public static void SetTerrain() { if (GetEasyRoads3DObjects()) { OOQDDDCQDD.OQOCDQQDQD(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void RestoreAllData() { if (GetEasyRoads3DObjects()) { OOQDDDCQDD.OQOCDQQDQD(Selection.activeGameObject); OQCDOODQQQ.OOCCQCQCQQ(true, 100, 4, "", Selection.activeGameObject); OOQDDDCQDD.OOQOQQDQOQ(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }