示例#1
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            var data = new EnvironmentObjectData();

            CollectObjectData(data, visibility);
            player.Send(new Messages.ObjectDataMessage(data));

            var sw = Stopwatch.StartNew();

            SendMapTiles(player);
            sw.Stop();
            Trace.TraceInformation("Sending MapTiles took {0} ms", sw.ElapsedMilliseconds);

            foreach (var ob in this.Contents)
            {
                var vis = player.GetObjectVisibility(ob);

                if (vis != ObjectVisibility.None)
                {
                    ob.SendTo(player, vis);
                }
            }

            player.Send(new Messages.ObjectDataEndMessage()
            {
                ObjectID = this.ObjectID
            });
        }
示例#2
0
    public bool canSeeObject(GameObject gameObject)
    {
        Vector2 origin = this.transform.position;
        Vector2 target = gameObject.transform.position;

        RaycastHit2D hit = new RaycastHit2D();

        if (sightBlocked != 0 && (hit = Physics2D.Raycast(origin, target - origin, float.MaxValue, sightBlocked)))
        {
            if ((target - origin).sqrMagnitude > hit.distance * hit.distance)
            {
                return(false);
            }
        }

        if (damageableOnly && gameObject.GetComponent <Damageable>() == null)
        {
            return(false);
        }

        ObjectVisibility visibility = gameObject.GetComponent <ObjectVisibility>();

        if (visibility != null)
        {
            return((canSee & visibility.visibilityLayers) != 0);
        }

        return(true);
    }
示例#3
0
        private static ObjectVisibility RecoverVisibility(KBObject obj)
        {
            string objModule = obj.Module.Name;
            string objName   = obj.Name;

            ObjectVisibility objVisibility = ObjectVisibility.Private;

            foreach (EntityReference reference in obj.GetReferencesTo())
            {
                KBObject objRef = KBObject.Get(obj.Model, reference.From);

                if (objRef != null && reference.ReferenceType == ReferenceType.Hard && Functions.isRunable(obj))
                {
                    if (objRef is Artech.Genexus.Common.Objects.Attribute && obj is Procedure)
                    {
                        objVisibility = ObjectVisibility.Public;
                    }
                    else
                    {
                        if (Functions.isRunable(objRef))
                        {
                            string objRefModule = objRef.Module.Name;
                            if (objRefModule != objModule)
                            {
                                objVisibility = ObjectVisibility.Public;
                            }
                        }
                    }
                }
            }
            return(objVisibility);
        }
        public EClass(string NullOrName, object content, ObjectVisibility visibility, bool istatic, bool isuser = false, string NullOrNamespace = null)
        {
            Content = content;
            if (NullOrName == null && (Content.GetType() == typeof(Type) || Content.GetType().Name == "RuntimeType"))
            {
                var c = (Type)Content;
                NullOrName = c.Name;
            }
            if (NullOrNamespace == null && (Content.GetType() == typeof(Type) || Content.GetType().Name == "RuntimeType"))
            {
                var c = (Type)Content;
                NullOrNamespace = c.Namespace;
            }

            if (Content.GetType() != typeof(Type) && Content.GetType().Name != "RuntimeType")
            {
                throw new NotImplementedException($"Attemption to create EClass with '{Content.GetType().Name}' type. (not supported)");
            }

            Name       = NullOrName;
            Visibility = visibility;
            IsUser     = isuser;
            Namespace  = NullOrNamespace;
            IsStatic   = istatic;
        }
 public EMethodNew(string name, object content, ObjectVisibility visibility, bool istatic, bool isuser = false)
 {
     Name       = name;
     Content    = content;
     Visibility = visibility;
     IsUser     = isuser;
     IsStatic   = istatic;
 }
示例#6
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (ItemData)baseData;

            data.ItemID = this.ItemID;
        }
	void Awake(){
		normal_material = GetComponent<Renderer> ().material;
		panic_material = Resources.Load<Material>(panic_material_name);
		if (visible == null)
			visible = GetComponent<ObjectVisibility> ();
		if (basket == null)
			basket = GetComponentInParent<BasketComponent> ();
	}
示例#8
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (EnvironmentObjectData)baseData;

            data.VisibilityMode = this.VisibilityMode;
            data.Size           = this.Size;
        }
示例#9
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (MovableObjectData)baseData;

            data.Container = this.Container != null ? this.Container.ObjectID : ObjectID.NullObjectID;
            data.Location  = this.Location;
        }
示例#10
0
        public static void SetSketchTransparency(Document document, Node sketchNode, ObjectVisibility visibility)
        {
            var nodes = GetSketchNodes(sketchNode, document, true);

            foreach (var node in nodes)
            {
                node.Set <DrawingAttributesInterpreter>().Visibility = visibility;
            }
        }
示例#11
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            var items = this.Inventory.AsEnumerable();

            // filter non-worn and non-wielded if not private visibility
            if ((visibility & ObjectVisibility.Private) == 0)
                items = items.OfType<ItemObject>().Where(o => o.IsEquipped);

            foreach (var o in items)
                o.SendTo(player, visibility);
        }
	void Start(){
		input = InputController.main;
		if (visibility == null){
			visibility = GetComponent<ObjectVisibility>();
		}
		GetComponent<Button>().onClick.AddListener(()=>{
			if (visibility.visible){
				input.invoke_dir(direction);
			}
		});
	}
示例#13
0
        private static ObjectVisibility TableVisibility(Table tbl)
        {
            ObjectVisibility objVisibility = ObjectVisibility.Private;

            foreach (Transaction trn in tbl.AssociatedTransactions)
            {
                if (trn.GetPropertyValue <ObjectVisibility>("ObjectVisibility") == ObjectVisibility.Public)
                {
                    objVisibility = ObjectVisibility.Public;
                }
            }
            return(objVisibility);
        }
示例#14
0
        protected virtual void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            baseData.ObjectID = this.ObjectID;

            baseData.CreationTime = this.CreationTime;
            baseData.CreationTick = this.CreationTick;

            baseData.Properties = SerializeProperties().
                                  Where(kvp => (PropertyVisibilities.GetPropertyVisibility(kvp.Key) & visibility) != 0).
                                  Select(kvp => new KeyValuePair <PropertyID, object>(kvp.Key, kvp.Value)).
                                  ToArray();
        }
示例#15
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            var items = this.Contents.AsEnumerable();

            // filter non-worn and non-wielded if not private visibility
            if ((visibility & ObjectVisibility.Private) == 0)
            {
                items = items.OfType <ItemObject>().Where(o => o.IsEquipped);
            }

            foreach (var o in items)
            {
                o.SendTo(player, visibility);
            }
        }
	// Use this for initialization
	void Start () {
		StrawberryStateMachine berry_state = StrawberryStateMachine.main;
		automata = gameObject.GetComponent<Automata> ();
		visibility = gameObject.GetComponent<ObjectVisibility>();
		Initialize();
		drag = gameObject.GetComponent<DragHandle>();
		drag.register_incoming (berry_state.fsm.transition("field_drag"))
			.register_incoming (berry_state.fsm.transition("fall_drag"))
			.register_incoming (berry_state.fsm.transition("hand_drag"))
			.register_state (berry_state.fsm.state("drag"))
			.register_outgoing(berry_state.fsm.transition("drag_fall"));
		foreach(BasketComponent basket in BasketComponent.baskets){
			drag.register_incoming(basket.remove);
		}
	}
示例#17
0
        public void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            if ((visibility & ObjectVisibility.Private) != 0)
            {
                // Send all objects without a parent. Those with a parent will be sent in the inventories of the parents
                foreach (var ob in m_objectMap.Values)
                {
                    var sob = ob as MovableObject;

                    if (sob == null || sob.Container == null)
                    {
                        ob.SendTo(player, ObjectVisibility.All);
                    }
                }
            }
        }
示例#18
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            var data = new LivingData();

            CollectObjectData(data, visibility);

            player.Send(new Messages.ObjectDataMessage(data));

            base.SendTo(player, visibility);

            player.Send(new Messages.ObjectDataEndMessage()
            {
                ObjectID = this.ObjectID
            });
        }
示例#19
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (LivingData)baseData;

            data.LivingID = this.LivingID;

            if ((visibility & ObjectVisibility.Private) != 0)
            {
                data.CurrentAction    = this.CurrentAction;
                data.ActionPriority   = this.ActionPriority;
                data.ActionTicksUsed  = this.ActionTicksUsed;
                data.ActionTotalTicks = this.ActionTotalTicks;

                data.Skills = m_skillMap.Select(kvp => new KeyValuePair <SkillID, byte>(kvp.Key, kvp.Value)).ToArray();
            }
        }
示例#20
0
        public override void Deserialize(AttributeData data)
        {
            //Color info
            _hasNoColor = data.ReadAttributeInteger("HasNoColor") != 0;
            HasColorSet = data.ReadAttributeInteger("HasColor") != 0;
            var red   = data.ReadAttributeInteger("Red");
            var greem = data.ReadAttributeInteger("Green");
            var blue  = data.ReadAttributeInteger("Blue");

            _color = Color.FromArgb(255, red, greem, blue);
            //Transparency info
            HasTransparency = data.ReadAttributeInteger("HasTransparency") != 0;
            _transparency   = data.ReadAttributeDouble("Transparency");
            //Display info
            _displayMode      = (AISDisplayMode)data.ReadAttributeInteger("DisplayMode");
            _visibility       = (ObjectVisibility)data.ReadAttributeInteger("Visibility");
            _selectionEnabled = data.ReadAttributeInteger("EnableSelection") == 1 ? true : false;
            OnModified();
        }
示例#21
0
        public static void MarkPublicObjects()
        {
            IKBService     kbserv  = UIServices.KB;
            IOutputService output  = CommonServices.Output;
            bool           success = true;
            string         title   = "KBDoctor - Mark Public Object";

            output.StartSection(title);
            string            outputFile = Functions.CreateOutputFile(kbserv, title);
            KBDoctorXMLWriter writer     = new KBDoctorXMLWriter(outputFile, Encoding.UTF8);

            writer.AddHeader(title);
            writer.AddTableHeader(new string[] { "Object", "Type", "Description", "Visibility" });

            MakeAllObjectPublic(kbserv, output);

            foreach (KBObject obj in kbserv.CurrentModel.Objects.GetAll())
            {
                output.AddLine("Object " + obj.Name);
                ICallableObject callableObject = obj as ICallableObject;
                if (((callableObject != null) || obj is ExternalObject || obj is SDT || obj is DataSelector) && (!(obj is Transaction)))
                {
                    ObjectVisibility objVisibility = obj.GetPropertyValue <ObjectVisibility>("ObjectVisibility");

                    ObjectVisibility newObjVisibility = RecoverVisibility(obj);

                    if (objVisibility != newObjVisibility)
                    {
                        obj.SetPropertyValue("ObjectVisibility", newObjVisibility);
                        Functions.SaveObject(output, obj);
                        string objNameLink = Functions.linkObject(obj);
                        writer.AddTableData(new string[] { objNameLink, obj.TypeDescriptor.Name, obj.Description, newObjVisibility.ToString() });
                        output.AddLine("....Change Object " + obj.Name);
                    }
                }
            }
            output.AddLine("");
            output.EndSection(title, success);
            writer.AddFooter();
            writer.Close();
            KBDoctorHelper.ShowKBDoctorResults(outputFile);
        }
示例#22
0
        private static void MakeAllObjectPublic(IKBService kbserv, IOutputService output)
        {
            bool ToContinue = true;
            int  cant       = 0;

