public SellMenu(int defaultChoice, OnChooseSlots chooseSlots) { action = chooseSlots; List <MenuChoice> flatChoices = new List <MenuChoice>(); for (int ii = 0; ii < DataManager.Instance.Save.ActiveTeam.Players.Count; ii++) { Character activeChar = DataManager.Instance.Save.ActiveTeam.Players[ii]; int index = ii; if (activeChar.EquippedItem.ID > -1) { MenuText itemText = new MenuText((index + 1).ToString() + ": " + activeChar.EquippedItem.GetName(), new Loc(2, 1)); MenuText itemPrice = new MenuText(activeChar.EquippedItem.GetSellValue().ToString(), new Loc(ItemMenu.ITEM_MENU_WIDTH - 8 * 4, 1), DirV.Up, DirH.Right, Color.Lime); flatChoices.Add(new MenuElementChoice(() => { choose(new InvSlot(true, index)); }, true, itemText, itemPrice)); } } for (int ii = 0; ii < DataManager.Instance.Save.ActiveTeam.GetInvCount(); ii++) { int index = ii; MenuText itemText = new MenuText(DataManager.Instance.Save.ActiveTeam.GetInv(index).GetName(), new Loc(2, 1)); MenuText itemPrice = new MenuText(DataManager.Instance.Save.ActiveTeam.GetInv(index).GetSellValue().ToString(), new Loc(ItemMenu.ITEM_MENU_WIDTH - 8 * 4, 1), DirV.Up, DirH.Right, Color.Lime); flatChoices.Add(new MenuElementChoice(() => { choose(new InvSlot(false, index)); }, true, itemText, itemPrice)); } defaultChoice = Math.Min(defaultChoice, flatChoices.Count - 1); int startChoice = defaultChoice % SLOTS_PER_PAGE; int startPage = defaultChoice / SLOTS_PER_PAGE; List <MenuChoice[]> inv = SortIntoPages(flatChoices, SLOTS_PER_PAGE); summaryMenu = new ItemSummary(Rect.FromPoints(new Loc(16, GraphicsManager.ScreenHeight - 8 - 4 * VERT_SPACE - GraphicsManager.MenuBG.TileHeight * 2), new Loc(GraphicsManager.ScreenWidth - 16, GraphicsManager.ScreenHeight - 8))); moneySummary = new MoneySummary(Rect.FromPoints(new Loc(16 + SELL_MENU_WIDTH, summaryMenu.Bounds.Top - LINE_SPACE * 2 - GraphicsManager.MenuBG.TileHeight * 2), new Loc(GraphicsManager.ScreenWidth - 16, summaryMenu.Bounds.Top))); Initialize(new Loc(16, 16), SELL_MENU_WIDTH, Text.FormatKey("MENU_ITEM_TITLE"), inv.ToArray(), startChoice, startPage, SLOTS_PER_PAGE, false, flatChoices.Count); }
public AppraiseMenu(int defaultChoice, OnChooseSlots chooseSlots) { action = chooseSlots; List <MenuChoice> flatChoices = new List <MenuChoice>(); for (int ii = 0; ii < DataManager.Instance.Save.ActiveTeam.Players.Count; ii++) { Character activeChar = DataManager.Instance.Save.ActiveTeam.Players[ii]; int index = ii; if (activeChar.EquippedItem.ID > -1) { bool enabled = DataManager.Instance.GetItem(activeChar.EquippedItem.ID).UsageType == ItemData.UseType.Box; flatChoices.Add(new MenuTextChoice((index + 1).ToString() + ": " + activeChar.EquippedItem.GetDisplayName(), () => { choose(new InvSlot(true, index)); }, enabled, enabled ? Color.White : Color.Red)); } } for (int ii = 0; ii < DataManager.Instance.Save.ActiveTeam.GetInvCount(); ii++) { int index = ii; bool enabled = DataManager.Instance.GetItem(DataManager.Instance.Save.ActiveTeam.GetInv(index).ID).UsageType == ItemData.UseType.Box; flatChoices.Add(new MenuTextChoice(DataManager.Instance.Save.ActiveTeam.GetInv(index).GetDisplayName(), () => { choose(new InvSlot(false, index)); }, enabled, enabled ? Color.White : Color.Red)); } defaultChoice = Math.Min(defaultChoice, flatChoices.Count - 1); int startChoice = defaultChoice % SLOTS_PER_PAGE; int startPage = defaultChoice / SLOTS_PER_PAGE; List <MenuChoice[]> inv = SortIntoPages(flatChoices, SLOTS_PER_PAGE); summaryMenu = new ItemSummary(Rect.FromPoints(new Loc(16, GraphicsManager.ScreenHeight - 8 - 4 * VERT_SPACE - GraphicsManager.MenuBG.TileHeight * 2), new Loc(GraphicsManager.ScreenWidth - 16, GraphicsManager.ScreenHeight - 8))); moneySummary = new MoneySummary(Rect.FromPoints(new Loc(16 + ItemMenu.ITEM_MENU_WIDTH, summaryMenu.Bounds.Top - LINE_SPACE * 2 - GraphicsManager.MenuBG.TileHeight * 2), new Loc(GraphicsManager.ScreenWidth - 16, summaryMenu.Bounds.Top))); Initialize(new Loc(16, 16), APPRAISE_MENU_WIDTH, Text.FormatKey("MENU_ITEM_TITLE"), inv.ToArray(), startChoice, startPage, SLOTS_PER_PAGE, false, flatChoices.Count); }