private void CD_private(IGraphFSSession myIGraphFSSession, ref String myCurrentPath, String myParameter) { var _DirectoryObjectLocation = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myParameter); try { if ((myIGraphFSSession).ObjectStreamExists(_DirectoryObjectLocation, FSConstants.DIRECTORYSTREAM).Value || (myIGraphFSSession).ObjectStreamExists(_DirectoryObjectLocation, FSConstants.VIRTUALDIRECTORY).Value) { if (myCurrentPath.Equals(FSPathConstants.PathDelimiter) && _DirectoryObjectLocation.Equals("/..")) myCurrentPath = FSPathConstants.PathDelimiter; else myCurrentPath = SimplifyObjectLocation(_DirectoryObjectLocation.ToString()); } else WriteLine("Sorry, this directory does not exist!"); } catch (Exception e) { WriteLine(e.Message); WriteLine(e.StackTrace); } }
private bool AreWarpPointAnglesOk(ObjectLocation <StarSystem> start, ObjectLocation <StarSystem> end, Galaxy gal, int minAngle) { var angleOut = NormalizeAngle(start.Location.AngleTo(end.Location)); var angleBack = NormalizeAngle(angleOut + 180d); // test warp points going out foreach (var angle in GetWarpPointAngles(start, gal)) { if (AngleIsInRangeExclusive(angleOut, angle, minAngle)) { return(false); } } // test warp points coming back foreach (var angle in GetWarpPointAngles(end, gal)) { if (AngleIsInRangeExclusive(angleBack, angle, minAngle)) { return(false); } } return(true); }
public byte Read(ObjectLocation objLocation) { byte returnValue = (byte) new Random(objLocation.Index + objLocation.ObjectPath.Length + (int) objLocation.Type).Next(256); //byte returnValue = 0; switch (objLocation.Type) { //open the appropriate type of object and read the data inside it case ObjectType.FileWithHeader: break; case ObjectType.Array: break; case ObjectType.LinkedList: break; case ObjectType.HashTable: break; case ObjectType.Heap: break; } return returnValue; }
protected void DeleteInternal(ObjectLocation objectLocation) { try { objectLocation.LastDALChange = DateTime.Now.Ticks; SqlCommand sqlCommand = new SqlCommand("delete from ObjectLocation where " + "UniqueID = '" + objectLocation.UniqueID.ToString() + "';"); sqlCommand.Connection = mSqlConnection; int lineRemoved = sqlCommand.ExecuteNonQuery(); if (lineRemoved != 1) { throw new System.ArgumentException("Delete from ObjectLocation Where UniqueID=" + objectLocation.UniqueID.ToString() + " failed", "UniqueID"); } } catch (Exception exception) { throw exception; } finally { mSqlConnection.Close(); } }
public void ObjServiceMove(String sourceObjectPathString, String targetLocPathString, String sourceLocPathString) { // identify the object to move ObjectPath objPath = new ObjectPath(sourceObjectPathString); ObjectIdentity docToCopy = new ObjectIdentity(); docToCopy.Value = objPath; docToCopy.RepositoryName = DefaultRepository; // identify the folder to move from ObjectPath fromFolderPath = new ObjectPath(); fromFolderPath.Path = sourceLocPathString; ObjectIdentity fromFolderIdentity = new ObjectIdentity(); fromFolderIdentity.Value = fromFolderPath; fromFolderIdentity.RepositoryName = DefaultRepository; ObjectLocation fromLocation = new ObjectLocation(); fromLocation.Identity = fromFolderIdentity; // identify the folder to move to ObjectPath folderPath = new ObjectPath(targetLocPathString); ObjectIdentity toFolderIdentity = new ObjectIdentity(); toFolderIdentity.Value = folderPath; toFolderIdentity.RepositoryName = DefaultRepository; ObjectLocation toLocation = new ObjectLocation(); toLocation.Identity = toFolderIdentity; OperationOptions operationOptions = null; objectService.Move(new ObjectIdentitySet(docToCopy), fromLocation, toLocation, new DataPackage(), operationOptions); }
public GraphFSError_ObjectEditionNotFound(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; Message = String.Format("Object edition '{0}' at location '{1}{2}{3}' not found!", ObjectEdition, ObjectLocation, FSPathConstants.PathDelimiter, ObjectStream); }
// returns the length of the created platform private PlatformObject SpawnPlatform(int localIndex, ObjectLocation location, Vector3 position, Vector3 direction, bool activateImmediately) { PlatformObject platform = (PlatformObject)infiniteObjectManager.ObjectFromPool(localIndex, ObjectType.Platform); Quaternion lookRotation = Quaternion.LookRotation(direction); platform.Orient(position + (direction * platformSizes[localIndex].z / 2), lookRotation); if (activateImmediately) { platform.Activate(); } int objectIndex = infiniteObjectManager.LocalIndexToObjectIndex(localIndex, ObjectType.Platform); InfiniteObject prevTopPlatform = infiniteObjectHistory.ObjectSpawned(objectIndex, 0, location, lookRotation.eulerAngles.y, ObjectType.Platform, platform); // the current platform now becames the parent of the previous top platform if (prevTopPlatform != null) { prevTopPlatform.SetInfiniteObjectParent(platform); } else { infiniteObjectHistory.SetBottomInfiniteObject(location, false, platform); } infiniteObjectHistory.AddTotalDistance(platformSizes[localIndex].z, location, false, spawnData.section); return(platform); }
public override Exceptional Execute(AGraphDSSharp myAGraphDSSharp, ref String myCurrentPath, Dictionary<String, List<AbstractCLIOption>> myOptions, String myInputString) { if (myAGraphDSSharp == null) return new Exceptional(new GraphDSError("myAGraphDSSharp must not be null!")); var _Content = myOptions.ElementAt(1).Value[0].Option; var _FileLocation = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myOptions.ElementAt(2).Value[0].Option); if (myAGraphDSSharp.ObjectExists(_FileLocation).Value != Trinary.TRUE) { try { AFSObject _FileObject = new FileObject() { ObjectLocation = _FileLocation, ObjectData = Encoding.UTF8.GetBytes(_Content)}; myAGraphDSSharp.StoreFSObject(_FileObject, true); } catch (Exception e) { WriteLine(e.Message); } } else { if (myAGraphDSSharp.ObjectStreamExists(_FileLocation, FSConstants.INLINEDATA).Value) { } } return Exceptional.OK; }
