// Use this for initialization void Start() { OnFrame.SetActive(true); OffFrame.SetActive(false); Invoke("SwitchOff", Random.Range(MinOn, MaxOn)); }
// Update is called once per frame void SwitchOff() { OnFrame.SetActive(false); OffFrame.SetActive(true); Invoke("SwitchOn", Random.Range(MinOff, MaxOff)); }