示例#1
0
 private static void OnBuffAd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Name == "BlindMonkQOne")
     {
         GoodQ++;
     }
 }
示例#2
0
 private static void Player_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && args.Buff.Name == "VarusQ")
     {
         _move = true;
     }
 }
示例#3
0
 public override void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Name.ToLower() == "kindredecharge" && !sender.IsMe)
     {
         KindredECharge = sender as AIHeroClient;
     }
 }
示例#4
0
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe || !Spells.W.IsReady())return;


            if (args.Buff.IsStunOrSuppressed && Helpers.GetCheckBoxValue(Helpers.MenuTypes.Settings, "wBuffStun"))
            {
                Spells.W.Cast();
            }

            if (args.Buff.IsSlow && Helpers.GetCheckBoxValue(Helpers.MenuTypes.Settings, "wBuffSlow"))
            {
                Spells.W.Cast();
            }

            if (args.Buff.IsBlind && Helpers.GetCheckBoxValue(Helpers.MenuTypes.Settings, "wBuffBlind"))
            {
                Spells.W.Cast();
            }

            if (args.Buff.IsSuppression && Helpers.GetCheckBoxValue(Helpers.MenuTypes.Settings, "wBuffSupression"))
            {
                Spells.W.Cast();
            }

            if (args.Buff.IsRoot && Helpers.GetCheckBoxValue(Helpers.MenuTypes.Settings, "wBuffSnare"))
            {
                Spells.W.Cast();
            }

        }
示例#5
0
 private static void OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs Args)
 {
     if (sender.IsEnemy && sender.IsValid && Args.Buff.Name == "BlindMonkQOne")
     {
         qHit = sender;
     }
 }
示例#6
0
        public static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            {
                if (sender == null || args.Buff == null || !sender.IsMe)
                {
                    return;
                }

                var type = args.Buff.Type;

                if (!DeBuffsList.Contains(type))
                {
                    return;
                }

                if (!ItemMenu[type.ToString()].Cast <CheckBox>().CurrentValue)
                {
                    return;
                }

                if (ItemMenu["Qssmode"].Cast <ComboBox>().CurrentValue == 0)
                {
                    DoQss();
                    return;
                }

                if (ItemMenu["Qssmode"].Cast <ComboBox>().CurrentValue == 1 &&
                    Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    DoQss();
                }
            }
        }
示例#7
0
        private void BuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (Value.Use("misc.q") && _q.IsReady())
            {
                if (sender.IsMe)
                {
                    return;
                }

                if (Player.Instance.IsInRange(sender, _q.Range) && Value.Get("misc.q.mana") >= Player.Instance.ManaPercent)
                {
                    if (Value.Use("misc.q.stun") && sender.IsStunned)
                    {
                        _q.Cast(sender);
                    }
                    if (Value.Use("misc.q.snare") && sender.IsRooted)
                    {
                        _q.Cast(sender);
                    }
                    if (Value.Use("misc.q.charm") && sender.IsCharmed)
                    {
                        _q.Cast(sender);
                    }
                    if (Value.Use("misc.q.taunt") && sender.IsTaunted)
                    {
                        _q.Cast(sender);
                    }
                    if (Value.Use("misc.q.fear") && sender.IsFeared)
                    {
                        _q.Cast(sender);
                    }
                }
            }
            if (Value.Use("misc.w") && _w.IsReady())
            {
                if (Player.Instance.IsInRange(sender, _w.Range) && Value.Get("misc.w.mana") >= Player.Instance.ManaPercent)
                {
                    if (Value.Use("misc.w.stun") && sender.IsStunned)
                    {
                        _w.Cast(sender);
                    }
                    if (Value.Use("misc.w.snare") && sender.IsRooted)
                    {
                        _w.Cast(sender);
                    }
                    if (Value.Use("misc.w.charm") && sender.IsCharmed)
                    {
                        _w.Cast(sender);
                    }
                    if (Value.Use("misc.w.taunt") && sender.IsTaunted)
                    {
                        _w.Cast(sender);
                    }
                    if (Value.Use("misc.w.fear") && sender.IsFeared)
                    {
                        _w.Cast(sender);
                    }
                }
            }
        }
示例#8
0
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe)
            {
                return;
            }
            switch (args.Buff.DisplayName)
            {
            case "YasuoQ3W":
                Variables.haveQ3 = true;
                break;

            case "YasuoDashScalar":
                Variables.cDash = 1;
                break;

