public void OnSelected(ObjectSelectEventArgs selectEventArgs)
 {
     if (ObjectAddListManage.IsEditMode)
     {
         SetFollowNameUIEnable(false);
         SetSelectedUI(false);
     }
 }
示例#2
0
    public void OnSelected(ObjectSelectEventArgs selectEventArgs)
    {
        ////throw new NotImplementedException();
        //GameObject targetTagObj = UGUIFollowTarget.CreateTitleTag(gameObject, Vector3.zero);
        //followNameUI = UGUIFollowManage.Instance.CreateItem(MonitorRangeManager.Instance.NameUI, targetTagObj, "MapAreasUI", null, false, false);
        //Text ntxt = followNameUI.GetComponentInChildren<Text>();
        //ntxt.text = info.Name;

        ////if (MonitorRangeManager.Instance.isShowRangeRender == false)
        ////{
        ////    SetFollowNameUIEnable(false);
        ////}

        SetSelectedUI(true);
    }
示例#3
0
        /// <summary>
        /// Called before an object is about to be selected. Must return true if the
        /// object can be selected and false otherwise.
        /// </summary>
        public bool OnCanBeSelected(ObjectSelectEventArgs selectEventArgs)
        {
            Debug.LogWarning("OnCanBeSelected " + name);

            if (AppController.Instance.appState != AppState.Select)
            {
                return(false);
            }

            EditorObjectSelection selection = EditorObjectSelection.Instance;

            Transform trfmParent = transform.parent;

            while (trfmParent != null && trfmParent != LevelEditor.Instance.curLevelChunk.trfmProps)
            {
                selection.AddObjectToSelection(trfmParent.gameObject, false);
                Debug.Log("    ->" + trfmParent.name);
                trfmParent = trfmParent.parent;
            }

            return(true);
        }
示例#4
0
 /// <summary>
 /// Called when the object has been selected.
 /// </summary>
 public void OnSelected(ObjectSelectEventArgs selectEventArgs)
 {
     Debug.LogWarning("OnSelected " + name);
 }
示例#5
0
 public bool OnCanBeSelected(ObjectSelectEventArgs selectEventArgs)
 {
     //throw new NotImplementedException();
     return(true);
 }
 public bool OnCanBeSelected(ObjectSelectEventArgs selectEventArgs)
 {
     return(true);
 }
 public void OnSelected(ObjectSelectEventArgs selectEventArgs)
 {
 }
 public void OnSelected(ObjectSelectEventArgs selectEventArgs)
 {
     ObjectHasBeenSelected();
 }