void SetObjectScript() { objectScript = transform.parent.parent.GetComponent <RoadObjectScript>(); if (objectScript.ODQQOCODOC == null) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); objectScript.OODQOODDCO(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); } }
static public Transform OCODCDODOC(RoadObjectScript target) { GameObject go = new GameObject("Side Objects"); go.transform.parent = target.transform; List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); for (int i = 0; i < target.OOQQQOQO.Length; i++) { ODODDQQO so = (ODODDQQO)arr[target.OOQQQOQO[i]]; ODOOCDQQQC(so.name, go.transform, so, target.OOQQQOQO[i], target); } return(go.transform); }
static public void OQOQDQOCQD(OQQCCCOQCQ ODQQOCODOC, Transform obj, List <SideObjectParams> param, bool OOQDOOQQ, int[] activeODODDQQO, float raise, RoadObjectScript target, Transform mySideObject) { List <OCCOOOOCOO> pnts = target.ODQQOCODOC.OOOQODOQQQ; List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); for (int i = 0; i < activeODODDQQO.Length; i++) { ODODDQQO so = (ODODDQQO)arr[activeODODDQQO[i]]; GameObject goi = null; if (so.OQCOCDCCQC != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCOCDCCQC), typeof(GameObject)); } GameObject ODQDOQCCDQ = null; if (so.OQDCOQODOQ != "") { ODQDOQCCDQ = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQDCOQODOQ), typeof(GameObject)); } GameObject OOOQDCCQDC = null; if (so.OOCCDDQQCD != "") { OOOQDCCQDC = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOCCDDQQCD), typeof(GameObject)); } ODCDDQQDDC.OQCOQDCDQD(so, pnts, obj, ODQQOCODOC, param, OOQDOOQQ, activeODODDQQO[i], raise, goi, ODQDOQCCDQ, OOOQDCCQDC); if (so.terrainTree > 0) { if (EditorUtility.DisplayDialog("Side Objects", "Side Object " + so.name + " in " + target.gameObject.name + " includes an asset part of the terrain vegetation data.\n\nWould you like to add this side object to the terrain vegetation data?", "yes", "no")) { foreach (Transform child in mySideObject) { if (child.gameObject.name == so.name) { ODCDDQQDDC.OOCQDCQCDD(activeODODDQQO[i], child); MonoBehaviour.DestroyImmediate(child.gameObject); break; } } } } foreach (Transform child in mySideObject) { if (child.gameObject.GetComponent(typeof(sideObjectScript)) != null) { MonoBehaviour.DestroyImmediate(child.gameObject.GetComponent(typeof(sideObjectScript))); } } } }
static public void ODQCOCOQQC(RoadObjectScript target) { ODCDDQQDDC.OQDOOQQCDD(target.transform); List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); target.OODDDQDCDC(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); Transform mySideObject = OCODCDODOC(target); OQOQDQOCQD(target.ODQQOCODOC, target.transform, target.OQOODOQDCO(), target.OOQDOOQQ, target.OOQQQOQO, target.raise, target, mySideObject); target.ODODDDOO = true; }
public static bool GetEasyRoads3DObjects() { RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); bool flag = false; foreach (RoadObjectScript script in scripts) { if (script.ODQQOCODOC == null) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); script.OQDQQQDQDQ(script.transform, arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); } flag = true; } return(flag); }
static public void OOCQCCDOQQ(sideObjectScript scr, int index, RoadObjectScript target, Transform go) { string n = go.gameObject.name; Transform p = go.parent; if (go != null) { MonoBehaviour.DestroyImmediate(go.gameObject); } List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); ODODDQQO so = (ODODDQQO)arr[index]; ODOOCDQQQC(n, p, so, index, target); GameObject goi = null; if (so.OQCOCDCCQC != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCOCDCCQC), typeof(GameObject)); } GameObject ODQDOQCCDQ = null; if (so.OQDCOQODOQ != "") { ODQDOQCCDQ = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQDCOQODOQ), typeof(GameObject)); } GameObject OOOQDCCQDC = null; if (so.OOCCDDQQCD != "") { OOOQDCCQDC = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOCCDDQQCD), typeof(GameObject)); } ODCDDQQDDC.OQDCQDOCQC(target.ODQQOCODOC, target.transform, target.OQOODOQDCO(), target.OOQDOOQQ, index, target.raise, goi, ODQDOQCCDQ, OOOQDCCQDC); arr = null; }