public NObjectStored(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition, ObjectRevisionID myObjectRevisionID) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; ObjectRevisionID = myObjectRevisionID; }
// spawn a scene object at the specified location private SceneObject SpawnSceneObject(int localIndex, ObjectLocation location, Vector3 position, Vector3 direction, bool activateImmediately) { SceneObject scene = (SceneObject)infiniteObjectManager.ObjectFromPool(localIndex, ObjectType.Scene); Quaternion lookRotation = Quaternion.LookRotation(direction); scene.Orient(position + direction * sceneSizes[localIndex].z / 2, lookRotation); if (activateImmediately) { scene.Activate(); } int objectIndex = infiniteObjectManager.LocalIndexToObjectIndex(localIndex, ObjectType.Scene); InfiniteObject prevTopScene = infiniteObjectHistory.ObjectSpawned(objectIndex, 0, location, lookRotation.eulerAngles.y, ObjectType.Scene, scene); // the current scene now becames the parent of the previous top scene if (prevTopScene != null) { prevTopScene.SetInfiniteObjectParent(scene); } else { infiniteObjectHistory.SetBottomInfiniteObject(location, true, scene); } infiniteObjectHistory.AddTotalDistance(sceneSizes[localIndex].z, location, true, spawnData.section); if (scene.sectionTransition) { infiniteObjectHistory.DidSpawnSectionTranition(location, true); } return(scene); }
public PackageFileStreamLZ4(BundleOdbBackend bundleOdbBackend, ObjectLocation objectLocation, Stream innerStream, CompressionMode compressionMode, long uncompressedStreamSize, long compressedSize) : base(innerStream, compressionMode, uncompressedSize: uncompressedStreamSize, compressedSize: compressedSize, disposeInnerStream: false) { this.bundleOdbBackend = bundleOdbBackend; this.objectLocation = objectLocation; this.innerStream = innerStream; }
private bool CommonLanes(ObjectLocation a, ObjectLocation b) { if (a.isBetweenLanes && b.isBetweenLanes) { // Only if they are between the same two lanes if (a.laneA == b.laneA && a.laneB == b.laneB) { return(true); } if (a.laneA == b.laneB && a.laneB == b.laneA) { return(true); } return(false); } if (a.laneA == b.laneA) { return(true); } if (a.isBetweenLanes && a.laneB == b.laneA) { return(true); } if (b.isBetweenLanes && b.laneB == a.laneA) { return(true); } return(false); }
public override Exceptional Execute(AGraphDSSharp myAGraphDSSharp, ref String myCurrentPath, Dictionary<String, List<AbstractCLIOption>> myOptions, String myInputString) { if (myAGraphDSSharp == null) return new Exceptional(new GraphDSError("myAGraphDSSharp must not be null!")); ObjectLocation _DirectoryObjectLocation = null; try { _DirectoryObjectLocation = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myOptions.ElementAt(1).Value[0].Option); } catch (Exception e) { WriteLine(e.Message); return Exceptional.OK; } try { myAGraphDSSharp.CreateDirectoryObject(_DirectoryObjectLocation); } catch (Exception e) { WriteLine(e.Message); } return Exceptional.OK; }
public void ObjServiceCopy(String sourceObjectPathString, String targetLocPathString) { // identify the object to copy ObjectPath objPath = new ObjectPath(sourceObjectPathString); ObjectIdentity docToCopy = new ObjectIdentity(); docToCopy.Value = objPath; docToCopy.RepositoryName = DefaultRepository; // identify the folder to copy to ObjectPath folderPath = new ObjectPath(targetLocPathString); ObjectIdentity toFolderIdentity = new ObjectIdentity(); toFolderIdentity.Value = folderPath; toFolderIdentity.RepositoryName = DefaultRepository; ObjectLocation toLocation = new ObjectLocation(); toLocation.Identity = toFolderIdentity; OperationOptions operationOptions = null; objectService.Copy(new ObjectIdentitySet(docToCopy), toLocation, new DataPackage(), operationOptions); }
// spawn the platforms, obstacles, power ups, and coins private PlatformObject SpawnObjects(ObjectLocation location, Vector3 position, Vector3 direction, bool activateImmediately) { SetupSection(location, false); spawnData.turnSpawned = turnPlatform[(int)location] != null; int localIndex = infiniteObjectManager.GetNextObjectIndex(ObjectType.Platform, spawnData); if (localIndex == -1) { print("Unable to spawn platform. No platforms can be spawned based on the probability rules at distance " + infiniteObjectHistory.GetTotalDistance(false) + " within section " + spawnData.section + (spawnData.sectionTransition ? (" (Transitioning from section " + spawnData.prevSection + ")") : "")); return(null); } PlatformObject platform = SpawnPlatform(localIndex, location, position, direction, activateImmediately); if (platform.CanSpawnCollidable() && Random.value >= noCollidableProbability.GetValue(infiniteObjectHistory.GetTotalDistance(false))) { // First try to spawn an obstacle. If there is any space remaining on the platform, then try to spawn a coin. // If there is still some space remaing, try to spawn a powerup. // An extension of this would be to randomize the order of ObjectType, but this way works if the probabilities // are setup fairly SpawnCollidable(ObjectType.Obstacle, position, direction, location, platform, localIndex, activateImmediately); if (platform.CanSpawnCollidable()) { SpawnCollidable(ObjectType.Coin, position, direction, location, platform, localIndex, activateImmediately); if (platform.CanSpawnCollidable()) { SpawnCollidable(ObjectType.PowerUp, position, direction, location, platform, localIndex, activateImmediately); } } } return(platform); }
public GraphFSError_MetadataObjectNotFound(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; Message = String.Format("MetadataObject at location '{0}{1}{0}{2}{0}{3}' not found!", FSPathConstants.PathDelimiter, ObjectLocation, ObjectStream, ObjectEdition); }
