示例#1
0
文件: Carry.cs 项目: issang2/AIM
        public override void OnGameUpdate(EventArgs args)
        {
            ObjHeroes.SortHeroesListByDistance();
            ObjTurrets.UpdateTurrets();

            ImpingAintEasy();
            RefreshMinions();
        }
示例#2
0
文件: Carry.cs 项目: pl0xie/AIM
        public override void OnGameUpdate(EventArgs args)
        {
            ObjHeroes.SortHeroesListByDistance();
            ObjTurrets.UpdateTurrets();

            ImpingAintEasy();
            RefreshMinions();

            IsInDanger = ObjectManager.Player.UnderTurret(true) && InDangerUnderEnemyTurret();
        }