private void Update() { circleSlam.Slam(); /*if (playerSwim.swimming) * { * playerSwimBoost.SwimBoost(); * } * else * {*/ playerDoubleJump.DoubleJump(); playerJump.Jump(); //} }
private void Update() { squareDash.Dash(); /*if (playerSwim.swimming) * { * playerSwimBoost.SwimBoost(); * } * else * {*/ squareWallJump.WallJump(); playerJump.Jump(); //} }