public void ChangeConditionAtIndex(int index, string newCondition) { Conditions[index].Object.Condition = newCondition; Conditions.Refresh(); OnDataChanged?.Invoke(); OnRefresh?.Invoke(); }
// Used only on UserSignIn! public static void SaveAll(bool notifyListeners = true) { AskToSaveLocal(); if (notifyListeners) { OnDataChanged?.Invoke(); } }
public void Edit(string id, ImageInfo newInfo) { var target = GetById(id); target.Copy(newInfo); OnDataChanged?.Invoke(target); }
public void Remove(string id) { var target = GetById(id); _data.Remove(target); OnDataChanged?.Invoke(target); }
public void Create(ImageInfo info) { info.GenerateID( ); _data.Add(info); OnDataChanged?.Invoke(info); }
private void DataChanged() { OnDataChanged?.Invoke(); CategoryModel currentCategory = OnNeededCurrentCategory?.Invoke(); if (currentCategory == null) { return; } GetData(currentCategory); }
public bool DeleteData(string ActionId, object[] parameters) { DataChangedEventArgs e = new DataChangedEventArgs { ActionId = ActionId, ChangedData = parameters }; OnDataChanged?.Invoke(this, e); return(true); }
/// <summary> /// 导入Excel /// </summary> public ParseResult ImportExcel(Workbook workbook) { var result = importExcel(workbook); if (result == ParseResult.Success) { IsEdited = true; OnDataChanged?.Invoke(Datas[DataIndex]); OnStateChanged?.Invoke(HasPrevious, HasNext, !IsCreateNew, CanDelete, IsEdited); } return(result); }
public void AddNewDefaultCondition() { if (!HasData) { return; } ((IList <ConditionHolder>)Conditions.DataSource).Add((ConditionHolder)"Bel([x]) = True"); Conditions.Refresh(); OnDataChanged?.Invoke(); OnRefresh?.Invoke(); }
public void Update() { if (actionTimeStemp != timeStamp) { actionTimeStemp = timeStamp; if (OnDataChanged != null) { //or OnDataChanged(); OnDataChanged.Invoke(); } } }
public void RemoveConditionAt(int index) { if (!HasData) { return; } Conditions.DataSource.RemoveAt(index); Conditions.Refresh(); OnDataChanged?.Invoke(); OnRefresh?.Invoke(); }
public void AddNewTask(int offset) { Tasks.Add(new JobTask { ProjectJob = Jobs.OrderBy(x => x.Id).FirstOrDefault(), Hours = 0.5, Date = AddBusinessDays(DateTime.Today, offset, 0), TaskType = TaskType.Normal, Id = Guid.NewGuid() }); OnDataChanged?.Invoke(); SaveTasks(Tasks); }
/// <summary> /// 导入Excel /// </summary> public ParseResult ImportExcel(Workbook workbook) { var result = importExcel(workbook); if (result == ParseResult.Success) { //0711TODO KO 获取对应的NodeCode的ElementIds Datas[DataIndex].LoadData(1); IsEdited = true; OnDataChanged?.Invoke(Datas[DataIndex]); OnStateChanged?.Invoke(HasPrevious, HasNext, !IsCreateNew, CanDelete, IsEdited); } return(result); }
private void LoadJson(string filePath) { if (!File.Exists(filePath)) { Debug.Log("No existing JSON file"); } using (var reader = new StreamReader(filePath)) { var strdata = reader.ReadToEnd(); fsJsonParser.Parse(strdata, out _data); object deserialized = null; Serializer.TryDeserialize(_data, typeof(Entity), ref deserialized).AssertSuccessWithoutWarnings(); // wtf pretty much describes it, FS decides to create a new game object, this gets rid of it var wtf = GameObject.Find("New Game Object"); if (wtf != null) { UnityEngine.Object.DestroyImmediate(wtf); } if (deserialized != null) { //return deserialized as Entity; _newEnt = (Entity)deserialized; foreach (var comp in _newEnt.Components) { if (!ComponentPools.ContainsKey(comp.ComponentType)) { ComponentPools[comp.ComponentType] = new List <ComponentEcs>(); } ComponentPools[comp.ComponentType].Add(comp); #if UNITY_EDITOR if (!GroupedComponents.ContainsKey(comp.Grouping)) { GroupedComponents[comp.Grouping] = new List <ComponentEcs>(); } GroupedComponents[comp.Grouping].Add(comp); #endif } ShouldPoolEntity = _newEnt.IsPooled; } else { Debug.Log("Not deserialized"); } } OnDataChanged?.Invoke(); AvoidDirtyFlag = true; }
public void Insert(IEnumerable <T> entities) { using (var db = GetDbContext()) { try { db.Insert(entities).Execute(); } finally { OnDataChanged?.Invoke(this, new DataChangedEventArgs <T>(ChangedTypes.Inserted) { Data = entities }); } } }
public dynamic Insert(T entity) { using (var db = GetDbContext()) { try { return(db.Insert(entity).Execute()); } finally { OnDataChanged?.Invoke(this, new DataChangedEventArgs <T>(ChangedTypes.Inserted) { Data = entity.AsIEnumerable() }); } } }
public bool InsertData(string ActionId, object[] parameters) { try { DataChangedEventArgs e = new DataChangedEventArgs { ActionId = ActionId, ChangedData = parameters }; OnDataChanged?.Invoke(this, e); return(true); } catch (Exception ex) { throw ex; } }
public void MoveCondition(int index, int moveAmount) { AssetBounds(index); var newIndex = index + moveAmount; AssetBounds(index); var l = Conditions.DataSource; var obj = l[index]; l.RemoveAt(index); l.Insert(newIndex, obj); Conditions.Refresh(); OnDataChanged?.Invoke(); OnRefresh?.Invoke(); }
public int Update(object entity, Expression <Func <T, bool> > whereExpression) { using (var db = GetDbContext()) { var result = db.Update <T>().Set(entity).Where(whereExpression).Execute(); if (result > 0) { var data = db.Select <T>().Where(whereExpression).QueryMany(); OnDataChanged?.Invoke(this, new DataChangedEventArgs <T>(ChangedTypes.Updated) { Data = data }); } return(result); } }
public async Task Start() { _client = new HttpClient(); var stream = await _client.GetStreamAsync(Host); var reader = new StreamReader(stream); string eventName = null; string data = null; while (_client != null) { var line = await reader.ReadLineAsync(); if (string.IsNullOrEmpty(line) || line.StartsWith(":")) { eventName = data = null; continue; } if (line.StartsWith("event: ")) { eventName = line.Substring("event: ".Length).Trim(); } else if (line.StartsWith("data: ")) { data = line.Substring("data: ".Length).Trim('"'); switch (eventName) { case "data_changed": OnDataChanged?.Invoke(JsonConvert.DeserializeObject <JToken>(data)); break; case "layout_changed": OnLayoutChanged?.Invoke(data); break; } } } this.Stop(); }
public void AddChosenComponent() { if (!ComponentPools.ContainsKey(TypeToCreate)) { ComponentPools[TypeToCreate] = new List <ComponentEcs>(); } var comp = (ComponentEcs)Activator.CreateInstance(ComponentFactory.ComponentLookup[TypeToCreate]); ComponentPools[TypeToCreate].Add(comp); #if UNITY_EDITOR if (!GroupedComponents.ContainsKey(comp.Grouping)) { GroupedComponents[comp.Grouping] = new List <ComponentEcs>(); } GroupedComponents[comp.Grouping].Add(comp); #endif OnDataChanged?.Invoke(); IsDirty = true; }