public override Sector GetWarpPointSector(ObjectLocation <StarSystem> here, ObjectLocation <StarSystem> there) { var x = RandomHelper.Range(-here.Item.Radius, here.Item.Radius); var y = RandomHelper.Range(-here.Item.Radius, here.Item.Radius); return(here.Item.GetSector(x, y)); }
/// <summary> /// The constructor for creating a new AccessControlObject with certain rights. /// </summary> /// <param name="myObjectLocation">the location of the AccessControlObject (constisting of the ObjectPath and ObjectName) within the file system</param> /// <param name="myDefaultRule">This property defines the priority of allowing and denying.</param> /// <param name="myAllowACL">The dictionary of rights with corresponding ACLs that allow the access to an object in the GraphFS.</param> /// <param name="myDenyACL">The dictionary of rights with corresponding ACLs that denies the access to an object in the GraphFS.</param> /// <param name="myNotificationHandling">the NotificationHandling bitfield</param> public AccessControlObject(ObjectLocation myObjectLocation, DefaultRuleTypes myDefaultRule, Dictionary<RightUUID, HashSet<EntityUUID>> myAllowACL, Dictionary<RightUUID, HashSet<EntityUUID>> myDenyACL, NHAccessControlObject myNotificationHandling) { if (myAllowACL == null) throw new ArgumentNullException("Invalid AllowACL!"); if (myDenyACL == null) throw new ArgumentNullException("Invalid DenyACL!"); _AllowACL = myAllowACL; _DenyACL = myDenyACL; _DefaultRule = myDefaultRule; _NotificationHandling = myNotificationHandling; #region calc estimated size #region AllowACL _estimatedSize += CalcACLSize(myAllowACL); #endregion #region DenyACL _estimatedSize += CalcACLSize(myDenyACL); #endregion _estimatedSize += EstimatedSizeConstants.EnumByte + EstimatedSizeConstants.EnumUInt64 + GetClassDefaultSize(); #endregion }
// Exceptions: // System.ArgumentException: // objectLocation is null when saving ObjectLocation public void Save(ObjectLocation objectLocation) { if (objectLocation.IsNull) { SaveInternal(objectLocation); } else { ObjectLocation upToDateObjectLocation = new ObjectLocation(); try { Load(upToDateObjectLocation, objectLocation.UniqueID); } catch { SaveInternal(objectLocation); return; } if (objectLocation.CompareTo(upToDateObjectLocation) != 0) { UpdateInternal(objectLocation); } } }
public byte Read(ObjectLocation objLocation) { byte returnValue = (byte)new Random(objLocation.Index + objLocation.ObjectPath.Length + (int)objLocation.Type).Next(256); //byte returnValue = 0; switch (objLocation.Type) { //open the appropriate type of object and read the data inside it case ObjectType.FileWithHeader: break; case ObjectType.Array: break; case ObjectType.LinkedList: break; case ObjectType.HashTable: break; case ObjectType.Heap: break; } return(returnValue); }
public byte Read(ObjectLocation objLocation) { SocketCommunicator.Send(_socket, new ReadMessage { ObjectLocation = objLocation }); return(GetReadResponse().Value); }
public GraphFSError_NoObjectRevisionsFound(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; Message = String.Format("No object revisions found at location '{1}{0}{2}{0}{3}'!", FSPathConstants.PathDelimiter, ObjectLocation, ObjectStream, ObjectEdition); }
public GraphFSError_CouldNotSetMetadata(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; Message = String.Format("Could not set metadata at location '{1}{0}{2}{0}{3}'!", FSPathConstants.PathDelimiter, ObjectLocation, ObjectStream, ObjectEdition); }
//public TargetLocation GetObjectLocation(EZ_B.AVM.TrainedObjectsContainer.TrainedObject trainedObject) //{ // TargetLocation targetLocation = TargetLocation.Unknown; // camera.CameraAVMObjectDetection.AddObject(trainedObject); // var objectLocation = camera.CameraAVMObjectDetection.GetDetectedObjects(true, true); // targetLocation = GetTargetLocationFromObjectLocation(objectLocation); //} private TargetLocation GetTargetLocationFromObjectLocation(ObjectLocation objectLocation) { TargetLocation targetLocation = TargetLocation.Unknown; if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Left && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Bottom) { targetLocation = TargetLocation.BottomLeft; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Middle && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Bottom) { targetLocation = TargetLocation.BottomCenter; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Right && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Bottom) { targetLocation = TargetLocation.BottomRight; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Left && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Middle) { targetLocation = TargetLocation.CenterLeft; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Middle && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Middle) { targetLocation = TargetLocation.CenterCenter; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Right && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Middle) { targetLocation = TargetLocation.CenterRight; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Left && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Top) { targetLocation = TargetLocation.TopLeft; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Middle && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Top) { targetLocation = TargetLocation.TopCenter; } if (objectLocation.HorizontalLocation == ObjectLocation.HorizontalLocationEnum.Right && objectLocation.VerticalLocation == ObjectLocation.VerticalLocationEnum.Top) { targetLocation = TargetLocation.TopRight; } return(targetLocation); }