public static void FinalizeRoads() { bool destroyTerrainScript = true; if (EditorUtility.DisplayDialog("Build EasyRoads3D Objects", "This process includes destroying all EasyRoads3D control objects. Did you make a backup of the Scene? Do you want to continue?\n\nDepending on the number of EasyRoads3D objects in the Scene and used side objects, this process may take a while. Please be patient. ", "Yes", "No")) { RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); foreach (RoadObjectScript script in scripts) { bool renderflag = true; bool renderAlreadyDone = false; int num = 0; if (!script.displayRoad) { num = EditorUtility.DisplayDialogComplex("Disabled EasyRoads3D Object Detected:", script.gameObject.name + " is currently not displayed.\n\nWould you like to activate and finalize this object, destroy this object or skip it in this finalize procedure?", "Finalize", "Destroy", "Skip"); if (num == 0) { script.displayRoad = true; if (script.ODQQOCODOC == null) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); script.OODQOODDCO(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); } script.ODQQOCODOC.OQQCODDOQO(script.displayRoad, script.OCQDOCQQOC); } if (num == 1) { renderflag = false; } if (num == 2) { renderflag = false; destroyTerrainScript = false; } } if (script.transform != null && renderflag && !script.OCOOQDQCQC) { if (script.ODQQOCODOC == null) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); script.OODQOODDCO(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); } if (RoadObjectScript.erInit == "") { RoadObjectScript.erInit = OOCOQCQDCQ.OCQODCCQOQ(RoadObjectScript.version); OQQCCCOQCQ.erInit = RoadObjectScript.erInit; } if (script.ODQQOCODOC == null) { script.OQDQQQDQDQ(script.transform, null, null, null); } OQQCCCOQCQ.ODOCDQDQCO = true; if (!script.OCOOQDQCQC) { script.geoResolution = 0.5f; script.OOCDOCOCQC(); if (script.objectType < 2) { ODQOCOCQCC(script); } script.ODQQOCODOC.terrainRendered = true; script.OOOQDQDQDC(); } if (script.displayRoad && script.objectType < 2) { if (script.objectType == 1) { SetWaterScript(script); } script.ODQQOCODOC.road.transform.parent = null; script.ODQQOCODOC.road.layer = 0; script.ODQQOCODOC.road.name = script.gameObject.name; } else if (script.ODQQOCODOC.road != null) { DestroyImmediate(script.ODQQOCODOC.road); } bool flag = false; for (int i = 0; i < script.ODODQQOD.Length; i++) { if (script.ODODQQOD[i]) { flag = true; break; } } if (flag) { OCODOCOQQD.ODQCOCOQQC(script); } foreach (Transform child in script.transform) { if (child.name == "Side Objects") { child.name = script.gameObject.name + " - Side Objects "; child.parent = null; } } } else if (script.OCOOQDQCQC) { renderAlreadyDone = true; destroyTerrainScript = false; } if ((script.displayRoad || num != 2) && !renderAlreadyDone) { DestroyImmediate(script.gameObject); } } if (destroyTerrainScript) { EasyRoads3DTerrainID[] terrainscripts = (EasyRoads3DTerrainID[])FindObjectsOfType(typeof(EasyRoads3DTerrainID)); foreach (EasyRoads3DTerrainID script in terrainscripts) { DestroyImmediate(script); } } } }