            case "yasuoeqcombosoundmiss":
            case "YasuoEQComboSoundHit":
                Core.DelayAction(
                    () =>
                    Player.IssueOrder(
                        GameObjectOrder.AttackTo,
                        (Vector3)Variables._Player.ServerPosition.Extend(Game.CursorPos, Variables._Player.BoundingRadius)), 90);
                break;
            }
        }
示例#9
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.Name == "Barrel" && sender.Team == Gangplank.Team && args.Buff.Name == "gangplankebarreldecaysound")
     {
         GetBarrelAtPosition(sender.Position).timeSinceLastDecay = Game.Time;
     }
 }
示例#10
0
 private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && args.Buff.Name == "katarinarsound")
     {
         whenToCancelR = Utils.TickCount + 400;
     }
 }
示例#11
0
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (sender.IsEnemy)
            {
                return;
            }

            var delay = CleansersMenu.GetSliderValue("delayCleanse");

            if (PlayerHasCleanse && Player.Instance.HasCC() && CleansersMenu.GetCheckBoxValue("check" + "cleanse"))
            {
                Core.DelayAction(() => Cleanse.Cast(), delay);
            }

            var itemCleanse =
                Cleansers.CleansersItems.FirstOrDefault(
                    i => i.IsReady() && i.IsOwned() && CleansersMenu.GetCheckBoxValue("check" + (int)i.Id));

            if (itemCleanse != null)
            {
                if (itemCleanse.Id == ItemId.Mikaels_Crucible)
                {
                    var ally = EntityManager.Heroes.Allies.FirstOrDefault(a => a.HasCC());
                    if (ally != null)
                    {
                        Core.DelayAction(() => itemCleanse.Cast(ally), delay);
                    }
                }

                if (Player.Instance.HasCC())
                {
                    Core.DelayAction(() => itemCleanse.Cast(), delay);
                }
            }
        }
示例#12
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Caster.IsMe && BuffNames.Contains(args.Buff.DisplayName))
     {
         MyBall = sender;
     }
 }
示例#13
0
 public override void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && args.Buff.Name.ToLower() == "kogmawbioarcanebarrage")
     {
         bioArcaneActive = true;
     }
 }
示例#14
0
        /// <summary>
        ///     The OnBuffAdd event.
        /// </summary>
        /// <param name="sender">
        ///     The sender
        /// </param>
        /// <param name="args">
        ///     The event data
        /// </param>
        private void OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            try
            {
                if (args.Buff.Name.Equals(Misc.DevouredCastBuffName))
                {
                    var hero = sender as AIHeroClient;
                    if (hero != null)
                    {
                        Misc.LastDevouredType = hero.IsAlly ? DevourType.Ally : DevourType.Enemy;
                        return;
                    }

                    var minion = sender as Obj_AI_Minion;
                    if (minion != null)
                    {
                        Misc.LastDevouredType = DevourType.Minion;
                    }
                }
            }
            catch (Exception e)
            {
                Logging.AddEntry(LoggingEntryType.Error, "@SpellManager.cs: OnBuffAdd: {0}", e);
                throw;
            }
        }
示例#15
0
 public static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsEnemy)
     {
         if (sender.HasBuffOfType(BuffType.Stun) ||
             sender.HasBuffOfType(BuffType.Snare) ||
             sender.HasBuffOfType(BuffType.Knockup) ||
             sender.HasBuffOfType(BuffType.Charm) ||
             sender.HasBuffOfType(BuffType.Fear) ||
             sender.HasBuffOfType(BuffType.Taunt) ||
             sender.HasBuffOfType(BuffType.Suppression) ||
             sender.HasBuffOfType(BuffType.Disarm) ||
             sender.HasBuffOfType(BuffType.Flee) ||
             sender.HasBuffOfType(BuffType.Polymorph))
         {
             if (sender.IsValidTarget(Spells.Q.Range))
             {
                 QTarget = sender as AIHeroClient;
                 Spells.Q.Cast(sender);
             }
             if (sender.IsValidTarget(Spells.R.Range) && Extension.HasR)
             {
                 Spells.R.Cast(sender);
             }
         }
         if (args.Buff.Name == "Chilled" && Config.MiscMenu.Checked("Eauto") && Spells.E.IsReady() && sender.IsValidTarget(Spells.E.Range))
         {
             Spells.E.Cast(sender);
         }
     }
 }
示例#16
0
        private void BuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (Value.Use("misc.e") && _e.IsReady())
            {
                if (sender == null || !sender.HasBuff("tristanaecharge"))
                {
                    return;
                }

