public async void ShowOfflineCover() { if (OfflineCover.IsVisible == false) { PuzzleViewer.IsVisible = false; OfflineCover.IsVisible = true; await OfflineCover.FadeTo(1, 250, Easing.CubicInOut); } }
public async void HideOfflineCover() { if (OfflineCover.IsVisible) { PuzzleViewer.IsVisible = true; await OfflineCover.FadeTo(0, 250, Easing.CubicIn); OfflineCover.IsVisible = false; } }