public double powerSupply(ORSX_ResourceSupplier pm, double power) { powersupply += (power / TimeWarp.fixedDeltaTime); stable_supply += (power / TimeWarp.fixedDeltaTime); if (power_supplies.ContainsKey(pm)) { power_supplies[pm] += (power / TimeWarp.fixedDeltaTime); } else { power_supplies.Add(pm, (power / TimeWarp.fixedDeltaTime)); } return(power); }
public double managedPowerSupplyWithMinimum(ORSX_ResourceSupplier pm, double power, double rat_min) { double power_seconds_units = power / TimeWarp.fixedDeltaTime; double power_min_seconds_units = power_seconds_units * rat_min; double managed_supply_val_add = Math.Min(power_seconds_units, Math.Max(getCurrentUnfilledResourceDemand() + getSpareResourceCapacity() / TimeWarp.fixedDeltaTime, power_min_seconds_units)); powersupply += managed_supply_val_add; stable_supply += power_seconds_units; if (power_supplies.ContainsKey(pm)) { power_supplies[pm] += (power / TimeWarp.fixedDeltaTime); } else { power_supplies.Add(pm, (power / TimeWarp.fixedDeltaTime)); } return(managed_supply_val_add * TimeWarp.fixedDeltaTime); }
public float powerSupplyFixedMax(ORSX_ResourceSupplier pm, float power, float maxpower) { return((float)powerSupplyFixedMax(pm, power, (double)maxpower)); }
public float powerSupply(ORSX_ResourceSupplier pm, float power) { return((float)powerSupply(pm, (double)power)); }
public float managedPowerSupplyWithMinimum(ORSX_ResourceSupplier pm, float power, float rat_min) { return((float)managedPowerSupplyWithMinimum(pm, power, (double)rat_min)); }
public float managedPowerSupply(ORSX_ResourceSupplier pm, float power) { return(managedPowerSupplyWithMinimum(pm, power, 0)); }
public double managedPowerSupply(ORSX_ResourceSupplier pm, double power) { return(managedPowerSupplyWithMinimum(pm, power, 0)); }
public float powerSupplyFixedMax(ORSX_ResourceSupplier pm, float power, float maxpower) { return (float) powerSupplyFixedMax(pm, power, (double) maxpower); }
public double powerSupplyFixedMax(ORSX_ResourceSupplier pm, double power, double maxpower) { powersupply += (power/TimeWarp.fixedDeltaTime); stable_supply += (maxpower/TimeWarp.fixedDeltaTime); if (power_supplies.ContainsKey(pm)) { power_supplies[pm] += (power/TimeWarp.fixedDeltaTime); } else { power_supplies.Add(pm, (power/TimeWarp.fixedDeltaTime)); } return power; }
public float powerSupply(ORSX_ResourceSupplier pm, float power) { return (float) powerSupply(pm, (double) power); }
public double managedPowerSupplyWithMinimum(ORSX_ResourceSupplier pm, double power, double rat_min) { double power_seconds_units = power/TimeWarp.fixedDeltaTime; double power_min_seconds_units = power_seconds_units*rat_min; double managed_supply_val_add = Math.Min(power_seconds_units, Math.Max(getCurrentUnfilledResourceDemand() + getSpareResourceCapacity()/TimeWarp.fixedDeltaTime, power_min_seconds_units)); powersupply += managed_supply_val_add; stable_supply += power_seconds_units; if (power_supplies.ContainsKey(pm)) { power_supplies[pm] += (power/TimeWarp.fixedDeltaTime); } else { power_supplies.Add(pm, (power/TimeWarp.fixedDeltaTime)); } return managed_supply_val_add*TimeWarp.fixedDeltaTime; }
public float managedPowerSupplyWithMinimum(ORSX_ResourceSupplier pm, float power, float rat_min) { return (float) managedPowerSupplyWithMinimum(pm, power, (double) rat_min); }
public double managedPowerSupply(ORSX_ResourceSupplier pm, double power) { return managedPowerSupplyWithMinimum(pm, power, 0); }
public float managedPowerSupply(ORSX_ResourceSupplier pm, float power) { return managedPowerSupplyWithMinimum(pm, power, 0); }