示例#1
0
        public void InsertObstacle(Entity key, float4x4 ltw, float2 *vertices, int amount)
        {
            Assert.IsTrue(amount > 1);
            Assert.IsTrue(key != Entity.Null);
            Assert.IsTrue(!Map.ContainsKey(key));
            Assert.IsTrue(amount > 2 && math.all(vertices[0] == vertices[amount - 1]), "Obstacle needs to be counter cockwise wound and closed");

            Obstacle *first    = default;
            Obstacle *previous = default;

            var prevPos  = Math.Mul2D(ltw, vertices[0]);
            var prevPos2 = Math.Mul2D(ltw, vertices[amount - 2]);

            for (var i = 0; i < amount - 1; ++i)
            {
                var obstacle = ObstaclePool.GetElementPointer();
                obstacle->Point = prevPos;
                var pos  = Math.Mul2D(ltw, vertices[i + 1]);
                var aabb = AABB.FromOpposingCorners(prevPos, pos);
                obstacle->Id        = Tree.Insert(aabb, (IntPtr)obstacle);
                obstacle->Direction = math.normalize(pos - prevPos);

                if (amount == 2)
                {
                    obstacle->Convex = true;
                }
                else
                {
                    obstacle->Convex = LeftOf(prevPos2, prevPos, pos) >= 0;
                }

                prevPos2 = prevPos;
                prevPos  = pos;

                if (i == 0)
                {
                    first    = obstacle;
                    previous = obstacle;
                }
                else if (i < amount - 2)
                {
                    obstacle->Previous = previous;
                    previous->Next     = obstacle;
                    previous           = obstacle;
                }
                else
                {
                    obstacle->Previous = previous;
                    previous->Next     = obstacle;
                    first->Previous    = obstacle;
                    obstacle->Next     = first;
                }
            }

            Map.Add(key, (IntPtr)first);
示例#2
0
 public ObstacleDistance(float dist, Obstacle *obstacle)
 {
     Dist     = dist;
     Obstacle = obstacle;
 }