protected void UpdateInternal(ObjectLocation objectLocation) { try { objectLocation.LastDALChange = DateTime.Now.Ticks; string address1 = objectLocation.Address1; SqlCommand sqlCommand = new SqlCommand("Update ObjectLocation set " + "LastDALChange='" + objectLocation.LastDALChange.ToString() + "'," + "Address1=@Address1," + "Address2=@Address2," + "Address3=@Address3," + "City=@City," + "State=@State," + "Zip='" + objectLocation.Zip + "'," + "ECountry='" + objectLocation.Country.ToString() + "'," + "Latitude='" + objectLocation.Latitude.ToString() + "'," + "Longitude='" + objectLocation.Longitude.ToString() + "' " + "Where UniqueID='" + objectLocation.UniqueID.ToString() + "'"); SqlParameter sqlParameter = new SqlParameter("@Address1", SqlDbType.NVarChar); sqlParameter.Value = objectLocation.Address1; sqlCommand.Parameters.Add(sqlParameter); sqlParameter = new SqlParameter("@Address2", SqlDbType.NVarChar); sqlParameter.Value = objectLocation.Address2; sqlCommand.Parameters.Add(sqlParameter); sqlParameter = new SqlParameter("@Address3", SqlDbType.NVarChar); sqlParameter.Value = objectLocation.Address3; sqlCommand.Parameters.Add(sqlParameter); sqlParameter = new SqlParameter("@City", SqlDbType.NVarChar); sqlParameter.Value = objectLocation.City; sqlCommand.Parameters.Add(sqlParameter); sqlParameter = new SqlParameter("@State", SqlDbType.NVarChar); sqlParameter.Value = objectLocation.State; sqlCommand.Parameters.Add(sqlParameter); sqlCommand.Connection = mSqlConnection; int lineInserted = sqlCommand.ExecuteNonQuery(); if (lineInserted != 1) { throw new System.ArgumentException("Update Into ObjectLocation Where UniqueID=" + objectLocation.UniqueID.ToString() + " failed", "UniqueID"); } } catch (Exception exception) { throw exception; } finally { mSqlConnection.Close(); } }
public bool IsLatest(ObjectLocation objectLocation) { ObjectLocation upToDateObjectLocation = new ObjectLocation(); Load(upToDateObjectLocation, objectLocation.UniqueID); return(upToDateObjectLocation.LastDALChange == objectLocation.LastDALChange); }
public GraphFSError_CouldNotOverwriteRevision(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition, ObjectRevisionID myObjectRevisionID) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; ObjectRevisionID = myObjectRevisionID; Message = String.Format("Could not overwrite object revision '{1}{0}{2}{0}{3}{0}{4}'!", FSPathConstants.PathDelimiter, ObjectLocation, ObjectStream, ObjectEdition, ObjectRevisionID); }
/// <summary> /// The constructor. /// </summary> /// <param name="myIGraphDBSession">The filesystem where the information is stored.</param> /// <param name="DatabaseRootPath">The database root path.</param> public DBTypeManager(IGraphFSSession myIGraphFS, ObjectLocation myDatabaseRootPath, EntityUUID myUserID, Dictionary<String, ADBSettingsBase> myDBSettings, DBContext dbContext) { _DBContext = dbContext; _UserID = myUserID; _DatabaseRootPath = myDatabaseRootPath; _IGraphFSSession = myIGraphFS; _ObjectLocationsOfAllUserDefinedDatabaseTypes = LoadListOfTypeLocations(myDatabaseRootPath); }
public void UpdateCounter() { ObjectLocation loc = new ObjectLocation(); RestClient.Put <ObjectLocation>(databaseURL2 + "/" + tag + ".json?auth=" + idToken, loc); InsertLikeDetails(); }
private Lane GetClosestLaneFrom(ObjectLocation location) { if (!location.laneB) { return(location.laneA); } return(DistanceTo(location.laneB) < DistanceTo(location.laneA) ? location.laneB : location.laneA); }
public GraphFSError_AllObjectCopiesFailed(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition, ObjectRevisionID myRevisionID) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; ObjectEdition = myObjectEdition; RevisionID = myRevisionID; Message = String.Format("All object copies at location '{1}{0}{2}{0}{3}{0}{4}' failed!", FSPathConstants.PathDelimiter, ObjectLocation, ObjectStream, ObjectEdition, RevisionID); }
private IEnumerable <double> GetWarpPointAngles(ObjectLocation <StarSystem> ssl, Galaxy gal) { foreach (var wp in ssl.Item.FindSpaceObjects <WarpPoint>()) { var target = wp.TargetStarSystemLocation; var offset = ssl.Location.AngleTo(target.Location); yield return(offset); } }
public void Delete(ObjectLocation objectLocation) { if (!objectLocation.IsLoaded()) { Load(objectLocation); } mObjectLocationDAL.Delete(objectLocation); }
public IGraphFS GetChildFS(ObjectLocation myObjectLocation) { IGraphFS _ChildFS = null; if (_ChildFSLookuptable.TryGetValue(myObjectLocation, out _ChildFS)) return _ChildFS; return null; }
// the player hit a turn, start generating new objects public bool UpdateSpawnDirection(Vector3 newDirection, bool setMoveDirection, bool rightTurn, bool playerAboveTurn, out Vector3 turnOffset) { turnOffset = Vector3.zero; // Don't set the move direction above a curve because the cuve will set the direction if (setMoveDirection) { moveDirection = newDirection; } // don't change spawn directions if the player isn't above a turn. The game is about to be over anyway so there isn't a reason to keep generating objects if (!playerAboveTurn) { stopObjectSpawns = true; return(false); } float yAngle = Quaternion.LookRotation(newDirection).eulerAngles.y; if ((rightTurn && Mathf.Abs(yAngle - infiniteObjectHistory.GetObjectLocationAngle(ObjectLocation.Right)) < 0.01f) || (!rightTurn && Mathf.Abs(yAngle - infiniteObjectHistory.GetObjectLocationAngle(ObjectLocation.Left)) < 0.01f)) { spawnDirection = newDirection; wrongMoveDistance = 0; ObjectLocation turnLocation = (rightTurn ? ObjectLocation.Right : ObjectLocation.Left); turnPlatform[(int)ObjectLocation.Center] = turnPlatform[(int)turnLocation]; turnPlatform[(int)ObjectLocation.Right] = turnPlatform[(int)ObjectLocation.Left] = null; turnIndex[(int)ObjectLocation.Center] = turnIndex[(int)turnLocation]; turnScene[(int)ObjectLocation.Center] = turnScene[(int)turnLocation]; turnScene[(int)ObjectLocation.Right] = turnScene[(int)ObjectLocation.Left] = null; sceneTurnIndex[(int)ObjectLocation.Center] = sceneTurnIndex[(int)turnLocation]; // The