private void Run_AdvanceStage(On.RoR2.Run.orig_AdvanceStage orig, Run self, SceneDef nextScene) { if (!SceneExitController.isRunning) { // advancing stage through cheats! if (nextScene.baseSceneName == "bazaar") { bazaar.ResetBazaarPlayers(); } } orig(self, nextScene); }
private static void RunAdvanceStage(On.RoR2.Run.orig_AdvanceStage orig, Run self, SceneDef nextScene) { try { RandomizeRunArtifacts(); } catch (Exception e) { InstanceLogger.LogWarning("Failed to randomize artifacts"); InstanceLogger.LogError(e); } orig(self, nextScene); }