                if (Player.Instance.ManaPercent >= Value.Get("misc.e.mana"))
                {
                    if (Value.Use("misc.e.stun") && sender.IsStunned)
                    {
                        _e.Cast(sender);
                    }
                    if (Value.Use("misc.e.snare") && sender.IsRooted)
                    {
                        _e.Cast(sender);
                    }
                    if (Value.Use("misc.e.charm") && sender.IsCharmed)
                    {
                        _e.Cast(sender);
                    }
                    if (Value.Use("misc.e.taunt") && sender.IsTaunted)
                    {
                        _e.Cast(sender);
                    }
                    if (Value.Use("misc.e.fear") && sender.IsFeared)
                    {
                        _e.Cast(sender);
                    }
                }
            }
        }
示例#17
0
文件: Program.cs 项目: riwalry1/AIO
 private static void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsEnemy && args.Buff.Name == "ThreshQ")
     {
         Marked = sender;
     }
 }
示例#18
0
        public override void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (E.IsReady())
            {
                BuffInstance aBuff =
                    (from fBuffs in
                     sender.Buffs.Where(
                         s =>
                         sender.Team != ObjectManager.Player.Team &&
                         sender.Distance(ObjectManager.Player.Position) < W.Range)
                     from b in new[]
                {
                    "teleport_",                  /* Teleport */
                    "pantheon_grandskyfall_jump", /* Pantheon */
                    "crowstorm",                  /* FiddleScitck */
                    "zhonya", "katarinar",        /* Katarita */
                    "MissFortuneBulletTime",      /* MissFortune */
                    "gate",                       /* Twisted Fate */
                    "chronorevive"                /* Zilean */
                }
                     where args.Buff.Name.ToLower().Contains(b)
                     select fBuffs).FirstOrDefault();

                if (aBuff != null && aBuff.StartTime + CommonUtils.GetRandomDelay(1000, 1500) <= Game.Time)
                {
                    W.Cast(sender.Position);
                }
            }
        }
示例#19
0
        internal static void OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            try
            {
                if (!sender.IsMe)
                {
                    return;
                }

                if (args.Buff.DisplayName.Equals("BlindMonkFlurry", StringComparison.InvariantCultureIgnoreCase))
                {
                    LeeSin.PassiveStacks = 2;
                }

                if (args.Buff.DisplayName.Equals("BlindMonkQTwoDash", StringComparison.InvariantCultureIgnoreCase))
                {
                    LeeSin.isInQ2 = true;
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("@PassiveManager.cs: Can not {0} -", e);
                throw;
            }
        }
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base target, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!BalistaPossible || !Config.BalistaMenu.IsChecked("balista.use"))
            {
                return;
            }

            if (args.Buff.DisplayName == "RocketGrab" && target.IsEnemy && Spells.R.IsReady())
            {
                var hero = target as AIHeroClient;
                if (hero == null ||
                    !Config.BalistaMenu.IsChecked("balista." + hero.ChampionName) ||
                    (Config.BalistaMenu.IsChecked("balista.comboOnly") && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)))
                {
                    return;
                }

                if (hero.IsValidTarget() &&
                    Player.Instance.Distance(Soulbound) >= Config.BalistaMenu.GetValue("balista.distance") &&
                    Spells.R.IsInRange(Soulbound))
                {
                    Spells.R.Cast();
                }
            }
        }
示例#21
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (MenuHandler.DebugMenu.GetCheckboxValue("Show Buff Gains"))
     {
         Console.WriteLine(args.Buff.Name);
     }
 }
示例#22
0
文件: Sivir.cs 项目: bruno105/OKTRAIO
        private void BuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (sender == null || sender.IsValidTarget(_q.Range))
            {
                return;
            }

            if (Value.Get("misc.q.mana") >= Player.Instance.ManaPercent)
            {
                if (Value.Use("misc.q.stun") && sender.IsStunned)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.snare") && sender.IsRooted)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.charm") && sender.IsCharmed)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.taunt") && sender.IsTaunted)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.fear") && sender.IsFeared)
                {
                    _q.Cast(sender);
                }
            }
        }
示例#23
0
文件: Program.cs 项目: NOShurima/ImPY
 static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && args.Buff.Name == "vaynetumblebonus")
     {
         lastaa = 0;
     }
 }
示例#24
0
文件: Debug.cs 项目: SuperNova911/Dev
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe)
                return;

