public void SwitchItemsItem(GameObject item)
 {
     if (selectedItem != null)
     {
         selectedItem.GetComponent <Image>().color = Color.white;
     }
     if (selectedItemObj != null)
     {
         selectedItemObj.SetActive(false);
     }
     selectedItem = item;
     selectedItem.GetComponent <Image>().color = Color.cyan;
     if (!itemToObj.ContainsKey(item))
     {
         itemToObj[item] = objManager.LoadObjToShowItemView(item.GetComponent <ScrollViewItemsItemController>().objAbsolutePath);
     }
     selectedItemObj = itemToObj[item];
     if (selectedItemObj != null)
     {
         selectedItemObj.SetActive(true);
     }
     cameraShowItem.GetComponent <CameraShowItemController>().UpdateCamera(selectedItemObj);
 }