private void ChatHook(On.RoR2.UI.ChatBox.orig_SubmitChat orig, ChatBox chatbox) { var field = chatbox.inputField; var text = field.text; var args = text.Split(' '); if (text.StartsWith("/")) { text = text.Substring(1); if (text.StartsWith("dump")) { Dump(); field.text = ""; } else if (text.StartsWith("swapi")) { if (args.Length > 2) { Swap(args[1], args[2]); } else { Chat.AddMessage("usage: /swapi <slot> <skill_index>"); } field.text = ""; } else if (text.StartsWith("swap")) { if (args.Length > 2) { SwapS(args[1], args[2]); } else { Chat.AddMessage("usage: /swap <slot> <skill_name>"); } field.text = ""; } else if (text.StartsWith("reapply")) { Reapply(); field.text = ""; } else if (text.StartsWith("reset")) { if (args.Length > 1) { Reset(args[1]); } else { Chat.AddMessage("usage: /reset <slot>"); } field.text = ""; } } orig.Invoke(chatbox); }
private void ChatHook(On.RoR2.UI.ChatBox.orig_SubmitChat orig, ChatBox chatbox) { var field = chatbox.inputField; var text = field.text; var args = text.Split(' '); if (text.StartsWith("/")) { text = text.Substring(1); if (text.StartsWith("swap")) { if (args.Length > 3) { Replace(args[1], args[2], args[3]); } else { Chat.AddMessage("Usage: swap survivor-name 0|1|2|3 skill-name"); } field.text = ""; } else if (text.StartsWith("dump")) { Dump(); field.text = ""; } else if (text.StartsWith("reset")) { Reset(); Chat.AddMessage("Reset survivors"); field.text = ""; } } orig.Invoke(chatbox); }