示例#1
0
    public void PatchAndroidManifest(string path)
    {
        string manifestFolder = Path.Combine(path, "src/main");
        string file           = manifestFolder + "/AndroidManifest.xml";

        bool patchedSecurityConfig = false;
        // If Enable NSC Config, copy XML file into gradle project
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();

        if (projectConfig != null)
        {
            if (projectConfig.enableNSCConfig)
            {
                string securityConfigFile = GetOculusProjectNetworkSecConfigPath();
                string xmlDirectory       = Path.Combine(path, "src/main/res/xml");
                try
                {
                    if (!Directory.Exists(xmlDirectory))
                    {
                        Directory.CreateDirectory(xmlDirectory);
                    }
                    File.Copy(securityConfigFile, Path.Combine(xmlDirectory, "network_sec_config.xml"), true);
                    patchedSecurityConfig = true;
                }
                catch (Exception e)
                {
                    UnityEngine.Debug.LogError(e.Message);
                }
            }
        }

        OVRManifestPreprocessor.PatchAndroidManifest(file, enableSecurity: patchedSecurityConfig);
    }
示例#2
0
        public void OnPreprocessBuild(BuildReport report)
        {
            //Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath);
            OVRProjectConfig ovrConfig = OVRProjectConfig.GetProjectConfig();

            if (ovrConfig.handTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersAndHands)
            {
                ovrConfig.handTrackingSupport   = OVRProjectConfig.HandTrackingSupport.ControllersAndHands;
                ovrConfig.handTrackingFrequency = OVRProjectConfig.HandTrackingFrequency.MAX;
                OVRProjectConfig.CommitProjectConfig(ovrConfig);
            }
        }
        internal static void InitializeOculusProjectConfig()
        {
#if OCULUSINTEGRATION_PRESENT
            // Updating the oculus project config to allow for handtracking and system keyboard usage
            OVRProjectConfig defaultOculusProjectConfig = OVRProjectConfig.GetProjectConfig();
            if (defaultOculusProjectConfig != null)
            {
                defaultOculusProjectConfig.handTrackingSupport    = OVRProjectConfig.HandTrackingSupport.ControllersAndHands;
                defaultOculusProjectConfig.requiresSystemKeyboard = true;

                Debug.Log("Enabled Oculus Quest Keyboard and Handtracking in the Oculus Project Config");
            }
#endif
        }
示例#4
0
    public void OnPostGenerateGradleAndroidProject(string path)
    {
        UnityEngine.Debug.Log("OVRGradleGeneration triggered.");

        var targetOculusPlatform = new List <string>();

        if (OVRDeviceSelector.isTargetDeviceQuestFamily)
        {
            targetOculusPlatform.Add("quest");
        }
        UnityEngine.Debug.LogFormat("QuestFamily = {0}: Quest = {1}, Quest2 = {2}",
                                    OVRDeviceSelector.isTargetDeviceQuestFamily,
                                    OVRDeviceSelector.isTargetDeviceQuest,
                                    OVRDeviceSelector.isTargetDeviceQuest2);

        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();

        if (projectConfig != null && projectConfig.systemSplashScreen != null)
        {
            if (PlayerSettings.virtualRealitySplashScreen != null)
            {
                UnityEngine.Debug.LogWarning("Virtual Reality Splash Screen (in Player Settings) is active. It would be displayed after the system splash screen, before the first game frame be rendered.");
            }
            string splashScreenAssetPath = AssetDatabase.GetAssetPath(projectConfig.systemSplashScreen);
            if (Path.GetExtension(splashScreenAssetPath).ToLower() != ".png")
            {
                throw new BuildFailedException("Invalid file format of System Splash Screen. It has to be a PNG file to be used by the Quest OS. The asset path: " + splashScreenAssetPath);
            }
            else
            {
                string sourcePath   = splashScreenAssetPath;
                string targetFolder = Path.Combine(path, "src/main/assets");
                string targetPath   = targetFolder + "/vr_splash.png";
                UnityEngine.Debug.LogFormat("Copy splash screen asset from {0} to {1}", sourcePath, targetPath);
                try
                {
                    File.Copy(sourcePath, targetPath, true);
                }
                catch (Exception e)
                {
                    throw new BuildFailedException(e.Message);
                }
            }
        }

        PatchAndroidManifest(path);
    }
示例#5
0
    public void PatchAndroidManifest(string path)
    {
        string manifestFolder = Path.Combine(path, "src/main");
        string file           = manifestFolder + "/AndroidManifest.xml";

        bool patchedSecurityConfig = false;
        // If Enable NSC Config, copy XML file into gradle project
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();

        if (projectConfig != null)
        {
            if (projectConfig.enableNSCConfig)
            {
                // If no custom xml security path is specified, look for the default location in the integrations package.
                string securityConfigFile = projectConfig.securityXmlPath;
                if (string.IsNullOrEmpty(securityConfigFile))
                {
                    securityConfigFile = GetOculusProjectNetworkSecConfigPath();
                }
                else
                {
                    Uri configUri   = new Uri(Path.GetFullPath(securityConfigFile));
                    Uri projectUri  = new Uri(Application.dataPath);
                    Uri relativeUri = projectUri.MakeRelativeUri(configUri);
                    securityConfigFile = relativeUri.ToString();
                }

                string xmlDirectory = Path.Combine(path, "src/main/res/xml");
                try
                {
                    if (!Directory.Exists(xmlDirectory))
                    {
                        Directory.CreateDirectory(xmlDirectory);
                    }
                    File.Copy(securityConfigFile, Path.Combine(xmlDirectory, "network_sec_config.xml"), true);
                    patchedSecurityConfig = true;
                }
                catch (Exception e)
                {
                    UnityEngine.Debug.LogError(e.Message);
                }
            }
        }

        OVRManifestPreprocessor.PatchAndroidManifest(file, enableSecurity: patchedSecurityConfig);
    }
示例#6
0
    public void OnProcessShader(
        Shader shader, ShaderSnippetData snippet, IList <ShaderCompilerData> shaderCompilerData)
    {
        var projectConfig = OVRProjectConfig.GetProjectConfig();

        if (projectConfig == null)
        {
            return;
        }

        if (!projectConfig.skipUnneededShaders)
        {
            return;
        }

        if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android)
        {
            return;
        }

        var strippedGraphicsTiers = new HashSet <GraphicsTier>();