center objects and the objects in the location opposite of turn are grouped together with the center object being the top most object for (int i = 0; i < 2; ++i) { InfiniteObject infiniteObject = infiniteObjectHistory.GetTopInfiniteObject((turnLocation == ObjectLocation.Right ? ObjectLocation.Left : ObjectLocation.Right), i == 0); // may be null if the turn only turns one direction if (infiniteObject != null) { InfiniteObject centerObject = infiniteObjectHistory.GetBottomInfiniteObject(ObjectLocation.Center, i == 0); infiniteObject.SetInfiniteObjectParent(centerObject); } } infiniteObjectHistory.Turn(turnLocation); if (turnPlatform[(int)ObjectLocation.Center] != null) { infiniteObjectHistory.ResetTurnCount(); } turnOffset = GetTurnOffset(); return(true); } // Set the move direction even if the turn is a curve so the infinite objects will move in the opposite direciton of the player moveDirection = newDirection; return(false); }
// the player has turned left or right. Replace the center values with the corresponding turn values if they aren't -1 public void turn(ObjectLocation location) { for (int i = 0; i < objectSpawnIndex[(int)ObjectLocation.Center].Count; ++i) { lastObjectSpawnDistance[(int)ObjectLocation.Center][i] = lastObjectSpawnDistance[(int)location][i]; if (objectSpawnIndex[(int)location][i] != -1) { objectSpawnIndex[(int)ObjectLocation.Center][i] = objectSpawnIndex[(int)location][i]; } } for (int i = 0; i < (int)ObjectLocation.Last; ++i) { if (objectTypeSpawnIndex[(int)location][i] != -1) { objectTypeSpawnIndex[(int)ObjectLocation.Center][i] = objectTypeSpawnIndex[(int)location][i]; } lastLocalIndex[(int)ObjectLocation.Center][i] = lastLocalIndex[(int)location][i]; latestObjectTypeSpawnDistance[(int)ObjectLocation.Center][i] = latestObjectTypeSpawnDistance[(int)location][i]; } totalDistance[(int)ObjectLocation.Center] = totalDistance[(int)location]; totalSceneDistance[(int)ObjectLocation.Center] = totalSceneDistance[(int)location]; platformDistanceIndexMap[(int)ObjectLocation.Center] = platformDistanceIndexMap[(int)location]; spawnedPlatformSectionTransition[(int)ObjectLocation.Center] = spawnedPlatformSectionTransition[(int)location]; spawnedSceneSectionTransition[(int)ObjectLocation.Center] = spawnedSceneSectionTransition[(int)location]; // use the center location if there aren't any objects in the location across from the turn location ObjectLocation acrossLocation = (location == ObjectLocation.Right ? ObjectLocation.Left : ObjectLocation.Right); if (bottomPlatformObjectSpawned[(int)acrossLocation] == null) { acrossLocation = ObjectLocation.Center; } bottomTurnPlatformObjectSpawned = bottomPlatformObjectSpawned[(int)acrossLocation]; bottomTurnSceneObjectSpawned = bottomSceneObjectSpawned[(int)acrossLocation]; topTurnPlatformObjectSpawned = topPlatformObjectSpawned[(int)ObjectLocation.Center]; topTurnSceneObjectSpawned = topSceneObjectSpawned[(int)ObjectLocation.Center]; topPlatformObjectSpawned[(int)ObjectLocation.Center] = topPlatformObjectSpawned[(int)location]; bottomPlatformObjectSpawned[(int)ObjectLocation.Center] = bottomPlatformObjectSpawned[(int)location]; topSceneObjectSpawned[(int)ObjectLocation.Center] = topSceneObjectSpawned[(int)location]; bottomSceneObjectSpawned[(int)ObjectLocation.Center] = bottomSceneObjectSpawned[(int)location]; for (int i = (int)ObjectLocation.Left; i < (int)ObjectLocation.Last; ++i) { topPlatformObjectSpawned[i] = null; bottomPlatformObjectSpawned[i] = null; topSceneObjectSpawned[i] = null; bottomSceneObjectSpawned[i] = null; } }
/// <summary> /// The constructor. /// </summary> /// <param name="myIGraphDBSession">The filesystem where the information is stored.</param> /// <param name="DatabaseRootPath">The database root path.</param> public DBTypeManager(IGraphFSSession myIGraphFS, ObjectLocation myDatabaseRootPath, EntityUUID myUserID, Dictionary<String, ADBSettingsBase> myDBSettings, DBContext dbContext) { _DBContext = dbContext; _UserID = myUserID; _DatabaseRootPath = myDatabaseRootPath; _IGraphFSSession = myIGraphFS; _ObjectLocationsOfAllUserDefinedDatabaseTypes = LoadListOfTypeLocations(myDatabaseRootPath); dbContext.GraphAppSettings.Subscribe<ObjectsDirectoryShardsSetting>(GraphSettingChanged); }
public override Sector GetWarpPointSector(ObjectLocation <StarSystem> here, ObjectLocation <StarSystem> there) { var angle = here.Location.AngleTo(there.Location); var y = Math.Sin(angle / 180d * Math.PI) * here.Item.Radius; var x = Math.Cos(angle / 180d * Math.PI) * here.Item.Radius; var multiplier = RandomHelper.Next(here.Item.Radius / Math.Max(Math.Abs(x), Math.Abs(y))); x *= multiplier; y *= multiplier; return(here.Item.GetSector((int)Math.Round(x), (int)Math.Round(y))); }
public void DidSpawnSectionTranition(ObjectLocation location, bool isSceneObject) { if (isSceneObject) { spawnedSceneSectionTransition[(int)location] = true; } else { spawnedPlatformSectionTransition[(int)location] = true; } }
public void setTopInfiniteObject(ObjectLocation location, bool isSceneObject, InfiniteObject infiniteObject) { if (isSceneObject) { topSceneObjectSpawned[(int)location] = infiniteObject; } else { topPlatformObjectSpawned[(int)location] = infiniteObject; } }
// Exceptions: // System.ArgumentException: // Load Failed protected void LoadInternal(ObjectLocation objectLocation) { try { mObjectLocationDAL.Load(objectLocation, objectLocation.UniqueID); } catch { throw new System.ArgumentException("Load Failed", "objectLocation"); } }
