/// <summary>Ocs the units to string.</summary> /// <param name="Units">The units.</param> /// <returns></returns> public string OCUnitsToString(OCUnitsEnum Units) { if (Units == OCUnitsEnum.WalkleyBlack) { return("Walkley Black %"); } return("Total %"); }
public void OCUnitsSet(OCUnitsEnum ToUnits) { if (ToUnits != OCUnits) { // convert the numbers if (ToUnits == OCUnitsEnum.WalkleyBlack) OC = MathUtility.Divide_Value(OC, 1.3); else OC = MathUtility.Multiply_Value(OC, 1.3); OCUnits = ToUnits; } }
/// <summary>Ocs the units to string.</summary> /// <param name="Units">The units.</param> /// <returns></returns> public string OCUnitsToString(OCUnitsEnum Units) { if (Units == OCUnitsEnum.WalkleyBlack) return "Walkley Black %"; return "Total %"; }
/// <summary>Ocs the units set.</summary> /// <param name="ToUnits">To units.</param> public void OCUnitsSet(OCUnitsEnum ToUnits) { if (ToUnits != OCUnits) { // convert the numbers if (ToUnits == OCUnitsEnum.WalkleyBlack) OC = MathUtilities.Divide_Value(OC, 1.3); else OC = MathUtilities.Multiply_Value(OC, 1.3); OCUnits = ToUnits; } }
public string OCUnitsToString(OCUnitsEnum Units) { if (Units == OCUnitsEnum.WalkleyBlack) return "Walkley Black %"; return "Total %"; }