            //Chat.Print(args.Buff.DisplayName + " " + args.Buff.Name, System.Drawing.Color.LawnGreen);
        }
示例#25
0
 private static void BuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && !_w.IsInRange(sender))
     {
         return;
     }
     if (Value.Use("misc.w") && Player.Instance.ManaPercent >= Value.Get("misc.w.mana"))
     {
         if (Value.Use("misc.w.charm") && sender.IsCharmed)
         {
             _w.Cast(sender);
         }
         if (Value.Use("misc.w.knockup"))
         {
             _w.Cast(sender);
         }
         if (Value.Use("misc.w.stun") && sender.IsStunned)
         {
             _w.Cast(sender);
         }
         if (Value.Use("misc.w.snare") && sender.IsRooted)
         {
             _w.Cast(sender);
         }
         if (Value.Use("misc.w.suppression") && sender.IsSuppressCallForHelp)
         {
             _w.Cast(sender);
         }
         if (Value.Use("misc.w.taunt") && sender.IsTaunted)
         {
             _w.Cast(sender);
         }
     }
 }
示例#26
0
        private static void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            var senderHero = sender as AIHeroClient;

            if (senderHero == null)
            {
                return;
            }

            if (_oathsworn == null && args.Buff.Name == "kalistacoopstrikeally" && args.Buff.Caster.IsMe)
            {
                _oathsworn = senderHero;
            }

            if (_oathsworn == null)
            {
                return;
            }

            if (Settings.Balista && args.Buff.Name == "rocketgrab2" && args.Buff.Caster.NetworkId == _oathsworn.NetworkId && !sender.IsDead)
            {
                SpellManager.R.Cast();
                //Logging.Write()(LogLevel.Info, "Trying Balista");
            }
        }
示例#27
0
 private static void OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs Args)
 {
     if (sender.IsMe && Args.Buff.Name == "blindmonkpassive_cosmetic")
     {
         PassiveStack = 2;
     }
 }
示例#28
0
        static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (_Player.IsDead || args.Buff.Name != "rocketgrab2")
            {
                return;
            }
            AIHeroClient target = sender as AIHeroClient;

            if (target == null || !target.IsEnemy)
            {
                return;
            }
            var pullHim = config["pull" + target.ChampionName];

            if (pullHim == null)
            {
                return;
            }
            if (!pullHim.Cast <CheckBox>().CurrentValue ||
                target.Distance(_Player) > 2450 ||
                Blitz.Distance(_Player) > R.Range ||
                Blitz.Distance(_Player) <= config["minblitzdist"].Cast <Slider>().CurrentValue ||
                !R.IsReady())
            {
                return;
            }

            Utils.Debug("DistanceToBlitz: " + Blitz.Distance(_Player) + "; MinDistance: " + config["minblitzdist"].Cast <Slider>().CurrentValue);
            Core.DelayAction(() => Player.CastSpell(SpellSlot.R), 1);
        }
示例#29
0
文件: Vayne.cs 项目: geramz/PortAIO
 public override void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     rqTumbleBuffEndOfTime = Program.misc["Misc.R.DontAttack"].Cast <CheckBox>().CurrentValue&& sender.IsMe &&
                             args.Buff.Name.ToLower() == "vaynetumblefade"
         ? args.Buff.EndTime
         : 0;
 }
示例#30
0
        private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            //Lee Sin Q Target set.
            if (args.Buff.Name == "BlindMonkQOne")
            {
                Tuple <AIHeroClient, Obj_AI_Base> newLeeSinQTarget = null;
                for (int i = 0; i < ParticleDatabase.LeeSinQTargets.Count; i++)
                {
                    if (ParticleDatabase.LeeSinQTargets[i].Item1 == args.Buff.Caster)
                    {
                        newLeeSinQTarget = new Tuple <AIHeroClient, Obj_AI_Base>((AIHeroClient)args.Buff.Caster, sender);
                        ParticleDatabase.LeeSinQTargets.Remove(ParticleDatabase.LeeSinQTargets[i]);
                        break;
                    }
                }
                if (newLeeSinQTarget != null)
                {
                    ParticleDatabase.LeeSinQTargets.Add(newLeeSinQTarget);
                }
                else
                {
                    Console.WriteLine("Lee Sin Q Target does not exist!");
                }
            }

