public void LoadSpecialSpell(SpellData spellData) { if (spellData.spellName == "LuxMaliceCannon") { var hero = HeroManager.AllHeroes.FirstOrDefault(h => h.ChampionName == "Lux"); if (hero != null && hero.CheckTeam()) { ObjectTracker.HuiTrackerForceLoad(); GameObject.OnCreate += (obj, args) => OnCreateObj_LuxMaliceCannon(obj, args, hero, spellData); } } }