            do
            {
                ToContinue = false;
                cant       = 1;
                foreach (KBObject obj in kbserv.CurrentModel.Objects.GetAll())
                {
                    ObjectVisibility objVisibility = obj.GetPropertyValue <ObjectVisibility>("ObjectVisibility");
                    if (objVisibility != ObjectVisibility.Public && Functions.isRunable(obj) && !(obj is Transaction))
                    {
                        obj.SetPropertyValue("ObjectVisibility", ObjectVisibility.Public);
                        Functions.SaveObject(output, obj);
                        ToContinue = true;
                        cant      += 1;
                    }
                }
                output.AddLine("Cambio " + cant.ToString());
            } while (ToContinue);
        }
示例#23
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (LivingData)baseData;

            data.LivingID = this.LivingID;

            if ((visibility & ObjectVisibility.Private) != 0)
            {
                data.CurrentAction = this.CurrentAction;
                data.ActionPriority = this.ActionPriority;
                data.ActionTicksUsed = this.ActionTicksUsed;
                data.ActionTotalTicks = this.ActionTotalTicks;
                data.ActionUserID = this.ActionUserID;

                data.Skills = m_skillMap.Select(kvp => new Tuple<SkillID, byte>(kvp.Key, kvp.Value)).ToArray();
            }
        }
示例#24
0
        public void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            if ((visibility & ObjectVisibility.Private) != 0)
            {
                // Send all objects without a parent. Those with a parent will be sent in the inventories of the parents
                foreach (var ob in m_objectMap.Values)
                {
                    var sob = ob as MovableObject;

                    if (sob == null || sob.Container == null)
                        ob.SendTo(player, ObjectVisibility.All);
                }
            }
        }
	void init_parent(ObjectVisibility initial = null){
		if (obs_parent == null)
			obs_parent = new ReactiveProperty<ObjectVisibility>(initial);
	}
示例#26
0
 public abstract void SendTo(IPlayer player, ObjectVisibility visibility);
示例#27
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            var data = new EnvironmentObjectData();
            CollectObjectData(data, visibility);
            player.Send(new Messages.ObjectDataMessage(data));

            var sw = Stopwatch.StartNew();
            SendMapTiles(player);
            sw.Stop();
            Trace.TraceInformation("Sending MapTiles took {0} ms", sw.ElapsedMilliseconds);

            foreach (var ob in this.Contents)
            {
                var vis = player.GetObjectVisibility(ob);

                if (vis != ObjectVisibility.None)
                    ob.SendTo(player, vis);
            }

            player.Send(new Messages.ObjectDataEndMessage() { ObjectID = this.ObjectID });
        }
示例#28
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (EnvironmentObjectData)baseData;

            data.VisibilityMode = this.VisibilityMode;
            data.Size = this.Size;
        }
	void Start(){
		vis = ObjectVisibility.GetVisibility(gameObject, vis);
		hide();
	}
	void Start () {
		if (vis == null)
			vis = GetComponent<ObjectVisibility>();
		vis.visible = GameSettingsComponent.working_rules.flags.cheats;
	}
	public static ObjectVisibility GetVisibility(GameObject obj, ObjectVisibility existing){
		if (existing != null)
			return existing;
		if (obj.GetComponent<ObjectVisibility>() == null)
			return obj.AddComponent<ObjectVisibility>();
		return obj.GetComponent<ObjectVisibility>();
	}
示例#32
0
 public abstract void SendTo(IPlayer player, ObjectVisibility visibility);
示例#33
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (ItemData)baseData;

            data.ItemID = this.ItemID;
        }
示例#34
0
        public override void SendTo(IPlayer player, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            var data = new ItemData();

            CollectObjectData(data, visibility);

            player.Send(new Messages.ObjectDataMessage(data));

            base.SendTo(player, visibility);

            player.Send(new Messages.ObjectDataEndMessage() { ObjectID = this.ObjectID });
        }
示例#35
0
        private static string[] ModuleStats2(Module mdl)
        {
            IOutputService output = CommonServices.Output;

            IKBService kbserv  = UIServices.KB;
            KBModel    kbModel = UIServices.KB.CurrentModel;