            // I believe I added to for Lee Sin. Unfortunetly, I'm not quite sure what it entirely does, or if it is needed.
            foreach (SpellInfo info in SpellDatabase.activeSpells.Where(a => a.BuffName != ""))
            {
                if (args.Buff.Name == info.BuffName && args.Buff.Caster.Name == info.caster.Name)
                {
                    info.target = sender;
                }
            }
        }
示例#31
0
 private void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (!sender.IsMe)
     {
         Program.debug(args.Buff.Name + " " + args.Buff.Type + " " + args.Buff.SourceName);
     }
 }
示例#32
0
 public override void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     rqTumbleBuffEndOfTime = GetValue <bool>("Misc.R.DontAttack") && sender.IsMe &&
                             args.Buff.Name.ToLower() == "vaynetumblefade"
         ? args.Buff.EndTime
         : 0;
 }
示例#33
0
        private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!loaded)
            {
                return;
            }

            if (QssMenu.GetCheckbox("enable"))
            {
                if (sender.IsMe)
                {
                    var debuff = (QssMenu.GetCheckbox("charm") && (args.Buff.Type == BuffType.Charm || Player.Instance.HasBuffOfType(BuffType.Charm)))
                                 || (QssMenu.GetCheckbox("tunt")
                                     && (args.Buff.Type == BuffType.Taunt || Player.Instance.HasBuffOfType(BuffType.Taunt)))
                                 || (QssMenu.GetCheckbox("stun") && (args.Buff.Type == BuffType.Stun || Player.Instance.HasBuffOfType(BuffType.Stun)))
                                 || (QssMenu.GetCheckbox("fear") && (args.Buff.Type == BuffType.Fear || Player.Instance.HasBuffOfType(BuffType.Fear)))
                                 || (QssMenu.GetCheckbox("silence")
                                     && (args.Buff.Type == BuffType.Silence || Player.Instance.HasBuffOfType(BuffType.Silence)))
                                 || (QssMenu.GetCheckbox("snare")
                                     && (args.Buff.Type == BuffType.Snare || Player.Instance.HasBuffOfType(BuffType.Snare)))
                                 || (QssMenu.GetCheckbox("supperss")
                                     && (args.Buff.Type == BuffType.Suppression || Player.Instance.HasBuffOfType(BuffType.Suppression)))
                                 || (QssMenu.GetCheckbox("sleep")
                                     && (args.Buff.Type == BuffType.Sleep || Player.Instance.HasBuffOfType(BuffType.Sleep)))
                                 || (QssMenu.GetCheckbox("poly")
                                     && (args.Buff.Type == BuffType.Polymorph || Player.Instance.HasBuffOfType(BuffType.Polymorph)))
                                 || (QssMenu.GetCheckbox("frenzy")
                                     && (args.Buff.Type == BuffType.Frenzy || Player.Instance.HasBuffOfType(BuffType.Frenzy)))
                                 || (QssMenu.GetCheckbox("disarm")
                                     && (args.Buff.Type == BuffType.Disarm || Player.Instance.HasBuffOfType(BuffType.Disarm)))
                                 || (QssMenu.GetCheckbox("nearsight")
                                     && (args.Buff.Type == BuffType.NearSight || Player.Instance.HasBuffOfType(BuffType.NearSight)))
                                 || (QssMenu.GetCheckbox("knockback")
                                     && (args.Buff.Type == BuffType.Knockback || Player.Instance.HasBuffOfType(BuffType.Knockback)))
                                 || (QssMenu.GetCheckbox("knockup")
                                     && (args.Buff.Type == BuffType.Knockup || Player.Instance.HasBuffOfType(BuffType.Knockup)))
                                 || (QssMenu.GetCheckbox("slow") && (args.Buff.Type == BuffType.Slow || Player.Instance.HasBuffOfType(BuffType.Slow)))
                                 || (QssMenu.GetCheckbox("poison")
                                     && (args.Buff.Type == BuffType.Poison || Player.Instance.HasBuffOfType(BuffType.Poison)))
                                 || (QssMenu.GetCheckbox("blind")
                                     && (args.Buff.Type == BuffType.Blind || Player.Instance.HasBuffOfType(BuffType.Blind)))
                                 || (QssMenu.GetCheckbox("zed") && args.Buff.Name == "zedrtargetmark")
                                 || (QssMenu.GetCheckbox("vlad") && args.Buff.Name == "vladimirhemoplaguedebuff")
