public override void OnInspectorGUI() { DrawDefaultInspector(); OSCTester tester = (OSCTester)target; if (GUILayout.Button("Set Sliders")) { tester.SetSliders(); } if (GUILayout.Button("Set Text")) { tester.SetText(); } if (GUILayout.Button("Clear UI")) { tester.ClearUI(); } if (GUILayout.Button("Set UI")) { tester.SetUI(); } }
static void OpenWindow() { OSCTester window = EditorWindow.GetWindow <OSCTester>(); }