviceError(state, $"Incorrect sync bytes encountered ({state.ReceiveBuffer[0]},{state.ReceiveBuffer[1]}).", true);
                    return;
                }

                // Decode message type
                state.ReceiveReceiveMessageType = (ReceiveMessageTypes)state.ReceiveBuffer[2];

                // Decode message length and increase the number of bytes expected
                var messageLength = BitConverter.ToUInt16(state.ReceiveBuffer, 3);
                state.ReceiveBufferExpected += messageLength;

                // Receive more bytes
                ReceiveStart(state);
                return;
            }

            switch (state.ReceiveReceiveMessageType.Value)
            {
            case ReceiveMessageTypes.Hello:                     // Device is providing basic information about it
                state.Device = Device.Parse(state.ReceiveBuffer, 5);

                state.Connection.Send(new Byte[] { 0x02, 0x55 });                // Sync bytes
                state.Connection.Send((Byte)TransmitMessageTypes.HelloResponse); // Message type
                state.Connection.Send((UInt16)8);                                // Message length
                state.Connection.Send(TelematicsTime.Encode(DateTime.UtcNow));   // Time
                state.Connection.Send((UInt32)0);                                // Flags TODO: how to tell device to redirect to OEM?

                OnDeviceConnected?.Invoke(this, new OnDeviceConnectedArgs()
                {
                    RemoteAddressString = state.RemoteAddressString,
                    Device = state.Device
                });

                break;

            case ReceiveMessageTypes.Records:                     // Device is providing records
                // It seems that MESSAGE contains multiple RECORDS
                //   which contain multiple FIELDS
                //     which contains multiple things which I'm going to call ATTRIBUTES
                // Attributes are the actual data.
                //
                // In summary: MESSAGE => RECORDS => FIELDS => ATTRIBUTES

                var position = 5;
                var records  = new List <Record>();

                while (position < state.ReceiveBufferExpected)
                {
                    records.Add(Record.Parse(state.ReceiveBuffer, ref position));
                }

                OnRecordsReceived?.Invoke(this, new OnRecordsReceivedArgs()
                {
                    RemoteAddressString = state.RemoteAddressString,
                    Device  = state.Device,
                    Records = records
                });
                break;

            case ReceiveMessageTypes.CommitRequest:                               // Device asking us to confirm that we've successfully received and stored records
                // Send confirmation // TODO: When would we not confirm a commit?
                state.Connection.Send(new Byte[] { 0x02, 0x55 });                 // Sync bytes
                state.Connection.Send((Byte)TransmitMessageTypes.CommitResponse); // Message type
                state.Connection.Send((UInt16)1);                                 // Message length
                state.Connection.Send((Byte)1);                                   // Success
                break;

            case ReceiveMessageTypes.VersionData:                                               // Device providing version information (no idea what this is for!!)
                RaiseDeviceError(state, $"Version information received and discarded.", false); // TODO: do something with the information
                break;

            case ReceiveMessageTypes.TimeRequest:                               // Device asking for the current time
                state.Connection.Send(new Byte[] { 0x02, 0x55 });               // Sync bytes
                state.Connection.Send((Byte)TransmitMessageTypes.TimeResponse); // Message type
                state.Connection.Send((UInt16)4);                               // Message length
                state.Connection.Send(TelematicsTime.Encode(DateTime.UtcNow));  // Current time
                break;

            case ReceiveMessageTypes.AsyncMessageResponse:                                          // Device is giving responses to async messages, which is not currently implemented, so should not be recieved
                RaiseDeviceError(state, $"Message async responses received and discarded.", false); // TODO: do something with the information
                break;

            default:
                RaiseDeviceError(state, $"Unsupported message type received ({state.ReceiveReceiveMessageType.Value}). Message discarded.", false);
                break;
            }

            // Receive more
            ResetState(state);
            ReceiveStart(state);
        }
        /// <summary>
        /// This method opens the device using the WinRT Serial API. After the device is opened, save the device
        /// so that it can be used across scenarios.
        ///
        /// It is important that the FromIdAsync call is made on the UI thread because the consent prompt can only be displayed
        /// on the UI thread.
        ///
        /// This method is used to reopen the device after the device reconnects to the computer and when the app resumes.
        /// </summary>
        /// <returns>
        /// True if the device was successfully opened, false if the device could not be opened for well known reasons.
        /// An exception may be thrown if the device could not be opened for extraordinary reasons.
        /// </returns>
        public async Task <bool> OpenDeviceAsync(DeviceInformation deviceInfo, string deviceSelector)
        {
            bool       successfullyOpenedDevice = false;
            NotifyType notificationStatus;
            string     notificationMessage = null;

            Device = await SerialDevice.FromIdAsync(deviceInfo.Id);

            // Device could have been blocked by user or the device has already been opened by another app.
            if (Device != null)
            {
                successfullyOpenedDevice = true;
                DeviceInformation        = deviceInfo;
                DeviceSelector           = deviceSelector;