        // Unity only uses shader Tier2 on Quest and Go (regardless of graphics API)
        if (projectConfig.targetDeviceTypes.Contains(OVRProjectConfig.DeviceType.GearVrOrGo) ||
            projectConfig.targetDeviceTypes.Contains(OVRProjectConfig.DeviceType.Quest))
        {
            strippedGraphicsTiers.Add(GraphicsTier.Tier1);
            strippedGraphicsTiers.Add(GraphicsTier.Tier3);
        }

        if (strippedGraphicsTiers.Count == 0)
        {
            return;
        }

        for (int i = shaderCompilerData.Count - 1; i >= 0; --i)
        {
            if (strippedGraphicsTiers.Contains(shaderCompilerData[i].graphicsTier))
            {
                shaderCompilerData.RemoveAt(i);
            }
        }
    }
        private void SetOVRProjectConfig(TargetPlatform targetPlatform)
        {
#if UNITY_ANDROID
            var targetDeviceTypes = new List <OVRProjectConfig.DeviceType>();

            if (targetPlatform == TargetPlatform.Quest && !OVRDeviceSelector.isTargetDeviceQuest)
            {
                targetDeviceTypes.Add(OVRProjectConfig.DeviceType.Quest);
            }
            else if (targetPlatform == TargetPlatform.OculusGoGearVR && !OVRDeviceSelector.isTargetDeviceGearVrOrGo)
            {
                targetDeviceTypes.Add(OVRProjectConfig.DeviceType.GearVrOrGo);
            }

            if (targetDeviceTypes.Count != 0)
            {
                OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
                projectConfig.targetDeviceTypes = targetDeviceTypes;
                OVRProjectConfig.CommitProjectConfig(projectConfig);
            }
#endif
        }
示例#8
0
    private static void ApplyRequiredManfiestTags(XmlDocument doc, string androidNamespaceURI, bool modifyIfFound, bool enableSecurity)
    {
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();

        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest/application/activity/intent-filter",
                       "category",
                       "android.intent.category.LEANBACK_LAUNCHER",
                       required: false,
                       modifyIfFound: true);  // always remove leanback launcher

        // First add or remove headtracking flag if targeting Quest
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-feature",
                       "android.hardware.vr.headtracking",
                       OVRDeviceSelector.isTargetDeviceQuestFamily,
                       true,
                       "version", "1",
                       "required", OVRProjectConfig.GetProjectConfig().allowOptional3DofHeadTracking ? "false" : "true");

        // make sure android label and icon are set in the manifest
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "application",
                       null,
                       true,
                       modifyIfFound,
                       "label", "@string/app_name",
                       "icon", "@mipmap/app_icon",
                       // Disable allowBackup in manifest and add Android NSC XML file
                       "allowBackup", projectConfig.disableBackups ? "false" : "true",
                       "networkSecurityConfig", projectConfig.enableNSCConfig && enableSecurity ? "@xml/network_sec_config" : null
                       );
    }
示例#9
0
    override public void OnInspectorGUI()
    {
#if UNITY_ANDROID
        EditorGUILayout.LabelField("Target Devices");
        EditorGUI.indentLevel++;
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        List <OVRProjectConfig.DeviceType> oldTargetDeviceTypes = projectConfig.targetDeviceTypes;
        List <OVRProjectConfig.DeviceType> targetDeviceTypes    = new List <OVRProjectConfig.DeviceType>(oldTargetDeviceTypes);
        bool hasModified = false;
        int  newCount    = Mathf.Max(0, EditorGUILayout.IntField("Size", targetDeviceTypes.Count));
        while (newCount < targetDeviceTypes.Count)
        {
            targetDeviceTypes.RemoveAt(targetDeviceTypes.Count - 1);
            hasModified = true;
        }
        while (newCount > targetDeviceTypes.Count)
        {
            targetDeviceTypes.Add(OVRProjectConfig.DeviceType.GearVrOrGo);
            hasModified = true;
        }
        for (int i = 0; i < targetDeviceTypes.Count; i++)
        {
            var deviceType = (OVRProjectConfig.DeviceType)EditorGUILayout.EnumPopup(string.Format("Element {0}", i), targetDeviceTypes[i]);
            if (deviceType != targetDeviceTypes[i])
            {
                targetDeviceTypes[i] = deviceType;
                hasModified          = true;
            }
        }
        if (hasModified)
        {
            projectConfig.targetDeviceTypes = targetDeviceTypes;
            OVRProjectConfig.CommitProjectConfig(projectConfig);
        }
        EditorGUI.indentLevel--;
        EditorGUILayout.Space();
#endif

        DrawDefaultInspector();

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        OVRManager manager = (OVRManager)target;
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture", EditorStyles.boldLabel);
        SetupBoolField("Show Properties", ref manager.expandMixedRealityCapturePropertySheet);
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            EditorGUILayout.Space();
            SetupBoolField("enableMixedReality", ref manager.enableMixedReality);
            SetupCompositoinMethodField("compositionMethod", ref manager.compositionMethod);
            SetupLayerMaskField("extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions);

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct || manager.compositionMethod == OVRManager.CompositionMethod.Sandwich)
            {
                EditorGUILayout.Space();
                if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
                {
                    EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                }
                else
                {
                    EditorGUILayout.LabelField("Sandwich Composition", EditorStyles.boldLabel);
                }
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                SetupCameraDeviceField("capturingCameraDevice", ref manager.capturingCameraDevice);
                SetupBoolField("flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally);
                SetupBoolField("flipCameraFrameVertically", ref manager.flipCameraFrameVertically);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                SetupColorField("chromaKeyColor", ref manager.chromaKeyColor);
                SetupFloatField("chromaKeySimilarity", ref manager.chromaKeySimilarity);
                SetupFloatField("chromaKeySmoothRange", ref manager.chromaKeySmoothRange);
                SetupFloatField("chromaKeySpillRange", ref manager.chromaKeySpillRange);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                SetupBoolField("useDynamicLighting", ref manager.useDynamicLighting);
                SetupDepthQualityField("depthQuality", ref manager.depthQuality);
                SetupFloatField("dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor);
                SetupFloatField("dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                SetupVirtualGreenTypeField("virtualGreenScreenType", ref manager.virtualGreenScreenType);
                SetupFloatField("virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY);
                SetupFloatField("virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY);
                SetupBoolField("virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling);
                SetupFloatField("virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                SetupFloatField("handPoseStateLatency", ref manager.handPoseStateLatency);
                if (manager.compositionMethod == OVRManager.CompositionMethod.Sandwich)
                {
                    SetupFloatField("sandwichCompositionRenderLatency", ref manager.sandwichCompositionRenderLatency);
                    SetupIntField("sandwichCompositionBufferedFrames", ref manager.sandwichCompositionBufferedFrames);
                }
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif
    }
    override public void OnInspectorGUI()
    {
#if UNITY_ANDROID
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        OVRProjectConfigEditor.DrawTargetDeviceInspector(projectConfig);

        EditorGUILayout.Space();
#endif

        DrawDefaultInspector();

