void OnTriggerEnter(Collider other) { if (other.tag == "Slimey Fish") { controller.UpdateHealth(1); PlayStrParticle(); } if (other.tag == "Crusty Fish") { controller.UpdateHealth(1); PlayStrParticle(); } if (other.tag == "Inferno Fish") { controller.UpdateHealth(5); PlayWeakParticle(); } if (other.tag == "Frozen Fish") { controller.UpdateHealth(1); PlayStrParticle(); } if (other.tag == "Basic Fish") { controller.UpdateHealth(2); PlayStrParticle(); } }