/// <summary> /// Send offline announcement message to the mesh /// </summary> private void SendOfflineAnnouncementMessage() { var message = businessLogic.ProvideCompactPresenceInfo(); var offineAnnouncementMessage = new OfflineAnnouncementMessage { PresenceInfo = message }; synchronizedStateProxy.OfflineAnnouncement(offineAnnouncementMessage); }
void ISynchronizedState.OfflineAnnouncement(OfflineAnnouncementMessage announcementMessage) { #if DEBUG LogManager.GetCurrentClassLogger().Debug("OfflineAnnouncement: {0}", announcementMessage); #endif try { businessLogic.OnOfflineAnnouncementReceived(announcementMessage.PresenceInfo); } catch (Exception exception) { HelperMethods.HandleBusinessLogicException(exception); } }
/// <summary> /// Peer should send it automatically prior closing the connection to the mesh /// </summary> void ISynchronizedState.OfflineAnnouncement(OfflineAnnouncementMessage announcementMessage) { Contract.Requires <ArgumentNullException>(announcementMessage != null); }