public Plane() { onBoard = new OnBoard() { CoupleOfChairs = 0, LightObj = new OnBoard.Light() { LightPower = 0 } }; }
public OnBoard GetOnBoard(int id) { OnBoard nOnboard = new OnBoard(); nOnboard.imageSource = "obs" + (id + 1).ToString() + ".png"; switch (id) { case 0: nOnboard.imageDescription = "Use the top left icon to open the event menu, use the top right icon to open event selection page. "; //"Use hamburger icon to access event menu.<br>Use dotted menu to access all events panel <br>"; nOnboard.imageHeader = "Navigation Bar"; nOnboard.buttonText = "Next"; break; case 1: nOnboard.imageDescription = "All the available events are shown on this screen. Select one of them to access."; nOnboard.imageHeader = "Event Selection"; nOnboard.buttonText = "Next"; break; case 2: nOnboard.imageDescription = "This is the event menu, here you can access your settings, notes, bookmarks and also look at other registered users. You can also access relative information of the selected event."; nOnboard.imageHeader = "Event Menu"; nOnboard.buttonText = "Next"; break; case 3: nOnboard.imageDescription = "Click on the star to bookmark sessions, speakers etc."; nOnboard.imageHeader = "Bookmark"; nOnboard.buttonText = "Next"; break; case 4: nOnboard.imageDescription = "All of your bookmarks can be accessed here."; nOnboard.imageHeader = "Your Bookmarks"; nOnboard.buttonText = "Finish"; break; } return(nOnboard); }
private void Awake() { Instance = this; Turn = transform.parent.GetChild(1).GetComponent <Text>(); StepText = transform.parent.GetChild(2).GetComponent <Text>(); MathText = transform.parent.GetChild(3).GetComponent <Text>(); for (int i = 0, count = 0; i < 8; i++) { for (var j = 0; j < 8; j++) { Board[i, j] = transform.GetChild(count++).gameObject; Board[i, j].GetComponent <OnClickBoard>().X = i; Board[i, j].GetComponent <OnClickBoard>().Y = j; var chess = Board[i, j].GetComponentInChildren <ChessMen>(); if (chess) { chess.X = i; chess.Y = j; AllChess.Add(chess); } } } }
public async Task <Guid> Post(OnBoard onBoard) { var activationContext = FabricRuntime.GetActivationContext(); string applicationInstance = "ServiceFabricPoc.BottleFiller"; var serviceUri = new Uri("fabric:/" + applicationInstance + "/" + BottleFillerServiceName); Guid fillerId = Guid.NewGuid(); //We create a unique Guid that is associated with a customer order, as well as with the actor that represents that order's state. IBottleFillerActor bottleFiller = ActorProxy.Create <IBottleFillerActor>(new ActorId(fillerId), serviceUri); var message = new OnBoardMessage() { Id = onBoard.Id, OnBoardUser = onBoard.OnBoardUser, SerialNumber = onBoard.SerialNumber }; await bottleFiller.OnBoard(message); return(fillerId); }