            /*
             *
             * Dependencias Entrantes
             * Dependencias Salientes
             * IE = Salientes / (Entrantes + Salientes)
             #Componentes Conexos dentro del módulo.
             * Tiene dependencia cíclicla ?
             * Largo máximo de dependencias en la que participa.
             * El módulo tiene objetos públicos no referenciados por externos?
             */

            int cantobj     = 0;
            int cantobjmain = 0;
            int cantobjPub  = 0;
            int cantInRef   = 0;
            int cantOutRef  = 0;

            foreach (KBObject obj in mdl.GetAllMembers())
            {
                cantobj += 1;
                string aux = "";
                bool   isReferencedFromOutside = IsReferencedFromOutside(mdl, obj, out aux);

                ObjectVisibility objVisibility = RecoverObjectVisibility(obj);

                if (Functions.isRunable(obj))
                {
                    if (objVisibility == ObjectVisibility.Public)
                    {
                        cantobjPub += 1;
                    }

                    if (!isReferencedFromOutside)
                    {
                        cantInRef += 1;;
                    }
                }
            }


            //Hago lo mismo para las tablas del modulo.

            IList <KBObject> tblList = (from r in Table.GetAll(kbModel)
                                        where TablesHelper.TableModule(kbModel, r) == mdl
                                        select kbModel.Objects.Get(r.Key)).ToList();

            int cntTables       = 0;
            int cntPublicTables = 0;

            foreach (Table tbl in tblList)
            {
                cntTables += 1;

                string           tableName  = tbl.Name;
                ObjectVisibility visibility = TableVisibility(tbl);

                if (visibility == ObjectVisibility.Public)
                {
                    cntPublicTables += 1;
                }

                string objOutsideModuleAccessPrivateTable = "";
                bool   TableReferencedFromOutside         = IsReferencedFromOutside(mdl, (KBObject)tbl, out objOutsideModuleAccessPrivateTable);


                if (TableReferencedFromOutside)
                {
                    cantInRef += 1;;
                }
            }


            int rel = (cantobj == 0 ? 0 : (cantobjPub * 100) / cantobj);

            string[] mdlStats = new string[] { Functions.linkObject(mdl), mdl.Description, cntTables.ToString(), cntPublicTables.ToString(), cantobj.ToString(), cantobjPub.ToString(), rel.ToString() + " %", cantInRef.ToString(), cantOutRef.ToString() };

            return(mdlStats);
        }
示例#36
0
        protected override void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            base.CollectObjectData(baseData, visibility);

            var data = (MovableObjectData)baseData;

            data.Container = this.Container != null ? this.Container.ObjectID : ObjectID.NullObjectID;
            data.Location = this.Location;
        }
示例#37
0
        private static string[] ModuleStats(Module mdl)
        {
            IOutputService output = CommonServices.Output;

            IKBService kbserv  = UIServices.KB;
            KBModel    kbModel = UIServices.KB.CurrentModel;
            string     listPubObjNotReferenced  = "";
            string     listPirvateObjReferenced = "";
            string     ListobjOutsideModuleAccessPrivateTable = "";

            foreach (KBObject obj in mdl.GetAllMembers())
            {
                string aux = "";
                bool   isReferencedFromOutside = IsReferencedFromOutside(mdl, obj, out aux);

                ObjectVisibility objVisibility = RecoverObjectVisibility(obj);

                if (objVisibility == ObjectVisibility.Public && Functions.isRunable(obj) && !(obj is Transaction))
                {
                    if (!isReferencedFromOutside)
                    {
                        listPubObjNotReferenced += Functions.linkObject(obj) + " ";
                    }
                }


                // Por un error de GX, no se listan los SDT pues todos quedan como publicos aunque esten marcados como privados.
                if (objVisibility == ObjectVisibility.Private && isReferencedFromOutside && !(obj is SDT) && !(obj is Folder))
                {
                    listPirvateObjReferenced += Functions.linkObject(obj) + " ";
                }
            }

            string objOutsideModuleAccessPrivateTable = "";
            string objUpdateOutsideModuleList         = "";
            string objToMove = "";
            //Hago lo mismo para las tablas del modulo.