public void Rollback(bool isDeleteNew = false) { if (IsCreateNew && isDeleteNew) { MemorableData = null; Datas.RemoveAt(DataIndex); } else { //0509 09:57 在编辑后回退,无编辑不回退 if (IsEdited) { MemorableData.Rollback(); if (Datas.Count > 0) { Datas[DataIndex] = MemorableData.Data; } OnDataChanged?.Invoke(Datas[DataIndex]); OnStateChanged?.Invoke(HasPrevious, HasNext, CanCreateNew, CanDelete, CanSave); } } }
/// <summary> /// 更改选中项 /// </summary> /// <param name="index"></param> void ChangeCurrent(int index) { bool isContinue; isContinue = CheckChanges(); if (!isContinue) { return; } DataIndex = index; if (index > Datas.Count - 1)//只有新增时index超过Datas的最大值 { IsCreateNew = true; Datas.Add(createNew()); } else { IsCreateNew = false; } UpdateMemorableData();//将选中内容刷到MemorableData OnDataChanged?.Invoke(Datas[DataIndex]); OnStateChanged?.Invoke(HasPrevious, HasNext, CanCreateNew, CanDelete, CanSave); }
private void BroadCastData() { OnDataChanged?.Invoke(_CurScore, _Batter, _CurHit); }
public void FireDataChange() { OnDataChanged?.Invoke(this, EventArgs.Empty); }
protected internal override void RaiseOnChangeHandler() { m_OnChangeHandler?.Invoke(this, EventArgs.Empty); OnDataChanged?.Invoke(this, EventArgs.Empty); }
private void ConfigViewModelOnOnDataChanged(object sender, EventArgs eventArgs) { OnDataChanged?.Invoke(sender, eventArgs); }
public void RemoveTask(JobTask task) { Tasks.Remove(task); OnDataChanged?.Invoke(); SaveTasks(Tasks); }
public void MoveToNewDay(JobTask task, DateTime newTaskDate) { task.Date = newTaskDate.Date; OnDataChanged?.Invoke(); SaveTasks(Tasks); }
/// <summary> /// 数据发生变化时调用 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void DataChanged(Position p) { if (OnDataChanged != null) { //筛选出的线条区间(新的线条) List <BrokenLine> lines = new List <BrokenLine>(); //遍历线条 for (int i = 0; i < brokenLines.Count; ++i) { //筛选出状态点的值 List <StatePoint> points = new List <StatePoint>(); points.Add(new StatePoint() { state = 0, point = new Point(0, 0) }); //选择状态点区间 for (int j = (int)((brokenLines[i].Points.Count() - 1) * p.p1); j < (brokenLines[i].Points.Count() - 1) * p.p2; ++j) { if (j == 0 || j == (brokenLines[i].Points.Count() - 1)) { continue; } double value = (brokenLines[i].Points[j].point.X - p.p1) / (p.p2 - p.p1); if (value < 0 || value > 1) { continue; } points.Add(new StatePoint() { state = points.Count, point = new Point(value, 0) }); } points.Add(new StatePoint() { state = points.Count, point = new Point(1, 0) }); lines.Add(new BrokenLine(points, brokenLines[i].Thickness, brokenLines[i].Name)); } //计算时间区间 TimeSpan timeSpan = EndTime - StartTime; TimeInterval t = new TimeInterval(StartTime + new TimeSpan((long)(timeSpan.Ticks * p.p1)), StartTime + new TimeSpan((long)(timeSpan.Ticks * p.p2))); SelectedStartTime = t.StartTime; SelectedEndTime = t.EndTime; //如果区间大于修改右边时间的显示位置,以免覆盖 if (p.p2 > 0.85) { //改变滑块右边的时间位置 dragBorder.ChangeRightTimePosition(0); //改变缩略图右边的时间位置 tbk_RightTime.SetValue(Canvas.RightProperty, -57.0); } else { dragBorder.ChangeRightTimePosition(1); tbk_RightTime.SetValue(Canvas.RightProperty, -19.0); } //触发事件 OnDataChanged?.Invoke(lines, t); } }