                // necessary for the MALT read/write to work
                try
                {
                    Device.BaudRate  = 9600;
                    Device.DataBits  = 8;
                    Device.Handshake = SerialHandshake.None;
                }
                catch { }

                // should be set by default
                try
                {
                    Device.StopBits = SerialStopBitCount.One;
                    Device.Parity   = SerialParity.None;
                }
                catch { }

                notificationStatus  = NotifyType.StatusMessage;
                notificationMessage = "Device " + DeviceInformation.Id + " opened";

                // Notify registered callback handle that the device has been opened
                OnDeviceConnected?.Invoke(this, DeviceInformation);

                if (appSuspendEventHandler == null || appResumeEventHandler == null)
                {
                    RegisterForAppEvents();
                }

                // Create and register device watcher events for the device to be opened unless we're reopening the device
                if (deviceWatcher == null)
                {
                    deviceWatcher = DeviceInformation.CreateWatcher(deviceSelector);
                    RegisterForDeviceWatcherEvents();
                }

                if (!watcherStarted)
                {
                    // Start the device watcher after we made sure that the device is opened.
                    StartDeviceWatcher();
                }
            }
            else
            {
                successfullyOpenedDevice = false;
                notificationStatus       = NotifyType.ErrorMessage;

                var deviceAccessStatus = DeviceAccessInformation.CreateFromId(deviceInfo.Id).CurrentStatus;
                if (deviceAccessStatus == DeviceAccessStatus.DeniedByUser)
                {
                    notificationMessage = "Access to the device was blocked by the user : "******"Access to the device was blocked by the system : " + deviceInfo.Id;
                }
                else
                {
                    // Most likely the device is opened by another app, but cannot be sure
                    notificationMessage = "Unknown error, possibly opened by another app : " + deviceInfo.Id;
                }
            }

            rootPage.NotifyUser(notificationMessage, notificationStatus);
            return(successfullyOpenedDevice);
        }
示例#13
0
        /// <summary>
        /// Starts this instance.
        /// </summary>
        /// <param name="scanMode">The scan mode.</param>
        /// <returns><c>true</c> if successfully, <c>false</c> otherwise.</returns>
        public bool LidarStart(EScanMode scanMode = EScanMode.Boost)
        {
            try
            {
                if (IsRunning ||
                    IsDisposed)
                {
                    return(false);
                }

                _ScanNumber = 0;

                // Load driver
                if (!NativeModuleManager.InitializeNativeModule(NativeModuleNames.NativeRpLidar))
                {
                    Console.WriteLine("Can not load lidar native driver library.");
                    return(false);
                }

                // Initialize driver
                if (RpLidarInterface.LidarInitializeDriver() != 0)
                {
                    Console.WriteLine("Can not initialize lidar driver.");
                }

                // Connect device
                if (RpLidarInterface.LidarConnect(_SerialPort, _SerialPortSpeed) != 0)
                {
                    Console.WriteLine($"Can not connect to serial port \"{_SerialPort}:{_SerialPortSpeed}\".");
                }

                // Get device info
                _DeviceInfo = new rplidar_response_device_info_t
                {
                    serialNum = new byte[16]
                };
                if (RpLidarInterface.LidarGetDeviceInfo(ref _DeviceInfo) != 0)
                {
                    Console.WriteLine("Can not get device info from device.");
                }

                // Get device health info
                _DeviceHealthInfo = new rplidar_response_device_health_t();
                if (RpLidarInterface.LidarGetHealth(ref _DeviceHealthInfo) != 0)
                {
                    Console.WriteLine($"Can not get device health info from device.");
                }

                // Reset device on error state
                if (_DeviceHealthInfo.Status == (byte)EDeviceStatus.RPLIDAR_STATUS_ERROR)
                {
                    Console.WriteLine($@"Reset device due to error device health status: {_DeviceHealthInfo.Status}");
                    RpLidarInterface.LidarReset();
                }

                // Start spinning motor
                if (RpLidarInterface.LidarStartMotor() != 0)
                {
                    Console.WriteLine($"Can not start device motor.");
                }

                // Start scanning
                _RpLidarScanMode = new RplidarScanMode
                {
                    scan_mode = new char[64]
                };
                if (RpLidarInterface.LidarStartScan(false, (ushort)scanMode, ref _RpLidarScanMode) != 0)
                {
                    Console.WriteLine($"Can not start scan mode.");
                }

                // Initialize task
                _TokenSource = new CancellationTokenSource();
                _Token       = _TokenSource.Token;

                _Task = Task.Factory.StartNew(() => LidarTaskDoWork(_Token), _Token);

                if (RpLidarInterface.LidarIsConnected() == 1)
                {
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            finally
            {
                if (RpLidarInterface.LidarIsConnected() == 1)
                {
                    OnDeviceConnected?.Invoke(this, EventArgs.Empty);
                }
            }
        }