                                 || (QssMenu.GetCheckbox("liss") && args.Buff.Name == "LissandraREnemy2")
                                 || (QssMenu.GetCheckbox("fizz") && args.Buff.Name == "fizzmarinerdoombomb")
                                 || (QssMenu.GetCheckbox("naut") && args.Buff.Name == "nautilusgrandlinetarget")
                                 || (QssMenu.GetCheckbox("fiora") && args.Buff.Name == "fiorarmark");
                    var enemys = QssMenu.GetSlider("Rene");
                    var hp = QssMenu.GetSlider("hp");
                    var enemysrange = QssMenu.GetSlider("enemydetect");
                    var countenemies = Helpers.CountEnemies(enemysrange);
                    var delay = QssMenu.GetSlider("human");
                    if (debuff && Player.Instance.HealthPercent <= hp && countenemies >= enemys)
                    {
                        Core.DelayAction(QssCast, delay);
                    }
                }
            }
        }
示例#34
0
 public static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs buff)
 {
     if(sender.IsMe)
         Chat.Print("Buff Gained: " + buff.Buff.Name);
     //if (sender.IsAlly)
     //Chat.Print("Ally Buff Gained: " + buff.Buff.Name);
     //if (sender.IsEnemy)
         //Chat.Print("Enemy Buff Gained: " + buff.Buff.Name);
 }
示例#35
0
 private static void AIHeroClientOnOnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.NetworkId.Equals(Player.Instance.NetworkId) && args.Buff.Name.Equals("GalioIdolOfDurand", StringComparison.CurrentCultureIgnoreCase))
     {
         Debug.WriteChat("Disabling Orbwalker while ulting");
         Orbwalker.DisableAttacking = true;
         Orbwalker.DisableMovement = true;
     }
 }
示例#36
0
 private static void Player_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (!sender.IsMe) return;
     if (sender.IsMe && args.Buff.Name == "RekSaiW")
     {
         burrowed = true;
         Orbwalker.DisableAttacking = true;
     }
 }
示例#37
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe && args.Buff.DisplayName == "MissFortuneBulletSound")
     {
         Combo.Rchanneling = true;
         Orbwalker.DisableAttacking = true;
         Orbwalker.DisableMovement = true;
         Combo.RcameOut = true;
     }
 }
示例#38
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe)
     {
         if (args.Buff.Name == "poppypassiveshield")
         {
             Lib.Passive = null;
         }
     }
 }
示例#39
0
 private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Name.ToLower() == "katarinarsound" || args.Buff.Name.ToLower() == "katarinar" ||
         _isChannelingImportantSpell)
     {
         Orbwalker.DisableMovement = true;
         Orbwalker.DisableAttacking = true;
         _isUlting = true;
     }
 }
示例#40
0
 private static void ObjAiBaseOnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     // Cast Challenging Smite in Ult
     if (SettingsModes.Combo.UseSmite && sender.IsEnemy && sender is AIHeroClient && SpellManager.HasChallengingSmite() && args.Buff.Name.Equals("suppression") &&
         args.Buff.SourceName.Equals("Warwick") && SettingsModes.Combo.UseSmite &&
         Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
     {
         SpellManager.Smite.Cast(sender);
         Debug.WriteChat("Casting Smite in combo with ult.");
     }
 }
示例#41
0
 /// <summary>
 ///     Fired when a buff is added.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="args">The <see cref="Obj_AI_BaseBuffAddEventArgs" /> instance containing the event data.</param>
 public static void OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe &&
         Vars.W.IsReady() &&
         Vars.getCheckBoxItem(Vars.WMenu, "antigrab"))
     {
         if (args.Buff.Name.Equals("ThreshQ") ||
             args.Buff.Name.Equals("rocketgrab2"))
         {
             Vars.W.Cast(GameObjects.Player.ServerPosition.LSExtend(GameObjects.Player.ServerPosition, -Vars.W.Range));
         }
     }
 }
示例#42
0
        public static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs buff)
        {
            if(sender.IsMe)
                Chat.Print("Buff Gained: " + buff.Buff.Name);
            //if (sender.IsAlly)
            //Chat.Print("Ally Buff Gained: " + buff.Buff.Name);
            //if (sender.IsEnemy)
            {
                //Chat.Print("Enemy Buff Gained: " + buff.Buff.Name);
                //Console.WriteLine("Stacks = " + sender.GetBuffCount("velkozresearchstack"));
            }
                