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        OVRManager manager = (OVRManager)target;
#endif

        bool modified = false;
#if UNITY_ANDROID
        EditorGUILayout.Space();
        OVRProjectConfigEditor.DrawProjectConfigInspector(projectConfig);

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture for Quest (experimental)", EditorStyles.boldLabel);
        EditorGUI.indentLevel++;
        OVREditorUtil.SetupEnumField(target, "ActivationMode", ref manager.mrcActivationMode, ref modified);
        EditorGUI.indentLevel--;
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture", EditorStyles.boldLabel);
        OVREditorUtil.SetupBoolField(target, "Show Properties", ref manager.expandMixedRealityCapturePropertySheet, ref modified);
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            EditorGUILayout.Space();
            OVREditorUtil.SetupBoolField(target, "enableMixedReality", ref manager.enableMixedReality, ref modified);
            OVREditorUtil.SetupEnumField(target, "compositionMethod", ref manager.compositionMethod, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions, ref modified);

            if (manager.compositionMethod == OVRManager.CompositionMethod.External)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                OVREditorUtil.SetupColorField(target, "backdropColor (target, Rift)", ref manager.externalCompositionBackdropColorRift, ref modified);
                OVREditorUtil.SetupColorField(target, "backdropColor (target, Quest)", ref manager.externalCompositionBackdropColorQuest, ref modified);
            }

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "capturingCameraDevice", ref manager.capturingCameraDevice, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameVertically", ref manager.flipCameraFrameVertically, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                OVREditorUtil.SetupColorField(target, "chromaKeyColor", ref manager.chromaKeyColor, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySimilarity", ref manager.chromaKeySimilarity, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySmoothRange", ref manager.chromaKeySmoothRange, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySpillRange", ref manager.chromaKeySpillRange, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                OVREditorUtil.SetupBoolField(target, "useDynamicLighting", ref manager.useDynamicLighting, ref modified);
                OVREditorUtil.SetupEnumField(target, "depthQuality", ref manager.depthQuality, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "virtualGreenScreenType", ref manager.virtualGreenScreenType, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY, ref modified);
                OVREditorUtil.SetupBoolField(target, "virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                OVREditorUtil.SetupFloatField(target, "handPoseStateLatency", ref manager.handPoseStateLatency, ref modified);
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif
        if (modified)
        {
            EditorUtility.SetDirty(target);
        }
    }
示例#11
0
    override public void OnInspectorGUI()
    {
        OVRRuntimeSettings runtimeSettings = OVRRuntimeSettings.GetRuntimeSettings();

#if UNITY_ANDROID
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        OVRProjectConfigEditor.DrawTargetDeviceInspector(projectConfig);

        EditorGUILayout.Space();
#endif

        DrawDefaultInspector();

        bool modified = false;

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        OVRManager manager = (OVRManager)target;

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Display", EditorStyles.boldLabel);

        OVRManager.ColorSpace colorGamut = runtimeSettings.colorSpace;
        OVREditorUtil.SetupEnumField(target, new GUIContent("Color Gamut",
                                                            "The target color gamut when displayed on the HMD"), ref colorGamut, ref modified,
                                     "https://developer.oculus.com/documentation/unity/unity-color-space/");
        manager.colorGamut = colorGamut;

        if (modified)
        {
            runtimeSettings.colorSpace = colorGamut;
            OVRRuntimeSettings.CommitRuntimeSettings(runtimeSettings);
        }
#endif

#if UNITY_ANDROID
        EditorGUILayout.Space();
        OVRProjectConfigEditor.DrawProjectConfigInspector(projectConfig);

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture for Quest", EditorStyles.boldLabel);
        EditorGUI.indentLevel++;
        OVREditorUtil.SetupEnumField(target, "ActivationMode", ref manager.mrcActivationMode, ref modified);
        EditorGUI.indentLevel--;
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        EditorGUILayout.Space();
        EditorGUILayout.BeginHorizontal();
        manager.expandMixedRealityCapturePropertySheet = EditorGUILayout.BeginFoldoutHeaderGroup(manager.expandMixedRealityCapturePropertySheet, "Mixed Reality Capture");
        OVREditorUtil.DisplayDocLink("https://developer.oculus.com/documentation/unity/unity-mrc/");
        EditorGUILayout.EndHorizontal();
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            OVREditorUtil.SetupBoolField(target, "enableMixedReality", ref manager.enableMixedReality, ref modified);
            OVREditorUtil.SetupEnumField(target, "compositionMethod", ref manager.compositionMethod, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraVisibleLayers", ref manager.extraVisibleLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupBoolField(target, "dynamicCullingMask", ref manager.dynamicCullingMask, ref modified);

            if (manager.compositionMethod == OVRManager.CompositionMethod.External)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                OVREditorUtil.SetupColorField(target, "backdropColor (target, Rift)", ref manager.externalCompositionBackdropColorRift, ref modified);
                OVREditorUtil.SetupColorField(target, "backdropColor (target, Quest)", ref manager.externalCompositionBackdropColorQuest, ref modified);
                EditorGUI.indentLevel--;
            }

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "capturingCameraDevice", ref manager.capturingCameraDevice, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameVertically", ref manager.flipCameraFrameVertically, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                OVREditorUtil.SetupColorField(target, "chromaKeyColor", ref manager.chromaKeyColor, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySimilarity", ref manager.chromaKeySimilarity, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySmoothRange", ref manager.chromaKeySmoothRange, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySpillRange", ref manager.chromaKeySpillRange, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                OVREditorUtil.SetupBoolField(target, "useDynamicLighting", ref manager.useDynamicLighting, ref modified);
                OVREditorUtil.SetupEnumField(target, "depthQuality", ref manager.depthQuality, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "virtualGreenScreenType", ref manager.virtualGreenScreenType, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY, ref modified);
                OVREditorUtil.SetupBoolField(target, "virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                OVREditorUtil.SetupFloatField(target, "handPoseStateLatency", ref manager.handPoseStateLatency, ref modified);
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        // Insight Passthrough section
#if UNITY_ANDROID
        bool passthroughCapabilityEnabled = projectConfig.insightPassthroughEnabled;
        EditorGUI.BeginDisabledGroup(!passthroughCapabilityEnabled);
        GUIContent enablePassthroughContent = new GUIContent("Enable Passthrough", "Enables passthrough functionality for the scene. Can be toggled at runtime. Passthrough Capability must be enabled in the project settings.");
#else
        GUIContent enablePassthroughContent = new GUIContent("Enable Passthrough", "Enables passthrough functionality for the scene. Can be toggled at runtime.");
#endif
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Insight Passthrough", EditorStyles.boldLabel);
#if UNITY_ANDROID
        if (!passthroughCapabilityEnabled)
        {
            EditorGUILayout.LabelField("Requires Passthrough Capability to be enabled in the General section of the Quest features.", EditorStyles.wordWrappedLabel);
        }
#endif
        OVREditorUtil.SetupBoolField(target, enablePassthroughContent, ref manager.isInsightPassthroughEnabled, ref modified);
#if UNITY_ANDROID
        EditorGUI.EndDisabledGroup();
#endif
#endif

        if (modified)
        {
            EditorUtility.SetDirty(target);
        }
    }
示例#12
0
    override public void OnInspectorGUI()
    {
#if UNITY_ANDROID
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        bool             hasModified   = false;

