void Awake() { // [OSC] create new OSC connection pointing to localhost/127.0.0.1:6666 myOSCScript = new OSCScript("127.0.0.1", 6666); myOSCManager = new OSCManager(8000); myOSCManager.Connect(); }
// Start is called before the first frame update void Start() { GetComponent <AudioSource>().playOnAwake = false; GetComponent <AudioSource>().clip = tick; GameObject myWorld = GameObject.Find("World"); myOSCScript = ((OSCMaster)myWorld.GetComponent <OSCMaster>()).myOSCScript; }
// Use this for initialization void Start() { GameObject myWorld = GameObject.Find("World"); myOSCScript = ((OSCMaster)myWorld.GetComponent <OSCMaster>()).myOSCScript; }