public void OnActivate(ObjAIBase unit, Spell ownerSpell) { _statMod = new ChampionStatModifier(); _statMod.MoveSpeed.BaseBonus = _statMod.MoveSpeed.BaseBonus - 60; unit.ApplyCrowdControl(_crowdDisarm); unit.ApplyCrowdControl(_crowdSilence); unit.AddStatModifier(_statMod); }
public void OnActivate(ObjAIBase unit, Spell ownerSpell) { unit.ApplyCrowdControl(_crowd); }