        }
示例#43
0
 static void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     foreach (var ally in Activator.Allies())
     {
         if (sender.LSIsValidTarget(1000) && !sender.IsZombie && sender.NetworkId == ally.Player.NetworkId)
         {
             if (args.Buff.Name == "rengarralertsound")
             {
                 ally.HitTypes.Add(HitType.Stealth);
                 LeagueSharp.Common.Utility.DelayAction.Add(100 + _random.Next(200, 450), () => ally.HitTypes.Remove(HitType.Stealth));
             }
         }
     }
 }
示例#44
0
        private static void Player_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe) return;
            if (sender.IsMe && args.Buff.Name == "ZacE")
            {
                ChannelingE = true;
                Orbwalker.DisableAttacking = true;
                Orbwalker.DisableMovement = true;
            }

            if (sender.IsMe && args.Buff.Name == "ZacR")
            {
                Orbwalker.DisableAttacking = true;
            }
        }
示例#45
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Caster.IsMe)
     {
         if (!sender.IsMe)
         {
             if (args.Buff.Name.ToLower().Contains("blindmonkrkick"))
             {
                 //Chat.Print("Delay: " + (Game.Time - LastCastTime));
                 Target = sender;
                 BuffEndTime = args.Buff.EndTime;
                 StartPos = new Vector3(sender.Position.X, sender.Position.Y, sender.Position.Z);
             }
         }
     }
 }
示例#46
0
        static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (_Player.IsDead || args.Buff.Name != "rocketgrab2") return;
            AIHeroClient target = sender as AIHeroClient;
            if (target == null || !target.IsEnemy) return;
            var pullHim = config["pull" + target.ChampionName];
            if (pullHim == null) return;
            if (!pullHim.Cast<CheckBox>().CurrentValue 
                || target.Distance(_Player) > 2450 
                || Blitz.Distance(_Player) > R.Range 
                || Blitz.Distance(_Player) <= config["minblitzdist"].Cast<Slider>().CurrentValue
                || !R.IsReady()) return;

            Utils.Debug("DistanceToBlitz: " + Blitz.Distance(_Player)+"; MinDistance: "+config["minblitzdist"].Cast<Slider>().CurrentValue);
            Core.DelayAction(() => Player.CastSpell(SpellSlot.R), 1);
            
        }
示例#47
0
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base target, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!BalistaPossible || !Config.BalistaMenu.IsChecked("balista.use")) return;

            if (args.Buff.DisplayName == "RocketGrab" && target.IsEnemy && Spells.R.IsReady())
            {
                var hero = target as AIHeroClient;
                if (hero == null
                    || !Config.BalistaMenu.IsChecked("balista." + hero.ChampionName)
                    || (Config.BalistaMenu.IsChecked("balista.comboOnly") && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)))
                {
                    return;
                }

                if (hero.IsValidTarget()
                    && Player.Instance.Distance(Soulbound) >= Config.BalistaMenu.GetValue("balista.distance")
                    && Spells.R.IsInRange(Soulbound))
                {
                    Spells.R.Cast();
                }
            }
        }
示例#48
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     var senderHero = sender as AIHeroClient;
     var casterHero = args.Buff.Caster as AIHeroClient;
     if (senderHero != null && senderHero.IsEnemy)
     {
         if (casterHero != null && casterHero.IsAlly && EntityManager.Heroes.Allies.Any(h => h.ChampionName.Equals(args.Buff.SourceName)))
         {
             if (args.Buff.SourceName.Equals("Blitzcrank") && args.Buff.DisplayName.Equals(BlitzcrankBuffName))
             {
                 if (BlitzcrankSenders.ContainsKey(senderHero))
                 {
                     BlitzcrankSenders.Remove(senderHero);
                 }
                 BlitzcrankSenders.Add(senderHero, args.Buff);
                 Core.DelayAction(delegate
                 {
                     if (BlitzcrankSenders.ContainsKey(senderHero))
                     {
                         BlitzcrankSenders.Remove(senderHero);
                     }
                 }, (int)(1000 * (args.Buff.EndTime - args.Buff.StartTime + 0.1f)));
             }
             else if (args.Buff.SourceName.Equals("Thresh") && args.Buff.DisplayName.Equals(ThreshBuffName))
             {
                 if (ThreshSenders.ContainsKey(senderHero))
                 {
                     ThreshSenders.Remove(senderHero);
                 }
                 ThreshSenders.Add(senderHero, new Tuple<BuffInstance, Vector3>(args.Buff, senderHero.ServerPosition));
                 Core.DelayAction(delegate
                 {
                     if (ThreshSenders.ContainsKey(senderHero))
                     {
                         ThreshSenders.Remove(senderHero);
                     }
                 }, (int)(1000 * (args.Buff.EndTime - args.Buff.StartTime + 0.1f)));
             }
         }
     }
 }
示例#49
0
        private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe) return;

            var type = args.Buff.Type;
            var duration = args.Buff.EndTime - Game.Time;