public void OnGUI() { if (OQOCDDCOQO.extensionPath == "") { OQOCDDCOQO.extensionPath = GetExtensionPath(); } strArr = null; sosArr = null; returnType = 0; OCDOQOCDCC.OQQOQDOQOD(ref strVar, ref intVar, ref goVar, ref soVar, ref strArr, ref sosArr, ref returnType); if (returnType == 2) { ProceduralObjectsEditor editor = null; if (ProceduralObjectsEditor.instance == null) { editor = (ProceduralObjectsEditor)ScriptableObject.CreateInstance(typeof(ProceduralObjectsEditor)); } else { editor = ProceduralObjectsEditor.instance; } editor.position = new Rect(editor.position.x, editor.position.y, 500, 400); editor.title = strVar; ODODDQQO so = soVar; editor.DisplayNodes(intVar, so, goVar); editor.Show(); } else if (returnType == 4) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); RoadObjectScript.ODODOQQO = ODCDDQQDDC.OCQCOCOODC(arr); RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); foreach (RoadObjectScript scr in scripts) { scr.OODDDQDCDC(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); } if (ProceduralObjectsEditor.instance != null) { ProceduralObjectsEditor.instance.Close(); } instance.Close(); } else if (returnType == 1) { SideObjectImporter ieditor = (SideObjectImporter)ScriptableObject.CreateInstance(typeof(SideObjectImporter)); SideObjectImporter.sideobjects = strArr; SideObjectImporter.flags = new bool[intVar]; SideObjectImporter.importedSos = sosArr; ieditor.ShowUtility(); } else if (returnType == 3) { List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); RoadObjectScript.ODODOQQO = ODCDDQQDDC.OCQCOCOODC(arr); RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); foreach (RoadObjectScript scr in scripts) { List <ODODDQQO> arr1 = ODCDDQQDDC.OCDOQDQCOQ(false); if (scr.ODQQOCODOC == null) { scr.OODQOODDCO(arr1, ODCDDQQDDC.OCQCOCOODC(arr1), ODCDDQQDDC.ODQQOQCDOC(arr1)); } scr.OODDDQDCDC(arr1, ODCDDQQDDC.OCQCOCOODC(arr1), ODCDDQQDDC.ODQQOQCDOC(arr1)); if (scr.OCOOQDQCQC == true || scr.objectType == 2) { GameObject go = GameObject.Find(scr.gameObject.name + "/Side Objects/" + strVar); if (go != null) { OCODOCOQQD.OOCQCCDOQQ((sideObjectScript)go.GetComponent(typeof(sideObjectScript)), intVar, scr, go.transform); } } } } }
void DoGUI() { EditorGUILayout.BeginHorizontal(); GUILayout.Space(60); if (GUILayout.Button("Apply", GUILayout.Width(65))) { OQOODCDCDO.ODCODCOOOC(); instance.Close(); } if (GUILayout.Button("Close", GUILayout.Width(65))) { instance.Close(); } EditorGUILayout.EndHorizontal(); GUILayout.Space(5); if (so_editor.isChanged == false) { GUI.enabled = false; } EditorGUILayout.BeginHorizontal(); GUILayout.Space(60); if (GUILayout.Button("Update Scene", GUILayout.Width(135))) { so.nodeList.Clear(); if (so_editor.closed) { so_editor.OCOOCCODQQ.Add(so_editor.OCOOCCODQQ[0]); } so.nodeList.AddRange(so_editor.OCOOCCODQQ); so_editor.isChanged = false; OCDOQOCDCC.OCOQOOCCQD(OCDOQOCDCC.selectedObject); OCDOQOCDCC.ODQDDQDOQC(); List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); RoadObjectScript.ODODOQQO = ODCDDQQDDC.OCQCOCOODC(arr); RoadObjectScript[] scripts = (RoadObjectScript[])FindObjectsOfType(typeof(RoadObjectScript)); foreach (RoadObjectScript scr in scripts) { if (scr.ODQQOCODOC == null) { List <ODODDQQO> arr1 = ODCDDQQDDC.OCDOQDQCOQ(false); scr.OODQOODDCO(arr1, ODCDDQQDDC.OCQCOCOODC(arr1), ODCDDQQDDC.ODQQOQCDOC(arr1)); } scr.OODDDQDCDC(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); if (scr.OCOOQDQCQC == true || scr.objectType == 2) { GameObject go = GameObject.Find(scr.gameObject.name + "/Side Objects/" + so.name); if (go != null) { OCODOCOQQD.OOCQCCDOQQ((sideObjectScript)go.GetComponent(typeof(sideObjectScript)), sideObject, scr, go.transform); } } } } EditorGUILayout.EndHorizontal(); GUI.enabled = true; if (GUI.changed) { so_editor.isChanged = true; } Handles.color = Color.black; Handles.DrawLine(new Vector2(stageSelectionGridWidth, 0), new Vector2(stageSelectionGridWidth, Screen.height)); Handles.DrawLine(new Vector2(stageSelectionGridWidth - 1, 0), new Vector2(stageSelectionGridWidth - 1, Screen.height)); }