public override void Serialize(ICustomDataOutput writer) { writer.WriteShort(((short)(m_objectsInfos.Count))); int objectsInfosIndex; for (objectsInfosIndex = 0; (objectsInfosIndex < m_objectsInfos.Count); objectsInfosIndex = (objectsInfosIndex + 1)) { ObjectItem objectToSend = m_objectsInfos[objectsInfosIndex]; objectToSend.Serialize(writer); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_objectList.Count))); int objectListIndex; for (objectListIndex = 0; (objectListIndex < m_objectList.Count); objectListIndex = (objectListIndex + 1)) { ObjectItem objectToSend = m_objectList[objectListIndex]; objectToSend.Serialize(writer); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_objects.Count))); int objectsIndex; for (objectsIndex = 0; (objectsIndex < m_objects.Count); objectsIndex = (objectsIndex + 1)) { ObjectItem objectToSend = m_objects[objectsIndex]; objectToSend.Serialize(writer); } writer.WriteVarLong(m_kamas); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(m_collectorId); writer.WriteShort(((short)(m_objectsInfos.Count))); int objectsInfosIndex; for (objectsInfosIndex = 0; (objectsInfosIndex < m_objectsInfos.Count); objectsInfosIndex = (objectsInfosIndex + 1)) { ObjectItem objectToSend = m_objectsInfos[objectsInfosIndex]; objectToSend.Serialize(writer); } writer.WriteVarUhInt(m_goldInfo); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteShort(((short)(m_modulesObjects.Count))); int modulesObjectsIndex; for (modulesObjectsIndex = 0; (modulesObjectsIndex < m_modulesObjects.Count); modulesObjectsIndex = (modulesObjectsIndex + 1)) { ObjectItem objectToSend = m_modulesObjects[modulesObjectsIndex]; objectToSend.Serialize(writer); } writer.WriteInt(m_lastTimeSlotModificationDate); writer.WriteVarUhInt(m_lastTimeSlotModificationAuthorGuildId); writer.WriteVarUhLong(m_lastTimeSlotModificationAuthorId); writer.WriteUTF(m_lastTimeSlotModificationAuthorName); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); m_object.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { m_object.Serialize(writer); }
public override void Serialize(IDataWriter writer) { m_result.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { Result.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); Object_.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { Object_.Serialize(writer); writer.WriteByte(Origin); }