private static void LabelObject(ObjectLabelIdentifier id, int obj, string name) { GL.ObjectLabel(id, obj, name.Length, name); ErrorCode error = GL.GetError(); //F*****g ignore the error, not sure why it triggers always }
internal static unsafe void SetObjectLabel(ObjectLabelIdentifier identifier, uint target, string name) { if (HasGlObjectLabel) { int byteCount = Encoding.UTF8.GetByteCount(name); if (MaxLabelLength == null) { int maxLabelLength = -1; glGetIntegerv(GetPName.MaxLabelLength, &maxLabelLength); CheckLastError(); MaxLabelLength = maxLabelLength; } if (byteCount >= MaxLabelLength) { name = name.Substring(0, MaxLabelLength.Value - 4) + "..."; byteCount = Encoding.UTF8.GetByteCount(name); } byte *utf8Ptr = stackalloc byte[byteCount]; fixed(char *namePtr = name) { Encoding.UTF8.GetBytes(namePtr, name.Length, utf8Ptr, byteCount); glObjectLabel(identifier, target, (uint)byteCount, utf8Ptr); CheckLastError(); } } }
/// <summary> /// Get debug label to the specified OpenGL object. /// </summary> /// <param name="type">OpenGL object type</param> /// <param name="glname">OpenGL object name</param> /// <returns>Returns the debug string of the object if specified.</returns> public static string GetLabel(ObjectLabelIdentifier type, int glname) { int length = 64; var label = new StringBuilder(length); GL.GetObjectLabel(type, glname, length, out length, label); return(label.ToString()); }
private void _objectLabelMaybe(ObjectLabelIdentifier identifier, OGLHandle name, string label) { if (!HasKHRDebug) { return; } GL.ObjectLabel(identifier, name.Handle, label.Length, label); }
public static string GetObjectLabel(ObjectLabelIdentifier identifier, uint handle) { if (MAX_LABEL_LENGTH == 0) { // One-time initialization. MAX_LABEL_LENGTH = GL.GetInteger(GLEnum.MaxLabelLength); LABEL_BUFFER = new string(' ', MAX_LABEL_LENGTH); } GL.GetObjectLabel((GLEnum)identifier, handle, (uint)MAX_LABEL_LENGTH, out var length, out LABEL_BUFFER); return(LABEL_BUFFER.Substring(0, (int)length)); }
private void _objectLabelMaybe(ObjectLabelIdentifier identifier, int name, string label) { DebugTools.Assert(label != null); if (!HasKHRDebug) { return; } GL.ObjectLabel(identifier, name, label.Length, label); }
internal static unsafe void SetObjectLabel(ObjectLabelIdentifier identifier, uint target, string name) { int byteCount = Encoding.UTF8.GetByteCount(name); byte *utf8Ptr = stackalloc byte[byteCount]; fixed(char *namePtr = name) { Encoding.UTF8.GetBytes(namePtr, name.Length, utf8Ptr, byteCount); glObjectLabel(identifier, target, (uint)byteCount, utf8Ptr); CheckLastError(); } }
private void ObjectLabelMaybe(ObjectLabelIdentifier identifier, uint name, string label) { if (label == null) { return; } if (!_hasKhrDebug) { return; } GL.ObjectLabel(identifier, name, label.Length, label); }
private void ObjectLabelMaybe(ObjectLabelIdentifier identifier, uint name, string?label) { if (label == null) { return; } if (!_hasGLKhrDebug) { return; } if (_isGLKhrDebugESExtension) { GL.Khr.ObjectLabel((ObjectIdentifier)identifier, name, label.Length, label); } else { GL.ObjectLabel(identifier, name, label.Length, label); } }
public static void LabelObject(ObjectLabelIdentifier objLabelIdent, int glObject, string name) { GL.ObjectLabel(objLabelIdent, glObject, name.Length, name); }
public static void glObjectLabel(ObjectLabelIdentifier identifier, uint name, uint length, byte *label) => p_glObjectLabel(identifier, name, length, label);
private void _objectLabelMaybe(ObjectLabelIdentifier identifier, OGLHandle name, string label) { _objectLabelMaybe(identifier, name.Handle, label); }
public virtual void SetObjectLabel(ObjectLabelIdentifier identifier, int name, string label) { }
public static void SetObjectLabel(ObjectLabelIdentifier identifier, uint handle, string label) => GL.ObjectLabel((GLEnum)identifier, handle, (uint)label.Length, label);
public override void SetObjectLabel(ObjectLabelIdentifier identifier, int name, string label) { GL.ObjectLabel(identifier, name, label.Length, label); }
public static void LabelObject(ObjectLabelIdentifier objLabelIdent, int glObject, string name) { Console.WriteLine(objLabelIdent.ToString()+ " ------ " + name); GL.ObjectLabel(objLabelIdent, glObject, name.Length, name); }
private void ObjectLabelMaybe(ObjectLabelIdentifier identifier, GLHandle name, string?label) { ObjectLabelMaybe(identifier, name.Handle, label); }
/// <summary> /// Assigns a debug label to an OpenGL object. The object's handle is automatically added to the label. /// </summary> /// <param name="handleNamespace">The namespace of the object handle</param> /// <param name="handle">Object's handle</param> /// <param name="name">Label of the object</param> public static void SetObjectLabel(ObjectLabelIdentifier handleNamespace, int handle, string name) { string label = handleNamespace.ToString() + ": " + name + " (handle: " + handle + ")"; GL.ObjectLabel(handleNamespace, handle, label.Length, label); }
public static void LabelObject(ObjectLabelIdentifier objLabelIdent, int glObject, string name) { // OpenGL 3.3 doesn't have glObjectLabel as that is a 4.3 feature. So we do nothing here... // GL.ObjectLabel(objLabelIdent, glObject, name.Length, name); }