IEnumerator GetData_numerator(OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator e = DCF.GetUserData(playerUsername, playerPassword); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { Debug.Log("Error: Unknown Error. Please try again later. GetDataProblem"); } else { //The player's data was retrieved. Goes back to loggedIn UI and displays the retrieved data in the InputField data = response; } if (onDataReceived != null) { onDataReceived.Invoke(data); } }
IEnumerator GetData(OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator e = DCF.GetUserData(PlayerUsername, PlayerPassword); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { //There was another error. Automatically logs player out. This error message should never appear, but is here just in case. PlayerUsername = ""; PlayerPassword = ""; Debug.Log("Error: Unknown Error. Please try again later."); } else { data = response; } if (onDataReceived != null) { onDataReceived.Invoke(data); } }
/*IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) * { * string data = "ERROR"; * * IEnumerator eeee = DCF.GetUserData(username, password); * while (eeee.MoveNext()) * { * yield return eeee.Current; * } * WWW returnedddd = eeee.Current as WWW; * if (returnedddd.text == "Error") * { * //Error occurred. For more information of the error, DC.Login could * //be used with the same username and password * Debug.Log("Data Upload Error. Could be a server error. To check try again, if problem still occurs, contact us."); * } * else * { * if (returnedddd.text == "ContainsUnsupportedSymbol") * { * //One of the parameters contained a - symbol * Debug.Log("Get Data Error: Contains Unsupported Symbol '-'"); * } * else * { * //Data received in returned.text variable * string DataRecieved = returnedddd.text; * data = DataRecieved; * } * } * * if (onDataReceived != null) * onDataReceived.Invoke(data); * } */ //edit IEnumerator GetDataN(OnDataReceivedCallback onDataReceived) { IEnumerator e = DCF.GetUserData(LoggedIn_Username, LoggedIn_Password); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { //There was another error. Automatically logs player out. This error message should never appear, but is here just in case. Debug.Log("Data Upload(GET) Error. Could be a server error. To check try again, if problem still occurs, contact us."); } else { //The player's data was retrieved. Goes back to loggedIn UI and displays the retrieved data in the InputField //loadingParent.gameObject.SetActive(false); // loggedInParent.gameObject.SetActive(true); //LoggedIn_Data = response; Debug.Log("Success Get"); if (onDataReceived != null) { onDataReceived.Invoke(response); } } }
IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { IEnumerator e = DCF.GetUserData(username, password); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { //There was another error. This error message should never appear, but is here just in case. Debug.LogError("Error: Unknown Error. Please try again later."); } else { //The player's data was retrieved. Debug.Log("Data Retrieval Successful."); } if (onDataReceived != null) { onDataReceived.Invoke(response); } }
IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator eeee = DCF.GetUserData(username, password); while (eeee.MoveNext()) { yield return(eeee.Current); } WWW returnedddd = eeee.Current as WWW; if (returnedddd.text == "Error") { Debug.Log("Data Upload Error. Could be a server error. To check try again, if problem still occurs, contact us."); } else { if (returnedddd.text == "ContainsUnsupportedSymbol") { Debug.Log("Get Data Error: Contains Unsupported Symbol '-'"); } else { string DataRecieved = returnedddd.text; data = DataRecieved; } } if (onDataReceived != null) { onDataReceived.Invoke(data); } }
IEnumerator GetData(string playerUsername, string playerPassword, OnDataReceivedCallback onDataReceived) { IEnumerator e = DCF.GetUserData(playerUsername, playerPassword); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { //There was another error. Automatically logs player out. This error message should never appear, but is here just in case. Debug.LogError("Error: Unknown Error. Please try again later."); yield return(new WaitForSeconds(5f)); } else { //The player's data was retrieved. Goes back to loggedIn UI and displays the retrieved data in the InputField LoggedIn_Data = response; Debug.Log(playerUsername + "'s Data got!: " + LoggedIn_Data); if (onDataReceived != null) { onDataReceived.Invoke(LoggedIn_Data); } StopCoroutine("GetData"); } }
IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator e = DCF.GetUserData(username, password); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } data = e.Current as string; // << The returned string from the request if (onDataReceived != null) { onDataReceived.Invoke(data); } }
IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator eeee = DCF.GetUserData(username, password); while (eeee.MoveNext()) { yield return(eeee.Current); } string response = eeee.Current as string; // << The returned string from the request // WWW returnedddd = eeee.Current as WWW; // if (returnedddd.text == "Error") if (response == "Error") { //Error occurred. For more information of the error, DC.Login could //be used with the same username and password Debug.Log("Data Upload Error. Could be a server error. To check try again, if problem still occurs, contact us."); } else { // if (returnedddd.text == "ContainsUnsupportedSymbol") if (response == "ContainsUnsupportedSymbol") { //One of the parameters contained a - symbol Debug.Log("Get Data Error: Contains Unsupported Symbol '-'"); } else { //Data received in returned.text variable // string DataRecieved = returnedddd.text; // data = DataRecieved; string DataRecieved = response; data = DataRecieved; } } if (onDataReceived != null) { onDataReceived.Invoke(data); } }
IEnumerator GetData(OnDataReceivedCallback onDataReceived) { string data = "Error"; IEnumerator e = DCF.GetUserData(playerUsername, playerPassword); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { //There was another error. Automatically logs player out. This error message should never appear, but is here just in case. //ResetAllUIElements(); playerUsername = ""; playerPassword = ""; //loginParent.gameObject.SetActive(true); //loadingParent.gameObject.SetActive(false); //Login_ErrorText.text = "Error: Unknown Error. Please try again later."; } else { string DataRecived = response; data = DataRecived; //The player's data was retrieved. Goes back to loggedIn UI and displays the retrieved data in the InputField //loadingParent.gameObject.SetActive(false); //loggedInParent.gameObject.SetActive(true); //LoggedIn_DataOutputField.text = response; } if (onDataReceived != null) { onDataReceived.Invoke(data); } }
public IEnumerator GetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { IEnumerator e = DCF.GetUserData(username, password); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { Debug.Log("Data Uploda Error."); } else { //... } if (onDataReceived != null) { onDataReceived.Invoke(response); } }
/*IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) * { * string data = "ERROR"; * * IEnumerator eeee = DCF.GetUserData(username, password); * while (eeee.MoveNext()) * { * yield return eeee.Current; * } * WWW returnedddd = eeee.Current as WWW; * if (returnedddd.text == "Error") * { * //Error occurred. For more information of the error, DC.Login could * //be used with the same username and password * Debug.Log("Data Upload Error. Could be a server error. To check try again, if problem still occurs, contact us."); * } * else * { * if (returnedddd.text == "ContainsUnsupportedSymbol") * { * //One of the parameters contained a - symbol * Debug.Log("Get Data Error: Contains Unsupported Symbol '-'"); * } * else * { * //Data received in returned.text variable * string DataRecieved = returnedddd.text; * data = DataRecieved; * } * } * * if (onDataReceived != null) * onDataReceived.Invoke(data); * } */ IEnumerator GetData(string _playerUsername, string _playerPassword, OnDataReceivedCallback onDataReceived) { IEnumerator e = DCF.GetUserData(_playerUsername, _playerPassword); // << Send request to get the player's data string. Provides the username and password while (e.MoveNext()) { yield return(e.Current); } string response = e.Current as string; // << The returned string from the request if (response == "Error") { UserAccount.instance.LogOut(); } else { //HACER LO QUE SEA CON RESPONSE } if (onDataReceived != null) { onDataReceived.Invoke(response); } }
IEnumerator sendGetDataRequest(string username, string password, OnDataReceivedCallback onDataReceived) { string data = "ERROR"; IEnumerator eeee = DC.GetUserData(username, password); while (eeee.MoveNext()) { yield return eeee.Current; } WWW returnedddd = eeee.Current as WWW; if (returnedddd.text == "Error") { //Error occurred. For more information of the error, DC.Login could //be used with the same username and password Debug.Log("Data Upload Error. Could be a server error. To check try again, if problem still occurs, contact us."); } else { if (returnedddd.text == "ContainsUnsupportedSymbol") { //One of the parameters contained a - symbol Debug.Log("Get Data Error: Contains Unsupported Symbol '-'"); } else { //Data received in returned.text variable string DataRecieved = returnedddd.text; data = DataRecieved; } } if (onDataReceived != null) onDataReceived.Invoke(data); }