/// <summary> /// A constructor used for fast deserializing /// </summary> /// <param name="myObjectLocation">the location of this object (ObjectPath and ObjectName) of the requested file within the file system</param> /// <param name="mySerializedData">A bunch of bytes[] containing the serialized FileObject</param> public FileObject(ObjectLocation myObjectLocation, Byte[] mySerializedData, IIntegrityCheck myIntegrityCheckAlgorithm, ISymmetricEncryption myEncryptionAlgorithm) { if (myObjectLocation == null || myObjectLocation.Length == 0) throw new ArgumentNullException("Invalid myObjectLocation!"); if (mySerializedData == null || mySerializedData.Length == 0) throw new ArgumentNullException("mySerializedData must not be null or its length be zero!"); Deserialize(mySerializedData, myIntegrityCheckAlgorithm, myEncryptionAlgorithm, false); _isNew = false; }
public void objectRemoved(ObjectLocation location, bool isSceneObject) { if (isSceneObject) { bottomSceneObjectSpawned[(int)location] = bottomSceneObjectSpawned[(int)location].getInfiniteObjectParent(); } else { bottomPlatformObjectSpawned[(int)location] = bottomPlatformObjectSpawned[(int)location].getInfiniteObjectParent(); } }
// the bottom infinite object only needs to be set for the very first object at the object location.. objectRemoved will otherwise take care of making sure the // bottom object is correct public void SetBottomInfiniteObject(ObjectLocation location, bool isSceneObject, InfiniteObject infiniteObject) { if (isSceneObject) { bottomSceneObjectSpawned[(int)location] = infiniteObject; } else { bottomPlatformObjectSpawned[(int)location] = infiniteObject; } }
public DBSettingsManager(Dictionary<String, ADBSettingsBase> myReflectorSettings, Dictionary<String, ADBSettingsBase> myDBSettings, IGraphFSSession myIGraphFS, ObjectLocation mySettingsLocation) { _IGraphFSSession = myIGraphFS; _DBSettingsLocation = mySettingsLocation; AllSettingsByName = new Dictionary<string, ADBSettingsBase>(); AllSettingsByUUID = new Dictionary<UUID, ADBSettingsBase>(); AddSettings(myReflectorSettings); AddSettings(myDBSettings); }
// An object run contains many platforms strung together with collidables: obstacles, power ups, and coins. If spawnObjectRun encounters a turn, // it will spawn the objects in the correct direction public void spawnObjectRun(bool activateImmediately) { while (localDistance[(int)ObjectLocation.Center] < horizon && turnPlatform[(int)ObjectLocation.Center] == null) { PlatformObject platform = spawnObjects(ObjectLocation.Center, localDistance[(int)ObjectLocation.Center] * moveDirection + localPlatformHeight[(int)ObjectLocation.Center] * Vector3.up + turnOffset, moveDirection, activateImmediately); if (platform == null) { return; } platformSpawned(platform, ObjectLocation.Center, moveDirection, Vector3.zero, activateImmediately); if (spawnFullLength) { spawnObjectRun(activateImmediately); } } if (turnPlatform[(int)ObjectLocation.Center] != null) { Vector3 turnDirection = turnPlatform[(int)ObjectLocation.Center].getTransform().right; // spawn the platform and scene objects for the left and right turns for (int i = 0; i < 2; ++i) { ObjectLocation location = (i == 0 ? ObjectLocation.Right : ObjectLocation.Left); bool canTurn = (location == ObjectLocation.Right && turnPlatform[(int)ObjectLocation.Center].isRightTurn) || (location == ObjectLocation.Left && turnPlatform[(int)ObjectLocation.Center].isLeftTurn); if (canTurn && turnPlatform[(int)location] == null) { infiniteObjectHistory.setActiveLocation(location); Vector3 centerDistance = (localDistance[(int)ObjectLocation.Center] + turnPlatform[(int)ObjectLocation.Center].turnLengthOffset) * moveDirection; if (localDistance[(int)location] < horizon) { PlatformObject platform = spawnObjects(location, centerDistance + turnDirection * localDistance[(int)location] + localPlatformHeight[(int)location] * Vector3.up + turnOffset, turnDirection, activateImmediately); if (platform == null) { return; } platformSpawned(platform, location, turnDirection, centerDistance, activateImmediately); } } turnDirection *= -1; } // reset infiniteObjectHistory.setActiveLocation(ObjectLocation.Center); } }
public static List <ObjectLocation> GetTrajectoryOrbit(PointF currentLocation, PointF targetLocation, double currentDirection, int speed, int iterations) { var result = GetTrajectoryApproach(currentLocation, targetLocation, currentDirection, speed, iterations); var previousIteration = result[result.Count - 1]; ObjectLocation linearMotionStartPoint = null; // TODO: Orbit steps return(result); }
public void Init(int objectCount) { activeObjectLocation = ObjectLocation.Center; objectSpawnIndex = new List <int> [(int)ObjectLocation.Last]; objectTypeSpawnIndex = new int[(int)ObjectLocation.Last][]; lastLocalIndex = new int[(int)ObjectLocation.Last][]; latestObjectTypeSpawnDistance = new float[(int)ObjectLocation.Last][]; lastObjectSpawnDistance = new List <float> [(int)ObjectLocation.Last]; objectLocationAngle = new float[(int)ObjectLocation.Last]; totalDistance = new float[(int)ObjectLocation.Last]; totalSceneDistance = new float[(int)ObjectLocation.Last]; platformDistanceDataMap = new PlatformDistanceDataMap[(int)ObjectLocation.Last]; topPlatformObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; bottomPlatformObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; topSceneObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; bottomSceneObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; previousPlatformSection = new int[(int)ObjectLocation.Last]; previousSceneSection = new int[(int)ObjectLocation.Last]; spawnedPlatformSectionTransition = new bool[(int)ObjectLocation.Last]; spawnedSceneSectionTransition = new bool[(int)ObjectLocation.Last]; for (int i = 0; i < (int)ObjectLocation.Last; ++i) { objectSpawnIndex[i] = new List <int>(); objectTypeSpawnIndex[i] = new int[(int)ObjectType.Last]; lastLocalIndex[i] = new int[(int)ObjectType.Last]; latestObjectTypeSpawnDistance[i] = new float[(int)ObjectType.Last]; lastObjectSpawnDistance[i] = new List <float>(); platformDistanceDataMap[i] = new PlatformDistanceDataMap(); for (int j = 0; j < objectCount; ++j) { objectSpawnIndex[i].Add(-1); lastObjectSpawnDistance[i].Add(0); } for (int j = 0; j < (int)ObjectType.Last; ++j) { objectTypeSpawnIndex[i][j] = -1; lastLocalIndex[i][j] = -1; latestObjectTypeSpawnDistance[i][j] = -1; } } infiniteObjectManager = InfiniteObjectManager.instance; }
