示例#1
0
        IEnumerator Start()
        {
            //materials = new List<Material>(3);

            //startingPos = transform.position;

            ////LoadScene("SceneTest");
            ////InstantiateSingleObject("TestObject");
            ////TestInstantiateObjects();
            ////TestLoadByLabel();
            ////LoadFromList(listTest);
            ///
            //ObjectLoader objLoaderPooled = AddressablesManager.Instance.LoaderObjectsPool.Get();
            //yield return StartCoroutine(AddressablesManager.Instance.TryInstantiateGameobject("TestObject", Vector3.zero, Quaternion.identity, objLoaderPooled));
            //loadGameobject = objLoaderPooled.loadedGameobject;

            yield return(objLoader.LoadGameObject("TestObject", Vector3.zero, Quaternion.identity));

            loadGameobject = objLoader.loadedGameObject;
            Debug.Log(loadGameobject.name);
        }