public IEnumerator SendBytesToClientsRoutine(int transmissionId, byte[] data) { Debug.Assert(!serverTransmissionIds.Contains(transmissionId)); Debug.Log(LOG_PREFIX + "SendBytesToClients processId=" + transmissionId + " | datasize=" + data.Length); //tell client that he is going to receive some data and tell him how much it will be. RpcPrepareToReceiveBytes(transmissionId, data.Length); yield return(null); //begin transmission of data. send chunks of 'bufferSize' until completely transmitted. serverTransmissionIds.Add(transmissionId); TransmissionData dataToTransmit = new TransmissionData(data); int bufferSize = defaultBufferSize; while (dataToTransmit.curDataIndex < dataToTransmit.data.Length - 1) { //determine the remaining amount of bytes, still need to be sent. int remaining = dataToTransmit.data.Length - dataToTransmit.curDataIndex; if (remaining < bufferSize) { bufferSize = remaining; } //prepare the chunk of data which will be sent in this iteration byte[] buffer = new byte[bufferSize]; System.Array.Copy(dataToTransmit.data, dataToTransmit.curDataIndex, buffer, 0, bufferSize); //send the chunk RpcReceiveBytes(transmissionId, buffer); dataToTransmit.curDataIndex += bufferSize; yield return(null); if (null != OnDataFragmentSent) { OnDataFragmentSent.Invoke(transmissionId, buffer); } } //transmission complete. serverTransmissionIds.Remove(transmissionId); if (null != OnDataComepletelySent) { OnDataComepletelySent.Invoke(transmissionId, dataToTransmit.data); } }
public IEnumerator <float> SendBytesToClientsRoutine(int transmissionId, byte[] data, Vector3 centralCarPos) { SendToPeer(SenderPeer).ClientPrepareToRecieveTransmission(transmissionId, data.Length, centralCarPos); yield return(0f); serverTransmissionIds.Add(transmissionId); DataController.TransmissionData dataToTransmit = new DataController.TransmissionData(data); int bufferSize = DataController.Instance.defaultBufferSize; while (dataToTransmit.curDataIndex < dataToTransmit.data.Length - 1) { int remaining = dataToTransmit.data.Length - dataToTransmit.curDataIndex; if (remaining < bufferSize) { bufferSize = remaining; } byte[] buffer = new byte[bufferSize]; System.Array.Copy(dataToTransmit.data, dataToTransmit.curDataIndex, buffer, 0, bufferSize); SendToPeer(SenderPeer).ClientRecieveTransmission(transmissionId, buffer); dataToTransmit.curDataIndex += bufferSize; yield return(0f); if (null != OnDataFragmentSent) { OnDataFragmentSent.Invoke(transmissionId, buffer); } } // Transmission complete. serverTransmissionIds.Remove(transmissionId); if (null != OnDataComepletelySent) { OnDataComepletelySent.Invoke(transmissionId, dataToTransmit.data); } }