示例#1
0
 public CreateNewObject(IInputElement owner, ObjectBase obj)
 {
     owner.MouseWheel += Owner_MouseWheel;
     owner.KeyUp      += Owner_KeyUp;
     PropertyChanged  += (o, e) =>
     {
         _obj.ChangeVertices(Vertices);
         Scene.CurrentScene.Redraw();
     };
     _obj     = obj;
     Vertices = 0;
 }