/// <summary> /// The constructor for creating a new AccessControlObject with certain rights. /// </summary> /// <param name="myObjectLocation">the location of the AccessControlObject (constisting of the ObjectPath and ObjectName) within the file system</param> /// <param name="myDefaultRule">This property defines the priority of allowing and denying.</param> /// <param name="myAllowACL">The dictionary of rights with corresponding ACLs that allow the access to an object in the GraphFS.</param> /// <param name="myDenyACL">The dictionary of rights with corresponding ACLs that denies the access to an object in the GraphFS.</param> /// <param name="myNotificationHandling">the NotificationHandling bitfield</param> public AccessControlObject(ObjectLocation myObjectLocation, DefaultRuleTypes myDefaultRule, Dictionary<RightUUID, HashSet<EntityUUID>> myAllowACL, Dictionary<RightUUID, HashSet<EntityUUID>> myDenyACL, NHAccessControlObject myNotificationHandling) { if (myAllowACL == null) throw new ArgumentNullException("Invalid AllowACL!"); if (myDenyACL == null) throw new ArgumentNullException("Invalid DenyACL!"); _AllowACL = myAllowACL; _DenyACL = myDenyACL; _DefaultRule = myDefaultRule; _NotificationHandling = myNotificationHandling; }
public GraphFSError_CreateDirectoryFailed(ObjectLocation myObjectLocation, String myMessage = null) { ObjectLocation = myObjectLocation; if (myMessage != null) { Message = String.Format("Creating a directory at location '{0}' failed because: {1}", ObjectLocation, myMessage); } else { Message = String.Format("Creating a directory at location '{0}' failed!", ObjectLocation); } }
public void init(int objectCount) { activeObjectLocation = ObjectLocation.Center; objectSpawnIndex = new List<int>[(int)ObjectLocation.Last]; objectTypeSpawnIndex = new int[(int)ObjectLocation.Last][]; lastLocalIndex = new int[(int)ObjectLocation.Last][]; latestObjectTypeSpawnDistance = new float[(int)ObjectLocation.Last][]; lastObjectSpawnDistance = new List<float>[(int)ObjectLocation.Last]; objectLocationAngle = new float[(int)ObjectLocation.Last]; totalDistance = new float[(int)ObjectLocation.Last]; totalSceneDistance = new float[(int)ObjectLocation.Last]; platformDistanceDataMap = new PlatformDistanceDataMap[(int)ObjectLocation.Last]; topPlatformObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; bottomPlatformObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; topSceneObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; bottomSceneObjectSpawned = new InfiniteObject[(int)ObjectLocation.Last]; previousPlatformSection = new int[(int)ObjectLocation.Last]; previousSceneSection = new int[(int)ObjectLocation.Last]; spawnedPlatformSectionTransition = new bool[(int)ObjectLocation.Last]; spawnedSceneSectionTransition = new bool[(int)ObjectLocation.Last]; for (int i = 0; i < (int)ObjectLocation.Last; ++i) { objectSpawnIndex[i] = new List<int>(); objectTypeSpawnIndex[i] = new int[(int)ObjectType.Last]; lastLocalIndex[i] = new int[(int)ObjectType.Last]; latestObjectTypeSpawnDistance[i] = new float[(int)ObjectType.Last]; lastObjectSpawnDistance[i] = new List<float>(); platformDistanceDataMap[i] = new PlatformDistanceDataMap(); for (int j = 0; j < objectCount; ++j) { objectSpawnIndex[i].Add(-1); lastObjectSpawnDistance[i].Add(0); } for (int j = 0; j < (int)ObjectType.Last; ++j) { objectTypeSpawnIndex[i][j] = -1; lastLocalIndex[i][j] = -1; latestObjectTypeSpawnDistance[i][j] = -1; } } infiniteObjectManager = InfiniteObjectManager.instance; }
//HACK: Remove me! public static Exceptional RemoveObjectIfExists(this IGraphFSSession myIGraphFSSession, ObjectLocation myObjectLocation, String myObjectStream, String myObjectEdition = null, ObjectRevisionID myRevisionID = null) { var objExists = myIGraphFSSession.ObjectStreamExists(myObjectLocation, myObjectStream); if (objExists.Failed()) { return new Exceptional(objExists); } if (objExists.Value == Trinary.TRUE) { var _RemoveObjectExceptional = myIGraphFSSession.RemoveFSObject(myObjectLocation, myObjectStream, myObjectEdition, myRevisionID); return _RemoveObjectExceptional; } else return Exceptional.OK; }
public override Exceptional Execute(AGraphDSSharp myAGraphDSSharp, ref String myCurrentPath, Dictionary<String, List<AbstractCLIOption>> myOptions, String myInputString) { if (myAGraphDSSharp == null) return new Exceptional(new GraphDSError("myAGraphDSSharp must not be null!")); _CancelCommand = false; // 1 parameter -> Print the target of the symlink if (myOptions.Count == 2) { var SymlinkLocation = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myOptions.ElementAt(1).Value[0].Option); if (myAGraphDSSharp.isSymlink(SymlinkLocation).Value == Trinary.TRUE) WriteLine(" -> " + myAGraphDSSharp.GetSymlink(SymlinkLocation)); else WriteLine("Symlink does not exist!"); } // 2 parameters -> Create new symlink else { var SymlinkLocation = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myOptions.ElementAt(1).Value[0].Option); var SymlinkTarget = new ObjectLocation(ObjectLocation.ParseString(myCurrentPath), myOptions.ElementAt(2).Value[0].Option); myAGraphDSSharp.AddSymlink(SymlinkLocation, SymlinkTarget); WriteLine(SymlinkLocation.ToString() + " -> " + SymlinkTarget.ToString()); } return Exceptional.OK; }