        // Target Devices
        EditorGUILayout.LabelField("Target Devices");
        EditorGUI.indentLevel++;
        List <OVRProjectConfig.DeviceType> oldTargetDeviceTypes = projectConfig.targetDeviceTypes;
        List <OVRProjectConfig.DeviceType> targetDeviceTypes    = new List <OVRProjectConfig.DeviceType>(oldTargetDeviceTypes);
        int newCount = Mathf.Max(0, EditorGUILayout.IntField("Size", targetDeviceTypes.Count));
        while (newCount < targetDeviceTypes.Count)
        {
            targetDeviceTypes.RemoveAt(targetDeviceTypes.Count - 1);
            hasModified = true;
        }
        while (newCount > targetDeviceTypes.Count)
        {
            targetDeviceTypes.Add(OVRProjectConfig.DeviceType.Quest);
            hasModified = true;
        }
        for (int i = 0; i < targetDeviceTypes.Count; i++)
        {
            var deviceType = (OVRProjectConfig.DeviceType)EditorGUILayout.EnumPopup(string.Format("Element {0}", i), targetDeviceTypes[i]);
            if (deviceType != targetDeviceTypes[i])
            {
                targetDeviceTypes[i] = deviceType;
                hasModified          = true;
            }
        }
        if (hasModified)
        {
            projectConfig.targetDeviceTypes = targetDeviceTypes;
        }
        EditorGUI.indentLevel--;

        EditorGUILayout.Space();

        // Hand Tracking Support
        EditorGUI.BeginDisabledGroup(!targetDeviceTypes.Contains(OVRProjectConfig.DeviceType.Quest));
        EditorGUILayout.LabelField("Input", EditorStyles.boldLabel);
        OVRProjectConfig.HandTrackingSupport oldHandTrackingSupport = projectConfig.handTrackingSupport;
        OVRProjectConfig.HandTrackingSupport newHandTrackingSupport = (OVRProjectConfig.HandTrackingSupport)EditorGUILayout.EnumPopup(
            "Hand Tracking Support", oldHandTrackingSupport);
        if (newHandTrackingSupport != oldHandTrackingSupport)
        {
            projectConfig.handTrackingSupport = newHandTrackingSupport;
            hasModified = true;
        }
        EditorGUILayout.Space();
        EditorGUI.EndDisabledGroup();

        // apply any pending changes to project config
        if (hasModified)
        {
            OVRProjectConfig.CommitProjectConfig(projectConfig);
        }
#endif

        DrawDefaultInspector();

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        OVRManager manager = (OVRManager)target;
#endif

#if UNITY_ANDROID
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Security", EditorStyles.boldLabel);
        EditorGUI.BeginChangeCheck();

        bool disableBackups  = projectConfig.disableBackups;
        bool enableNSCConfig = projectConfig.enableNSCConfig;
        SetupBoolField("Disable Backups", ref disableBackups);
        SetupBoolField("Enable NSC Configuration", ref enableNSCConfig);

        if (EditorGUI.EndChangeCheck())
        {
            projectConfig.disableBackups  = disableBackups;
            projectConfig.enableNSCConfig = enableNSCConfig;
            OVRProjectConfig.CommitProjectConfig(projectConfig);
        }

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture for Quest (experimental)", EditorStyles.boldLabel);
        EditorGUI.indentLevel++;
        SetupMrcActivationModeField("ActivationMode", ref manager.mrcActivationMode);
        EditorGUI.indentLevel--;
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture", EditorStyles.boldLabel);
        SetupBoolField("Show Properties", ref manager.expandMixedRealityCapturePropertySheet);
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            EditorGUILayout.Space();
            SetupBoolField("enableMixedReality", ref manager.enableMixedReality);
            SetupCompositoinMethodField("compositionMethod", ref manager.compositionMethod);
            SetupLayerMaskField("extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions);

            if (manager.compositionMethod == OVRManager.CompositionMethod.External)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                SetupColorField("backdropColor (Rift)", ref manager.externalCompositionBackdropColorRift);
                SetupColorField("backdropColor (Quest)", ref manager.externalCompositionBackdropColorQuest);
            }

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                SetupCameraDeviceField("capturingCameraDevice", ref manager.capturingCameraDevice);
                SetupBoolField("flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally);
                SetupBoolField("flipCameraFrameVertically", ref manager.flipCameraFrameVertically);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                SetupColorField("chromaKeyColor", ref manager.chromaKeyColor);
                SetupFloatField("chromaKeySimilarity", ref manager.chromaKeySimilarity);
                SetupFloatField("chromaKeySmoothRange", ref manager.chromaKeySmoothRange);
                SetupFloatField("chromaKeySpillRange", ref manager.chromaKeySpillRange);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                SetupBoolField("useDynamicLighting", ref manager.useDynamicLighting);
                SetupDepthQualityField("depthQuality", ref manager.depthQuality);
                SetupFloatField("dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor);
                SetupFloatField("dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                SetupVirtualGreenTypeField("virtualGreenScreenType", ref manager.virtualGreenScreenType);
                SetupFloatField("virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY);
                SetupFloatField("virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY);
                SetupBoolField("virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling);
                SetupFloatField("virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                SetupFloatField("handPoseStateLatency", ref manager.handPoseStateLatency);
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif
    }
示例#13
0
    public static void PatchAndroidManifest(string sourceFile, string destinationFile = null, bool skipExistingAttributes = true, bool enableSecurity = false)
    {
        if (destinationFile == null)
        {
            destinationFile = sourceFile;
        }

        bool modifyIfFound = !skipExistingAttributes;

        try
        {
            OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();

            // Load android manfiest file
            XmlDocument doc = new XmlDocument();
            doc.Load(sourceFile);

            string     androidNamepsaceURI;
            XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
            if (element == null)
            {
                UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
                return;
            }

            // Get android namespace URI from the manifest
            androidNamepsaceURI = element.GetAttribute("xmlns:android");
            if (string.IsNullOrEmpty(androidNamepsaceURI))
            {
                UnityEngine.Debug.LogError("Could not find Android Namespace in manifest.");
                return;
            }