            if (type == BuffType.Taunt && Taunt)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Stun && Stun)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Snare && Snare)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Polymorph && Polymorph)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Blind && Blind)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Flee && Fear)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Charm && Charm)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Suppression && Suppression)
            {
                DebuffCount++;
                if (duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (type == BuffType.Silence && Silence)
            {
                DebuffCount++;
                if(duration >= MinDuration)
                {
                    DoQSS();
                }
            }
            if (args.Buff.Name == "zedulttargetmark" && ZedUlt)
            {
                UltQSS();
            }
            if (args.Buff.Name == "VladimirHemoplague" && VladUlt)
            {
                UltQSS();
            }
            if (args.Buff.Name == "FizzMarinerDoom" && FizzUlt)
            {
                UltQSS();
            }
            if (args.Buff.Name == "MordekaiserChildrenOfTheGrave" && MordUlt)
            {
                UltQSS();
            }
            if (args.Buff.Name == "PoppyDiplomaticImmunity" && PoppyUlt)
            {
                UltQSS();
            }
        }
示例#50
0
 static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs buff)
 {
     if(sender.IsMe)
         Chat.Print("Buff Gained: " + buff.Buff.Name);
 }
示例#51
0
 public static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     _objaibase.BuffGain(sender, args);
 }
示例#52
0
 private static void AIHeroClientOnOnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
 }
示例#53
0
文件: Sivir.cs 项目: bruno105/OKTRAIO
        private void BuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (sender == null || sender.IsValidTarget(_q.Range)) return;

            if (Value.Get("misc.q.mana") >= Player.Instance.ManaPercent)
            {
                if (Value.Use("misc.q.stun") && sender.IsStunned)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.snare") && sender.IsRooted)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.charm") && sender.IsCharmed)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.taunt") && sender.IsTaunted)
                {
                    _q.Cast(sender);
                }
                if (Value.Use("misc.q.fear") && sender.IsFeared)
                {
                    _q.Cast(sender);
                }
            }
        }
示例#54
0
 private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (args.Buff.Caster.IsMe)
     {
         if (!sender.IsMe)
         {
             if (args.Buff.Name.ToLower().Contains("blindmonkqone"))
             {
                 Target = sender;
             }
         }
         else
         {
             if (args.Buff.Name.ToLower().Contains("blindmonkqtwodash"))
             {
                 IsDashing = true;
             }
         }
     }
 }
示例#55
0
 private static void OnApplyBuff(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (sender.IsMe)
     {
         var buff = args.Buff;
         if (buff.Name.ToLower() == "ahritumble")
         {
             _R["EndTime"] = Game.Time + buff.EndTime - buff.StartTime;
         }
     }
 }
示例#56
0
 static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
 }
示例#57
0
 private static void ObjAiBaseOnOnBuffGainBurst(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     if (!sender.IsEnemy || ((sender as AIHeroClient) == null) || args.Buff.Caster != _Player) return;
     Utils.Debug(args.Buff.Name);
 }
示例#58
0
文件: Qss.cs 项目: Kysamaa/Developing
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe) return;

            if (args.Buff.Type == BuffType.Taunt && Manager.MenuManager.QssTaunt)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Stun && Manager.MenuManager.QssStun)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Snare && Manager.MenuManager.QssSnare)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Polymorph && Manager.MenuManager.QssPolymorph)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Blind && Manager.MenuManager.QssBlind)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Flee && Manager.MenuManager.QssFear)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Charm && Manager.MenuManager.QssCharm)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Suppression && Manager.MenuManager.QssSupression)
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Silence && Manager.MenuManager.QssSilence)
            {
                DoQSS();
            }
            if (args.Buff.Name == "zedulttargetmark")
            {
                UltQSS();
            }
            if (args.Buff.Name == "VladimirHemoplague")
            {
                UltQSS();
            }
            if (args.Buff.Name == "FizzMarinerDoom")
            {
                UltQSS();
            }
            if (args.Buff.Name == "MordekaiserChildrenOfTheGrave")
            {
                UltQSS();
            }
            if (args.Buff.Name == "PoppyDiplomaticImmunity")
            {
                UltQSS();
            }
        }
示例#59
0
 static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs buff)
 {
     if (sender.IsMe && buff.Buff.Name == "yasuoq3w")
         Q =  new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear);
 }
示例#60
0
文件: Program.cs 项目: CONANLXF/AIO
 private static void Obj_AI_Base_OnBuffAdd(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
 {
     ChampionClass.Obj_AI_Base_OnBuffAdd(sender, args);
 }