// Start is called before the first frame update
 void Start()
 {
     objectivesData = ObjectRefs.Instance.objectivesData;
     player         = ReInput.players.GetPlayer(0);
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     objectivesData = ObjectRefs.Instance.objectivesData;
 }