            // remove launcher and leanback launcher
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest/application/activity/intent-filter",
                           "category",
                           "android.intent.category.LAUNCHER",
                           required: false,
                           modifyIfFound: true); // always remove launcher
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest/application/activity/intent-filter",
                           "category",
                           "android.intent.category.LEANBACK_LAUNCHER",
                           required: false,
                           modifyIfFound: true); // always remove leanback launcher
            // add info category
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest/application/activity/intent-filter",
                           "category",
                           "android.intent.category.INFO",
                           required: true,
                           modifyIfFound: true); // always add info launcher

            // First add or remove headtracking flag if targeting Quest
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest",
                           "uses-feature",
                           "android.hardware.vr.headtracking",
                           OVRDeviceSelector.isTargetDeviceQuestFamily,
                           true,
                           "version", "1",
                           "required", "true");

            // If Quest is the target device, add the handtracking manifest tags if needed
            // Mapping of project setting to manifest setting:
            // OVRProjectConfig.HandTrackingSupport.ControllersOnly => manifest entry not present
            // OVRProjectConfig.HandTrackingSupport.ControllersAndHands => manifest entry present and required=false
            // OVRProjectConfig.HandTrackingSupport.HandsOnly => manifest entry present and required=true
            OVRProjectConfig.HandTrackingSupport targetHandTrackingSupport = OVRProjectConfig.GetProjectConfig().handTrackingSupport;
            bool handTrackingEntryNeeded = OVRDeviceSelector.isTargetDeviceQuestFamily && (targetHandTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly);

            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest",
                           "uses-feature",
                           "oculus.software.handtracking",
                           handTrackingEntryNeeded,
                           modifyIfFound,
                           "required", (targetHandTrackingSupport == OVRProjectConfig.HandTrackingSupport.HandsOnly) ? "true" : "false");
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest",
                           "uses-permission",
                           "com.oculus.permission.HAND_TRACKING",
                           handTrackingEntryNeeded,
                           modifyIfFound);


            // Add focus aware tag if this app is targeting Quest Family
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest/application/activity",
                           "meta-data",
                           "com.oculus.vr.focusaware",
                           OVRDeviceSelector.isTargetDeviceQuestFamily,
                           modifyIfFound,
                           "value", projectConfig.focusAware ? "true" : "false");

            // Add support devices manifest according to the target devices
            if (OVRDeviceSelector.isTargetDeviceQuestFamily)
            {
                string targetDeviceValue = "quest";
                if (OVRDeviceSelector.isTargetDeviceQuest && OVRDeviceSelector.isTargetDeviceQuest2)
                {
                    targetDeviceValue = "quest|quest2";
                }
                else if (OVRDeviceSelector.isTargetDeviceQuest2)
                {
                    targetDeviceValue = "quest2";
                }
                else if (OVRDeviceSelector.isTargetDeviceQuest)
                {
                    targetDeviceValue = "quest";
                }
                else
                {
                    Debug.LogError("Unexpected target devices");
                }
                AddOrRemoveTag(doc,
                               androidNamepsaceURI,
                               "/manifest/application",
                               "meta-data",
                               "com.oculus.supportedDevices",
                               true,
                               modifyIfFound,
                               "value", targetDeviceValue);
            }

            // Add system keyboard tag
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest",
                           "uses-feature",
                           "oculus.software.overlay_keyboard",
                           projectConfig.focusAware && projectConfig.requiresSystemKeyboard,
                           modifyIfFound,
                           "required", "false");

            // make sure the VR Mode tag is set in the manifest
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest/application",
                           "meta-data",
                           "com.samsung.android.vr.application.mode",
                           true,
                           modifyIfFound,
                           "value", "vr_only");

            // make sure android label and icon are set in the manifest
            AddOrRemoveTag(doc,
                           androidNamepsaceURI,
                           "/manifest",
                           "application",
                           null,
                           true,
                           modifyIfFound,
                           "label", "@string/app_name",
                           "icon", "@mipmap/app_icon",
                           // Disable allowBackup in manifest and add Android NSC XML file
                           "allowBackup", projectConfig.disableBackups ? "false" : "true",
                           "networkSecurityConfig", projectConfig.enableNSCConfig && enableSecurity ? "@xml/network_sec_config" : null
                           );

            doc.Save(destinationFile);
        }
        catch (System.Exception e)
        {
            UnityEngine.Debug.LogException(e);
        }
    }
    public static void GenerateManifestForSubmission()
    {
        var    so        = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub));
        var    script    = MonoScript.FromScriptableObject(so);
        string assetPath = AssetDatabase.GetAssetPath(script);
        string editorDir = Directory.GetParent(assetPath).FullName;
        string srcFile   = editorDir + "/AndroidManifest.OVRSubmission.xml";

        if (!File.Exists(srcFile))
        {
            Debug.LogError("Cannot find Android manifest template for submission." +
                           " Please delete the OVR folder and reimport the Oculus Utilities.");
            return;
        }

        string manifestFolder = Application.dataPath + "/Plugins/Android";

        if (!Directory.Exists(manifestFolder))
        {
            Directory.CreateDirectory(manifestFolder);
        }

        string dstFile = manifestFolder + "/AndroidManifest.xml";

        if (File.Exists(dstFile))
        {
            Debug.LogWarning("Cannot create Oculus store-compatible manifest due to conflicting file: \""
                             + dstFile + "\". Please remove it and try again.");
            return;
        }

        string manifestText = File.ReadAllText(srcFile);
        int    dofTextIndex = manifestText.IndexOf("<!-- Request the headset DoF mode -->");

        if (dofTextIndex != -1)
        {
            if (OVRDeviceSelector.isTargetDeviceQuest)
            {
                string headTrackingFeatureText = string.Format("<uses-feature android:name=\"android.hardware.vr.headtracking\" android:version=\"1\" android:required=\"{0}\" />",
                                                               OVRDeviceSelector.isTargetDeviceGearVrOrGo ? "false" : "true");
                manifestText = manifestText.Insert(dofTextIndex, headTrackingFeatureText);
            }
        }
        else
        {
            Debug.LogWarning("Manifest error: unable to locate headset DoF mode");
        }

        int handTrackingTextIndex = manifestText.IndexOf("<!-- Request the headset handtracking mode -->");

        if (handTrackingTextIndex != -1)
        {
            if (OVRDeviceSelector.isTargetDeviceQuest)
            {
                OVRProjectConfig.HandTrackingSupport targetHandTrackingSupport = OVRProjectConfig.GetProjectConfig().handTrackingSupport;
                bool handTrackingEntryNeeded = (targetHandTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly);
                bool handTrackingRequired    = (targetHandTrackingSupport == OVRProjectConfig.HandTrackingSupport.HandsOnly);
                if (handTrackingEntryNeeded)
                {
                    string handTrackingFeatureText = string.Format("<uses-feature android:name=\"oculus.software.handtracking\" android:required=\"{0}\" />",
                                                                   handTrackingRequired ? "true" : "false");
                    string handTrackingPermissionText = string.Format("<uses-permission android:name=\"oculus.permission.handtracking\" />");

                    manifestText = manifestText.Insert(handTrackingTextIndex, handTrackingPermissionText);
                    manifestText = manifestText.Insert(handTrackingTextIndex, handTrackingFeatureText);
                }
            }
        }
        else
        {
            Debug.LogWarning("Manifest error: unable to locate headset handtracking mode");
        }

#if !UNITY_2018_2_OR_NEWER
        int iconLabelText = manifestText.IndexOf("android:icon=\"@mipmap/app_icon\"");
        if (iconLabelText != -1)
        {
            manifestText = manifestText.Replace("android:icon=\"@mipmap/app_icon\"", "android:icon=\"@drawable/app_icon\"");
        }
        else
        {
            Debug.LogWarning("Manifest error: failed to update icon label for older version of Unity");
        }
#endif

        System.IO.File.WriteAllText(dstFile, manifestText);
        AssetDatabase.Refresh();
    }
    public void OnPostGenerateGradleAndroidProject(string path)
    {
        UnityEngine.Debug.Log("OVRGradleGeneration triggered.");

        var targetOculusPlatform = new List <string>();

        if (OVRDeviceSelector.isTargetDeviceQuestFamily)
        {
            targetOculusPlatform.Add("quest");
        }
        OVRPlugin.AddCustomMetadata("target_oculus_platform", String.Join("_", targetOculusPlatform.ToArray()));
        UnityEngine.Debug.LogFormat("QuestFamily = {0}: Quest = {1}, Quest2 = {2}",
                                    OVRDeviceSelector.isTargetDeviceQuestFamily,
                                    OVRDeviceSelector.isTargetDeviceQuest,
                                    OVRDeviceSelector.isTargetDeviceQuest2);

#if UNITY_2019_3_OR_NEWER
        string gradleBuildPath = Path.Combine(path, "../launcher/build.gradle");
#else
        string gradleBuildPath = Path.Combine(path, "build.gradle");
#endif
        bool v2SigningEnabled = true;

        if (File.Exists(gradleBuildPath))
        {
            try
            {
                string gradle         = File.ReadAllText(gradleBuildPath);
                int    v2Signingindex = gradle.IndexOf("v2SigningEnabled false");

                if (v2Signingindex != -1)
                {
                    //v2 Signing flag found, ensure the correct value is set based on platform.
                    if (v2SigningEnabled)
                    {
                        gradle = gradle.Replace("v2SigningEnabled false", "v2SigningEnabled true");
                        System.IO.File.WriteAllText(gradleBuildPath, gradle);
                    }
                }
                else
                {
                    //v2 Signing flag missing, add it right after the key store password and set the value based on platform.
                    int keyPassIndex = gradle.IndexOf("keyPassword");
                    if (keyPassIndex != -1)
                    {
                        int v2Index = gradle.IndexOf("\n", keyPassIndex) + 1;
                        if (v2Index != -1)
                        {
                            gradle = gradle.Insert(v2Index, "v2SigningEnabled " + (v2SigningEnabled ? "true" : "false") + "\n");
                            System.IO.File.WriteAllText(gradleBuildPath, gradle);
                        }
                    }
                }
            }
            catch (System.Exception e)
            {
                UnityEngine.Debug.LogWarningFormat("Unable to overwrite build.gradle, error {0}", e.Message);
            }
        }
        else
        {
            UnityEngine.Debug.LogWarning("Unable to locate build.gradle");
        }

        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        if (projectConfig != null && projectConfig.systemSplashScreen != null)
        {
            if (PlayerSettings.virtualRealitySplashScreen != null)
            {
                UnityEngine.Debug.LogWarning("Virtual Reality Splash Screen (in Player Settings) is active. It would be displayed after the system splash screen, before the first game frame be rendered.");
            }
            string splashScreenAssetPath = AssetDatabase.GetAssetPath(projectConfig.systemSplashScreen);
            if (Path.GetExtension(splashScreenAssetPath).ToLower() != ".png")
            {
                throw new BuildFailedException("Invalid file format of System Splash Screen. It has to be a PNG file to be used by the Quest OS. The asset path: " + splashScreenAssetPath);
            }
            else
            {
                string sourcePath   = splashScreenAssetPath;
                string targetFolder = Path.Combine(path, "src/main/assets");
                string targetPath   = targetFolder + "/vr_splash.png";
                UnityEngine.Debug.LogFormat("Copy splash screen asset from {0} to {1}", sourcePath, targetPath);
                try
                {
                    File.Copy(sourcePath, targetPath);
                }
                catch (Exception e)
                {
                    throw new BuildFailedException(e.Message);
                }
            }
        }

        PatchAndroidManifest(path);
    }
示例#16
0
    public void PatchAndroidManifest(string path)
    {
        string manifestFolder = Path.Combine(path, "src/main");

        try
        {
            // Load android manfiest file
            XmlDocument doc = new XmlDocument();
            doc.Load(manifestFolder + "/AndroidManifest.xml");

            string     androidNamepsaceURI;
            XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
            if (element == null)
            {
                UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
                return;
            }

            // Get android namespace URI from the manifest
            androidNamepsaceURI = element.GetAttribute("xmlns:android");
            if (!string.IsNullOrEmpty(androidNamepsaceURI))
            {
                // Look for intent filter category and change LAUNCHER to INFO
                XmlNodeList nodeList = doc.SelectNodes("/manifest/application/activity/intent-filter/category");
                foreach (XmlElement e in nodeList)
                {
                    string attr = e.GetAttribute("name", androidNamepsaceURI);
                    if (attr == "android.intent.category.LAUNCHER")
                    {
                        e.SetAttribute("name", androidNamepsaceURI, "android.intent.category.INFO");
                    }
                }

                //If Quest is the target device, add the headtracking manifest tag
                if (OVRDeviceSelector.isTargetDeviceQuest)
                {
                    XmlNodeList manifestUsesFeatureNodes = doc.SelectNodes("/manifest/uses-feature");
                    bool        foundHeadtrackingTag     = false;
                    foreach (XmlElement e in manifestUsesFeatureNodes)
                    {
                        string attr = e.GetAttribute("name", androidNamepsaceURI);
                        if (attr == "android.hardware.vr.headtracking")
                        {
                            foundHeadtrackingTag = true;
                        }
                    }
                    //If the tag already exists, don't patch with a new one. If it doesn't, we add it.
                    if (!foundHeadtrackingTag)
                    {
                        XmlNode    manifestElement = doc.SelectSingleNode("/manifest");
                        XmlElement headtrackingTag = doc.CreateElement("uses-feature");
                        headtrackingTag.SetAttribute("name", androidNamepsaceURI, "android.hardware.vr.headtracking");
                        headtrackingTag.SetAttribute("version", androidNamepsaceURI, "1");
                        string tagRequired = OVRDeviceSelector.isTargetDeviceGearVrOrGo ? "false" : "true";
                        headtrackingTag.SetAttribute("required", androidNamepsaceURI, tagRequired);
                        manifestElement.AppendChild(headtrackingTag);
                    }
                }