            IList <KBObject> tblList = (from r in Table.GetAll(kbModel)
                                        where TablesHelper.TableModule(kbModel, r) == mdl
                                        select kbModel.Objects.Get(r.Key)).ToList();

            foreach (Table tbl in tblList)
            {
                string           tableName  = tbl.Name;
                ObjectVisibility visibility = TableVisibility(tbl);

                bool TableReferencedFromOutside = IsReferencedFromOutside(mdl, (KBObject)tbl, out objOutsideModuleAccessPrivateTable);

                if (TableReferencedFromOutside && (visibility == ObjectVisibility.Private))
                {
                    ListobjOutsideModuleAccessPrivateTable += objOutsideModuleAccessPrivateTable + "<BR>" + Environment.NewLine;
                }
                else
                if (!TableReferencedFromOutside && (visibility == ObjectVisibility.Public))
                {
                    listPubObjNotReferenced += Functions.linkObject((KBObject)tbl) + " ";
                }

                string objUpdateOutsideModuleListTable = "";
                foreach (KBObject objUpdateOutsideModule in TablesHelper.ObjectsUpdateTableOutsideModule(kbModel, tbl))
                {
                    objUpdateOutsideModuleListTable += Functions.linkObject(objUpdateOutsideModule) + " ";
                }
                if (objUpdateOutsideModuleListTable != "")
                {
                    objUpdateOutsideModuleList += tbl.Name + "  (" + objUpdateOutsideModuleListTable + ")<BR>";
                }

                //Veo los objetos que referencian alguna tabla desde fuera del modulo, si tienen alguna tabla de otro modulo
                //Si son todas de mi modulo, lo pongo en la lista de los objetos a mover a mi modulo.

                foreach (KBObject objreadOutsideModule in TablesHelper.ObjectsReadTableOutsideModule(tbl))
                {
                    if (ListModulesOfReferencedTables(objreadOutsideModule).Count == 1)
                    {
                        objToMove += Functions.linkObject(objreadOutsideModule) + "; ";
                    }
                }
            }

            string[] mdlStats = new string[] { Functions.linkObject(mdl), listPubObjNotReferenced, listPirvateObjReferenced, ListobjOutsideModuleAccessPrivateTable, objUpdateOutsideModuleList, objToMove };

            return(mdlStats);
        }
示例#38
0
        protected virtual void CollectObjectData(BaseGameObjectData baseData, ObjectVisibility visibility)
        {
            Debug.Assert(visibility != ObjectVisibility.None);

            baseData.ObjectID = this.ObjectID;

            baseData.CreationTime = this.CreationTime;
            baseData.CreationTick = this.CreationTick;

            baseData.Properties = SerializeProperties().
                Where(kvp => (PropertyVisibilities.GetPropertyVisibility(kvp.Key) & visibility) != 0).
                Select(kvp => new KeyValuePair<PropertyID, object>(kvp.Key, kvp.Value)).
                ToArray();
        }
示例#39
0
        internal static void ListTableInModules()
        {
            IKBService kbserv = UIServices.KB;
            KBModel    model  = kbserv.CurrentModel.GetDesignModel();

            string         title  = "KBDoctor - List tables in modules";
            IOutputService output = CommonServices.Output;

            output.StartSection(title);

            string outputFile = Functions.CreateOutputFile(kbserv, title);

            KBDoctorXMLWriter writer = new KBDoctorXMLWriter(outputFile, Encoding.UTF8);

            writer.AddHeader(title);
            writer.AddTableHeader(new string[] {
                "Name", "Description", "Visibility", "Best", "Best Module", "Modules", "Transaction", "Trn(NoGenerate)", "Referenced Modules", "Referenced"
            });

            SelectObjectOptions selectObjectOption = new SelectObjectOptions();

            selectObjectOption.MultipleSelection = true;
            selectObjectOption.ObjectTypes.Add(KBObjectDescriptor.Get <Module>());
            foreach (KBObject module in UIServices.SelectObjectDialog.SelectObjects(selectObjectOption))
            {
                foreach (Table t in Table.GetAll(module.Model))

