public static void OOQDDQDCQO() { if (GetEasyRoads3DObjects()) { ODODOQDODD.OOQDDQDCQO(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void GetAllData() { if (GetEasyRoads3DObjects()) { OQDOQDODQO.OOCCDDDOOQ(Selection.activeGameObject); ODODOQDODD.OOQDDQDCQO(Selection.activeGameObject); OQDOQDODQO.OCOQDDQQOC(Selection.activeGameObject, null, ""); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void RestoreAllData() { if (GetEasyRoads3DObjects()) { OQDOQDODQO.OOOOQDDCOD(Selection.activeGameObject); ODODOQDODD.OQDOODQODO(true, 100, 4, "", Selection.activeGameObject); OQDOQDODQO.OOQOOOCODD(Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public static void OOOOCCDQCC() { if (GetEasyRoads3DObjects()) { string path = ""; if (EditorUtility.DisplayDialog("Road Splatmap", "Would you like to merge the terrain splatmap(s) with a road splatmap?", "Yes", "No")) { path = EditorUtility.OpenFilePanel("Select png road splatmap texture", "", "png"); } ODODOQDODD.OQDOODQODO(true, 100, 4, path, Selection.activeGameObject); } else { EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close"); } }
public void OQDQQQDQDQ(Transform tr, List <ODODDQQO> arr, String[] DOODQOQO, String[] OODDQOQO) { version = "2.5.5"; ODCQCOODCC = (GUISkin)Resources.Load("ER3DSkin", typeof(GUISkin)); OQQOQQODDQ = (Texture2D)Resources.Load("ER3DLogo", typeof(Texture2D)); if (RoadObjectScript.objectStrings == null) { RoadObjectScript.objectStrings = new string[3]; RoadObjectScript.objectStrings[0] = "Road Object"; RoadObjectScript.objectStrings[1] = "River Object"; RoadObjectScript.objectStrings[2] = "Procedural Mesh Object"; } obj = tr; ODQQOCODOC = new OQQCCCOQCQ(); OQCQDDCCCC = obj.GetComponent <RoadObjectScript>(); foreach (Transform child in obj) { if (child.name == "Markers") { OCQDOCQQOC = child; } } RoadObjectScript[] rscrpts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); OQQCCCOQCQ.terrainList.Clear(); Terrain[] terrains = (Terrain[])FindObjectsOfType(typeof(Terrain)); foreach (Terrain terrain in terrains) { Terrains t = new Terrains(); t.terrain = terrain; if (!terrain.gameObject.GetComponent <EasyRoads3DTerrainID>()) { EasyRoads3DTerrainID terrainscript = (EasyRoads3DTerrainID)terrain.gameObject.AddComponent("EasyRoads3DTerrainID"); string id = UnityEngine.Random.Range(100000000, 999999999).ToString(); terrainscript.terrainid = id; t.id = id; } else { t.id = terrain.gameObject.GetComponent <EasyRoads3DTerrainID>().terrainid; } ODQQOCODOC.ODCOQODQQQ(t); } ODODOQDODD.ODCOQODQQQ(); if (roadMaterialEdit == null) { roadMaterialEdit = (Material)Resources.Load("materials/roadMaterialEdit", typeof(Material)); } if (objectType == 0 && GameObject.Find(gameObject.name + "/road") == null) { GameObject road = new GameObject("road"); road.transform.parent = transform; } ODQQOCODOC.OCDDQQQDCO(obj, OODDOCDODO, OQCQDDCCCC.roadWidth, surfaceOpacity, out OQOCOOQOOO, out indent, applyAnimation, waveSize, waveHeight); ODQQOCODOC.OQDQODQQDC = OQDQODQQDC; ODQQOCODOC.OODOCOQQQQ = OODOCOQQQQ; ODQQOCODOC.OdQODQOD = OdQODQOD + 1; ODQQOCODOC.OOQQQDOD = OOQQQDOD; ODQQOCODOC.OOQQQDODOffset = OOQQQDODOffset; ODQQOCODOC.OOQQQDODLength = OOQQQDODLength; ODQQOCODOC.objectType = objectType; ODQQOCODOC.snapY = snapY; ODQQOCODOC.terrainRendered = OCOOQDQCQC; ODQQOCODOC.handleVegetation = handleVegetation; ODQQOCODOC.raise = raise; ODQQOCODOC.roadResolution = roadResolution; ODQQOCODOC.multipleTerrains = multipleTerrains; ODQQOCODOC.editRestore = editRestore; ODQQOCODOC.roadMaterialEdit = roadMaterialEdit; ODQQOCODOC.renderRoad = renderRoad; ODQQOCODOC.rscrpts = rscrpts.Length; ODQQOCODOC.blendFlag = blendFlag; ODQQOCODOC.startBlendDistance = startBlendDistance; ODQQOCODOC.endBlendDistance = endBlendDistance; ODQQOCODOC.iOS = iOS; if (backupLocation == 0) { OQOCDDCOQO.backupFolder = "/EasyRoads3D"; } else { OQOCDDCOQO.backupFolder = OQOCDDCOQO.extensionPath + "/Backups"; } ODODQOQO = ODQQOCODOC.ODQOQCDCQC(); ODODQOQOInt = ODQQOCODOC.OQOQODOQQO(); if (OCOOQDQCQC) { doRestore = true; } OOCDOCOCQC(); if (arr != null || ODODQOOQ == null) { OODDDQDCDC(arr, DOODQOQO, OODDQOQO); } if (doRestore) { return; } }