                // If Quest is the target device, add the handtracking manifest tags if needed
                // Mapping of project setting to manifest setting:
                // OVRProjectConfig.HandTrackingSupport.ControllersOnly => manifest entry not present
                // OVRProjectConfig.HandTrackingSupport.ControllersAndHands => manifest entry present and required=false
                // OVRProjectConfig.HandTrackingSupport.HandsOnly => manifest entry present and required=true
                if (OVRDeviceSelector.isTargetDeviceQuest)
                {
                    OVRProjectConfig.HandTrackingSupport targetHandTrackingSupport = OVRProjectConfig.GetProjectConfig().handTrackingSupport;
                    bool handTrackingEntryNeeded = (targetHandTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly);
                    if (handTrackingEntryNeeded)
                    {
                        // uses-feature: <uses-feature android:name="oculus.software.handtracking" android:required="false" />
                        XmlNodeList manifestUsesFeatureNodes = doc.SelectNodes("/manifest/uses-feature");
                        bool        foundHandTrackingFeature = false;
                        foreach (XmlElement e in manifestUsesFeatureNodes)
                        {
                            string attr = e.GetAttribute("name", androidNamepsaceURI);
                            if (attr == "oculus.software.handtracking")
                            {
                                foundHandTrackingFeature = true;
                            }
                        }
                        //If the tag already exists, don't patch with a new one. If it doesn't, we add it.
                        if (!foundHandTrackingFeature)
                        {
                            XmlNode    manifestElement     = doc.SelectSingleNode("/manifest");
                            XmlElement handTrackingFeature = doc.CreateElement("uses-feature");
                            handTrackingFeature.SetAttribute("name", androidNamepsaceURI, "oculus.software.handtracking");
                            string tagRequired = (targetHandTrackingSupport == OVRProjectConfig.HandTrackingSupport.HandsOnly) ? "true" : "false";
                            handTrackingFeature.SetAttribute("required", androidNamepsaceURI, tagRequired);
                            manifestElement.AppendChild(handTrackingFeature);
                        }

                        // uses-permission: <uses-permission android:name="oculus.permission.handtracking" />
                        XmlNodeList manifestUsesPermissionNodes = doc.SelectNodes("/manifest/uses-permission");
                        bool        foundHandTrackingPermission = false;
                        foreach (XmlElement e in manifestUsesPermissionNodes)
                        {
                            string attr = e.GetAttribute("name", androidNamepsaceURI);
                            if (attr == "oculus.permission.handtracking")
                            {
                                foundHandTrackingPermission = true;
                            }
                        }
                        //If the tag already exists, don't patch with a new one. If it doesn't, we add it.
                        if (!foundHandTrackingPermission)
                        {
                            XmlNode    manifestElement        = doc.SelectSingleNode("/manifest");
                            XmlElement handTrackingPermission = doc.CreateElement("uses-permission");
                            handTrackingPermission.SetAttribute("name", androidNamepsaceURI, "oculus.permission.handtracking");
                            manifestElement.AppendChild(handTrackingPermission);
                        }
                    }
                }

                XmlElement applicationNode = (XmlElement)doc.SelectSingleNode("/manifest/application");
                if (applicationNode != null)
                {
                    // If android label and icon are missing from the xml, add them
                    if (applicationNode.GetAttribute("android:label") == null)
                    {
                        applicationNode.SetAttribute("label", androidNamepsaceURI, "@string/app_name");
                    }
                    if (applicationNode.GetAttribute("android:icon") == null)
                    {
                        applicationNode.SetAttribute("icon", androidNamepsaceURI, "@mipmap/app_icon");
                    }

                    // Check for VR tag, if missing, append it
                    bool        vrTagFound  = false;
                    XmlNodeList appNodeList = applicationNode.ChildNodes;
                    foreach (XmlElement e in appNodeList)
                    {
                        if (e.GetAttribute("android:name") == "com.samsung.android.vr.application.mode")
                        {
                            vrTagFound = true;
                            break;
                        }
                    }

                    if (!vrTagFound)
                    {
                        XmlElement vrTag = doc.CreateElement("meta-data");
                        vrTag.SetAttribute("name", androidNamepsaceURI, "com.samsung.android.vr.application.mode");
                        vrTag.SetAttribute("value", androidNamepsaceURI, "vr_only");
                        applicationNode.AppendChild(vrTag);;
                    }

                    // Disable allowBackup in manifest and add Android NSC XML file
                    OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
                    if (projectConfig != null)
                    {
                        if (projectConfig.disableBackups)
                        {
                            applicationNode.SetAttribute("allowBackup", androidNamepsaceURI, "false");
                        }

                        if (projectConfig.enableNSCConfig)
                        {
                            applicationNode.SetAttribute("networkSecurityConfig", androidNamepsaceURI, "@xml/network_sec_config");

                            string securityConfigFile = Path.Combine(Application.dataPath, "Oculus/VR/Editor/network_sec_config.xml");
                            string xmlDirectory       = Path.Combine(path, "src/main/res/xml");
                            try
                            {
                                if (!Directory.Exists(xmlDirectory))
                                {
                                    Directory.CreateDirectory(xmlDirectory);
                                }
                                File.Copy(securityConfigFile, Path.Combine(xmlDirectory, "network_sec_config.xml"), true);
                            }
                            catch (Exception e)
                            {
                                UnityEngine.Debug.LogError(e.Message);
                            }
                        }
                    }
                }
                doc.Save(manifestFolder + "/AndroidManifest.xml");
            }
        }
        catch (Exception e)
        {
            UnityEngine.Debug.LogError(e.Message);
        }
    }
示例#17
0
    private static void ApplyFeatureManfiestTags(XmlDocument doc, string androidNamespaceURI, bool modifyIfFound)
    {
        OVRProjectConfig   projectConfig   = OVRProjectConfig.GetProjectConfig();
        OVRRuntimeSettings runtimeSettings = OVRRuntimeSettings.GetRuntimeSettings();