                {
                    if (TablesHelper.TableModule(module.Model, t) == module)
                    {
                        string objNameLink = Functions.linkObject(t);

                        output.AddLine("Processing... " + t.Name);

                        int countAttr     = 0;
                        int countKeyAttr  = 0;
                        int widthKey      = 0;
                        int width         = 0;
                        int widthVariable = 0;
                        int widthFixed    = 0;

                        ObjectVisibility objVisibility = TableVisibility(t);
                        KBObject         trnBest       = GenexusBLServices.Tables.GetBestAssociatedTransaction(model, t.Key);
                        Module           mdlTrnBest    = trnBest.Module;

                        string        trnGen   = "";
                        string        trnNoGen = "";
                        List <string> mdlList  = new List <string>();
                        foreach (Transaction trn in t.AssociatedTransactions)

                        {
                            string trnstr = Functions.linkObject(trn) + "(" + ((trn.IsPublic) ? "Public" : "Private") + ") <br/> ";
                            if (trn.GetPropertyValue <bool>(Properties.TRN.GenerateObject))
                            {
                                trnGen += trnstr;
                            }
                            else
                            {
                                trnNoGen += trnstr;
                            }

                            if (!mdlList.Contains(trn.Module.Name))
                            {
                                mdlList.Add(trn.Module.Name);
                            }
                        }


                        IList <KBObject> objList = (from r in model.GetReferencesTo(t.Key, LinkType.UsedObject)
                                                    where r.ReferenceType == ReferenceType.WeakExternal // las referencias a tablas que agrega el especificador son de este tipo
                                                                                                        //where ReferenceTypeInfo.HasUpdateAccess(r.LinkTypeInfo)
                                                    select model.Objects.Get(r.From)).ToList();

                        IList <KBObject> objList2 = objList.Where(r => r.Module != mdlTrnBest).ToList();

                        string objListQNames = null;
                        objList2.ToList().ForEach(v => objListQNames += " " + Functions.linkObject(v));

                        List <string> mdlReferencedList = new List <string>();
                        foreach (KBObject o in objList)
                        {
                            if (!mdlReferencedList.Contains(o.Module.Name))
                            {
                                mdlReferencedList.Add(o.Module.Name);
                            }
                        }

                        string mdlListstr           = String.Join(" ", mdlList.ToArray());
                        string mdlReferencedListstr = String.Join(" ", mdlReferencedList.ToArray());

                        writer.AddTableData(new string[] {
                            objNameLink, t.Description, objVisibility.ToString(), trnBest.QualifiedName.ToString(), mdlTrnBest.Name,
                            mdlListstr, trnGen, trnNoGen, mdlReferencedListstr, objListQNames
                        });
                    }
                }
            }


            writer.AddFooter();
            writer.Close();

            KBDoctorHelper.ShowKBDoctorResults(outputFile);
            bool success = true;

            output.EndSection(title, success);
        }
示例#40
0
        public static NodeBuilder AddLineToNode(Document document, Point3D point1, Point3D point2, ObjectVisibility visibility = ObjectVisibility.ToBeDisplayed)
        {
            var sketchCreator = new SketchCreator(document);

            var firstPointBuilder  = sketchCreator.GetPoint(point1);
            var secondPointBuilder = sketchCreator.GetPoint(point2);

            firstPointBuilder.Visibility  = visibility;
            secondPointBuilder.Visibility = visibility;
            var firstPoint  = firstPointBuilder.Node;
            var secondPoint = secondPointBuilder.Node;

            var builder = sketchCreator.CreateBuilder(FunctionNames.LineTwoPoints);

            builder[0].Reference = firstPoint;
            builder[1].Reference = secondPoint;
            builder.ExecuteFunction();
            return(builder);
        }
	// Use this for initialization
	void Start () {
		if (visibility == null){
			visibility = GetComponent<ObjectVisibility>();
		}
	}