private void ClickSelect() { _texturePicker.Show(tex => { _propTexture.sprite = Utilities.LoadSpriteFromTexture(tex); OnChangeCallback?.Invoke(tex); }); }
public static void UnregisterChangeEventCallback(OnChangeCallback callback) { onChangeCallbacks.Remove(callback); }
public static void RegisterChangeEventCallback(OnChangeCallback callback) { onChangeCallbacks.Add(callback); }
private void BoolChanged(bool val) { OnChangeCallback?.Invoke(val); }
private void SliderChanged(float val) { OnChangeCallback?.Invoke(val); }
private void ColorChanged(Color color) { OnChangeCallback?.Invoke(color); }
public bool ProcessKey(Keys key) { string left = Text.Substring(0, caretPosition); string right = Text.Substring(caretPosition); string s = ""; int i = 0; switch (key) { case Keys.Left: caretPosition = Math.Min(Text.Length, Math.Max(0, caretPosition - 1)); break; case Keys.Right: caretPosition = Math.Min(Text.Length, Math.Max(0, caretPosition + 1)); break; case Keys.A: case Keys.B: case Keys.C: case Keys.D: case Keys.E: case Keys.F: case Keys.G: case Keys.H: case Keys.I: case Keys.J: case Keys.K: case Keys.L: case Keys.M: case Keys.N: case Keys.O: case Keys.P: case Keys.Q: case Keys.R: case Keys.S: case Keys.T: case Keys.U: case Keys.V: case Keys.W: case Keys.X: case Keys.Y: case Keys.Z: s = key.ToString(); if (!Main.KeyboardState.IsKeyDown(Keys.LeftShift) && !Main.KeyboardState.IsKeyDown(Keys.RightShift)) { s = s.ToLower(); } Text = left + s + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Space: Text = left + " " + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Add: case Keys.OemPlus: Text = left + "+" + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Subtract: case Keys.OemMinus: Text = left + "-" + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Decimal: case Keys.OemComma: Text = left + "," + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.OemPeriod: Text = left + "." + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Multiply: Text = left + "*" + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Divide: Text = left + "/" + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.D1: case Keys.D2: case Keys.D3: case Keys.D4: case Keys.D5: case Keys.D6: case Keys.D7: case Keys.D8: case Keys.D9: case Keys.D0: case Keys.NumPad1: case Keys.NumPad2: case Keys.NumPad3: case Keys.NumPad4: case Keys.NumPad5: case Keys.NumPad6: case Keys.NumPad7: case Keys.NumPad8: case Keys.NumPad9: case Keys.NumPad0: s = key.ToString().Substring(key.ToString().Length - 1); i = int.Parse(s); if (Main.KeyboardState.IsKeyDown(Keys.LeftShift) || Main.KeyboardState.IsKeyDown(Keys.RightShift)) { switch (i) { case 1: s = "!"; break; case 2: s = "\""; break; //case 3: s = "§"; break; case 4: s = "$"; break; case 5: s = "%"; break; case 6: s = "&"; break; case 7: s = "/"; break; case 8: s = "("; break; case 9: s = ")"; break; case 0: s = "="; break; } } Text = left + s + right; OnChangeCallback?.Invoke(this); caretPosition += 1; break; case Keys.Delete: if (right.Length > 0) { Text = left + right.Substring(1); OnChangeCallback?.Invoke(this); } break; case Keys.Back: if (left.Length > 0) { Text = left.Substring(0, left.Length - 1) + right; OnChangeCallback?.Invoke(this); caretPosition -= 1; } break; case Keys.Enter: OnSubmitCallback?.Invoke(this); Main.SetFocus(null); break; default: return(false); } return(true); }