        //============================================================================
        // Hand Tracking
        // If Quest is the target device, add the handtracking manifest tags if needed
        // Mapping of project setting to manifest setting:
        // OVRProjectConfig.HandTrackingSupport.ControllersOnly => manifest entry not present
        // OVRProjectConfig.HandTrackingSupport.ControllersAndHands => manifest entry present and required=false
        // OVRProjectConfig.HandTrackingSupport.HandsOnly => manifest entry present and required=true
        OVRProjectConfig.HandTrackingSupport targetHandTrackingSupport = OVRProjectConfig.GetProjectConfig().handTrackingSupport;
        bool handTrackingEntryNeeded = OVRDeviceSelector.isTargetDeviceQuestFamily && (targetHandTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly);

        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-feature",
                       "oculus.software.handtracking",
                       handTrackingEntryNeeded,
                       modifyIfFound,
                       "required", (targetHandTrackingSupport == OVRProjectConfig.HandTrackingSupport.HandsOnly) ? "true" : "false");
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-permission",
                       "com.oculus.permission.HAND_TRACKING",
                       handTrackingEntryNeeded,
                       modifyIfFound);

        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest/application",
                       "meta-data",
                       "com.oculus.handtracking.frequency",
                       handTrackingEntryNeeded,
                       modifyIfFound,
                       "value", projectConfig.handTrackingFrequency.ToString());

        //============================================================================
        // System Keyboard
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-feature",
                       "oculus.software.overlay_keyboard",
                       projectConfig.requiresSystemKeyboard,
                       modifyIfFound,
                       "required", "false");

        //============================================================================
        // Experimental Features
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-feature",
                       "com.oculus.experimental.enabled",
                       projectConfig.experimentalFeaturesEnabled,
                       modifyIfFound,
                       "required", "true");

        //============================================================================
        // Spatial Anchors
        OVRProjectConfig.SpatialAnchorsSupport targetSpatialAnchorsSupport = OVRProjectConfig.GetProjectConfig().spatialAnchorsSupport;
        bool spatialAnchorsEntryNeeded = OVRDeviceSelector.isTargetDeviceQuestFamily && (targetSpatialAnchorsSupport == OVRProjectConfig.SpatialAnchorsSupport.Enabled);

        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-permission",
                       "com.oculus.permission.USE_ANCHOR_API",
                       spatialAnchorsEntryNeeded,
                       modifyIfFound);

        //============================================================================
        // Passthrough
        AddOrRemoveTag(doc,
                       androidNamespaceURI,
                       "/manifest",
                       "uses-feature",
                       "com.oculus.feature.PASSTHROUGH",
                       projectConfig.insightPassthroughEnabled,
                       modifyIfFound,
                       "required", "true");

        //============================================================================
        // System Splash Screen
        if (projectConfig.systemSplashScreen != null)
        {
            AddOrRemoveTag(doc,
                           androidNamespaceURI,
                           "/manifest/application",
                           "meta-data",
                           "com.oculus.ossplash",
                           true,
                           modifyIfFound,
                           "value", "true");

            AddOrRemoveTag(doc,
                           androidNamespaceURI,
                           "/manifest/application",
                           "meta-data",
                           "com.oculus.ossplash.colorspace",
                           true,
                           modifyIfFound,
                           "value", ColorSpaceToManifestTag(runtimeSettings.colorSpace));
        }
    }
示例#18
0
    public void PatchAndroidManifest(string path)
    {
        string manifestFolder = Path.Combine(path, "src/main");

        try
        {
            // Load android manfiest file
            XmlDocument doc = new XmlDocument();
            doc.Load(manifestFolder + "/AndroidManifest.xml");

            string     androidNamepsaceURI;
            XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
            if (element == null)
            {
                UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
                return;
            }

            // Get android namespace URI from the manifest
            androidNamepsaceURI = element.GetAttribute("xmlns:android");
            if (!string.IsNullOrEmpty(androidNamepsaceURI))
            {
                // Look for intent filter category and change LAUNCHER to INFO
                XmlNodeList nodeList = doc.SelectNodes("/manifest/application/activity/intent-filter/category");
                foreach (XmlElement e in nodeList)
                {
                    string attr = e.GetAttribute("name", androidNamepsaceURI);
                    if (attr == "android.intent.category.LAUNCHER")
                    {
                        e.SetAttribute("name", androidNamepsaceURI, "android.intent.category.INFO");
                    }
                }

                //If Quest is the target device, add the headtracking manifest tag
                if (OVRDeviceSelector.isTargetDeviceQuest)
                {
                    XmlNodeList manifestUsesFeatureNodes = doc.SelectNodes("/manifest/uses-feature");
                    bool        foundHeadtrackingTag     = false;
                    foreach (XmlElement e in manifestUsesFeatureNodes)
                    {
                        string attr = e.GetAttribute("name", androidNamepsaceURI);
                        if (attr == "android.hardware.vr.headtracking")
                        {
                            foundHeadtrackingTag = true;
                        }
                    }
                    //If the tag already exists, don't patch with a new one. If it doesn't, we add it.
                    if (!foundHeadtrackingTag)
                    {
                        XmlNode    manifestElement = doc.SelectSingleNode("/manifest");
                        XmlElement headtrackingTag = doc.CreateElement("uses-feature");
                        headtrackingTag.SetAttribute("name", androidNamepsaceURI, "android.hardware.vr.headtracking");
                        headtrackingTag.SetAttribute("version", androidNamepsaceURI, "1");
                        string tagRequired = OVRDeviceSelector.isTargetDeviceGearVrOrGo ? "false" : "true";
                        headtrackingTag.SetAttribute("required", androidNamepsaceURI, tagRequired);
                        manifestElement.AppendChild(headtrackingTag);
                    }
                }

                // Disable allowBackup in manifest and add Android NSC XML file
                XmlElement applicationNode = (XmlElement)doc.SelectSingleNode("/manifest/application");
                if (applicationNode != null)
                {
                    OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
                    if (projectConfig != null)
                    {
                        if (projectConfig.disableBackups)
                        {
                            applicationNode.SetAttribute("allowBackup", androidNamepsaceURI, "false");
                        }

                        if (projectConfig.enableNSCConfig)
                        {
                            applicationNode.SetAttribute("networkSecurityConfig", androidNamepsaceURI, "@xml/network_sec_config");

                            string securityConfigFile = Path.Combine(Application.dataPath, "Oculus/VR/Editor/network_sec_config.xml");
                            string xmlDirectory       = Path.Combine(path, "src/main/res/xml");
                            try
                            {
                                if (!Directory.Exists(xmlDirectory))
                                {
                                    Directory.CreateDirectory(xmlDirectory);
                                }
                                File.Copy(securityConfigFile, Path.Combine(xmlDirectory, "network_sec_config.xml"), true);
                            }
                            catch (Exception e)
                            {
                                UnityEngine.Debug.LogError(e.Message);
                            }
                        }
                    }
                }
                doc.Save(manifestFolder + "/AndroidManifest.xml");
            }
        }
        catch (Exception e)
        {
            UnityEngine.Debug.LogError(e.Message);
        }
    }