static void Main(string[] args) { DataManager dm = new DataManager(11000); dm.Start(); dm.GetLocation(); DMLocation dmLocation = new DMLocation("127.0.0.1:11000");//(@"db://[fe80::a91e:3a94:e27a:9035%13]:11000"); ObjectLocation objectLocation0 = new ObjectLocation(ObjectType.FileWithHeader, @"C:\DB\arrayName.db", 0); ObjectLocation objectLocation1 = new ObjectLocation(ObjectType.FileWithHeader, @"C:\DB\arrayName.db", 1); DataLocation dataLocation0 = new DataLocation(dmLocation, objectLocation0); DataLocation dataLocation1 = new DataLocation(dmLocation, objectLocation1); //First transaction Transaction t = new Transaction(); t.Begin(); t.Write(dataLocation0, 42); t.Write(dataLocation1, 77); Console.WriteLine("Read: " + t.Read(dataLocation0)); Console.WriteLine("Read: " + t.Read(dataLocation1)); //Second transaction Transaction t2 = new Transaction(); t2.Begin(); t2.Write(dataLocation1, 99); Console.WriteLine("Read: " + t2.Read(dataLocation1)); t.End(); t2.End(); dm.Stop(); Console.WriteLine("Press Enter...."); Console.ReadLine(); }
public Exceptional<UndefinedAttributesStream> LoadUndefinedAttributes(ObjectLocation myAttributeLocation) { #region data UndefinedAttributesStream retAttributes = null; #endregion var existExcept = _IGraphFSSession.ObjectStreamExists(myAttributeLocation, DBConstants.UNDEFATTRIBUTESSTREAM); if (existExcept.Failed()) return new Exceptional<UndefinedAttributesStream>(existExcept); if (existExcept.Value == Trinary.TRUE) { var loadException = _IGraphFSSession.GetFSObject<UndefinedAttributesStream>(myAttributeLocation, DBConstants.UNDEFATTRIBUTESSTREAM, null, null, 0, false); if (loadException.Failed()) return new Exceptional<UndefinedAttributesStream>(loadException); retAttributes = loadException.Value; } else retAttributes = new UndefinedAttributesStream(myAttributeLocation); return new Exceptional<UndefinedAttributesStream>(retAttributes); }
public Exceptional<DBObjectStream> LoadDBObject(ObjectLocation myObjectLocation) { var _DBExceptional = new Exceptional<DBObjectStream>(); var _GetObjectExceptional = _IGraphFSSession.GetFSObject<DBObjectStream>(myObjectLocation, DBConstants.DBOBJECTSTREAM, null, null, 0, false); if (_GetObjectExceptional == null || _GetObjectExceptional.Failed() || _GetObjectExceptional.Value == null) { return _GetObjectExceptional.Convert<DBObjectStream>().PushIErrorT(new Error_LoadObject(myObjectLocation)); } _DBExceptional.Value = _GetObjectExceptional.Value; return _DBExceptional; }
public Exceptional<BackwardEdgeStream> LoadBackwardEdge(ObjectLocation myEdgeLocation) { #region data BackwardEdgeStream retDBBackwardEdge = null; #endregion var existExcept = _IGraphFSSession.ObjectStreamExists(myEdgeLocation, DBConstants.DBBACKWARDEDGESTREAM); if (existExcept.Failed()) return new Exceptional<BackwardEdgeStream>(existExcept); if (existExcept.Value == Trinary.TRUE) { var loadException = _IGraphFSSession.GetFSObject<BackwardEdgeStream>(myEdgeLocation, DBConstants.DBBACKWARDEDGESTREAM, null, null, 0, false); if (loadException.Failed()) return new Exceptional<BackwardEdgeStream>(loadException); retDBBackwardEdge = loadException.Value; } else { retDBBackwardEdge = new BackwardEdgeStream(myEdgeLocation); } return new Exceptional<BackwardEdgeStream>(retDBBackwardEdge); }
/// <summary> /// The constructor. /// </summary> /// <param name="myIGraphDBSession">The filesystem where the information is stored.</param> /// <param name="DatabaseRootPath">The database root path.</param> public DBContext(IGraphFSSession graphFSSession, ObjectLocation myDatabaseRootPath, EntityUUID myUserID, Dictionary<String, ADBSettingsBase> myDBSettings, Boolean myRebuildIndices, DBPluginManager myDBPluginManager, DBSessionSettings sessionSettings = null) { _DBPluginManager = myDBPluginManager; _DBTypeManager = new TypeManagement.DBTypeManager(graphFSSession, myDatabaseRootPath, myUserID, myDBSettings, this); _DBSettingsManager = new DBSettingsManager(_DBPluginManager.Settings, myDBSettings, graphFSSession, new ObjectLocation(myDatabaseRootPath.Name, DBConstants.DBSettingsLocation)); _DBObjectManager = new DBObjectManager(this, graphFSSession); _DBIndexManager = new DBIndexManager(graphFSSession, this); _SessionSettings = sessionSettings; _DBObjectCache = _DBObjectManager.GetSimpleDBObjectCache(this); _IGraphFSSession = graphFSSession; //init types var initExcept = _DBTypeManager.Init(graphFSSession, myDatabaseRootPath, myRebuildIndices); if (initExcept.Failed()) { throw new GraphDBException(initExcept.IErrors); } }
public GraphFSError_ObjectStreamNotFound(ObjectLocation myObjectLocation, String myObjectStream) { ObjectLocation = myObjectLocation; ObjectStream = myObjectStream; Message = String.Format("Object stream '{0}' at location '{1}' not found!", ObjectStream, ObjectLocation); }
public void SaveAs(ObjectLocation myObjectLocation, String myObjectStream, String myObjectEditon, ObjectRevisionID myObjectRevisionID) { if (myObjectLocation == null || myObjectLocation.Length < FSPathConstants.PathDelimiter.Length) throw new ArgumentNullException("myObjectLocation must not be null or its length be zero!"); if (myObjectStream == null || myObjectStream.Length == 0) throw new ArgumentNullException("myObjectStream must not be null or its length be zero!"); if (myObjectEditon == null || myObjectEditon.Length == 0) throw new ArgumentNullException("myObjectEditon must not be null or its length be zero!"); if (myObjectRevisionID == null) throw new ArgumentNullException("myObjectRevisionID must not be null!"); if (_IGraphFSSessionReference != null && _IGraphFSSessionReference.IsAlive) { ObjectLocatorReference.ObjectLocationSetter = myObjectLocation; _ObjectStream = myObjectStream; _ObjectEdition = myObjectEditon; _ObjectRevisionID = myObjectRevisionID; Save(); } }