void Awake() { //setup unity webcam WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { Debug.LogError("No Webcam."); return; } WebCamTexture w = new WebCamTexture(320, 240, 15); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(this._ss.width, this._ss.height); this._ms = new NyARUnityMarkerSystem(config); mid = this._ms.addARMarker( new StreamReader(new MemoryStream(((TextAsset)Resources.Load("patt_hiro", typeof(TextAsset))).bytes)), 16, 25, 80); //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.renderer.material.mainTexture = w; this._ms.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ms.setARCameraProjection(this.camera); GameObject.Find("Cube").renderer.material.mainTexture = new Texture2D(64, 64); }
void Awake() { //setup unity webcam WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { Debug.LogError("No Webcam."); return; } WebCamTexture w = new WebCamTexture(320, 240, 15); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(this._ss.width, this._ss.height); this._ms = new NyARUnityMarkerSystem(config); //mid=this._ms.addARMarker("./Assets/Data/patt.hiro",16,25,80); //This line loads a marker from texture mid = this._ms.addARMarker((Texture2D)(Resources.Load("MarkerHiro", typeof(Texture2D))), 16, 25, 80); //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.GetComponent <Renderer>().material.mainTexture = w; this._ms.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ms.setARCameraProjection(this.GetComponent <Camera>()); return; }
void Awake() { //setup unity webcam WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { UnityEngine.Debug.LogError("No Webcam."); return; } WebCamTexture w = new WebCamTexture(640, 480, 30); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARNftSystemConfig config = new NyARNftSystemConfig( new MemoryStream(((TextAsset)Resources.Load("camera_para5", typeof(TextAsset))).bytes), this._ss.width, this._ss.height); this._ns = new NyARUnityNftSystem(config); //This line loads a marker from texture mid = this._ns.addNftTarget(new MemoryStream(((TextAsset)Resources.Load("infinitycat", typeof(TextAsset))).bytes), 160); //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.GetComponent <Renderer>().material.mainTexture = w; this._ns.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ns.setARCameraProjection(this.GetComponent <Camera>()); return; }
IEnumerator Start() { yield return(Application.RequestUserAuthorization(UserAuthorization.WebCam | UserAuthorization.Microphone)); if (Application.HasUserAuthorization(UserAuthorization.WebCam | UserAuthorization.Microphone)) { Debug.Log("Authorized"); } else { Debug.Log("not Authorized"); } //setup unity webcam WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { Debug.LogError("No Webcam."); yield break; } WebCamTexture w = new WebCamTexture(320, 240, 15); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(this._ss.width, this._ss.height); this._ms = new NyARUnityMarkerSystem(config); //mid=this._ms.addARMarker("./Assets/Data/patt.hiro",16,25,80); //This line loads a marker from texture mid = this._ms.addARMarker((Texture2D)(Resources.Load("MarkerHiro", typeof(Texture2D))), 16, 25, 80); //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.renderer.material.mainTexture = w; this._ms.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ms.setARCameraProjection(this.camera); //start sensor this._ss.start(); }
void Awake() { WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { Debug.LogError("No Webcam."); return; } WebCamTexture w = new WebCamTexture(320, 240, 15); _ss = NyARUnityWebCam.createInstance(w); NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(_ss.width, _ss.height); _ms = new NyARUnityMarkerSystem(config); mid = _ms.addARMarker( new MemoryStream(((TextAsset)Resources.Load("patt_hiro", typeof(TextAsset))).bytes), 16, 25, 80); _bg_panel = GameObject.Find("Plane"); _bg_panel.GetComponent <Renderer>().material.mainTexture = w; _ms.setARBackgroundTransform(_bg_panel.transform); _ms.setARCameraProjection(GetComponent <Camera>()); }
void Window(int id) { GUI.Box(new Rect(0, 0, Screen.width - 20, Screen.height - 20), ""); GUILayout.Label("Select webcam to start recording"); WebCamDevice[] devices = WebCamTexture.devices; for (int i = 0; i < devices.Length; i++) { if (GUILayout.Button(devices [i].name)) { WebCamTexture w = new WebCamTexture(devices [i].name, 320, 240, 15); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(this._ss.width, this._ss.height); this._ms = new NyARUnityMarkerSystem(config); //mid=this._ms.addARMarker("./Assets/Data/patt.hiro",16,25,80); //This line loads a marker from texture mid = this._ms.addARMarker((Texture2D)(Resources.Load("MarkerHiro", typeof(Texture2D))), 16, 25, 80); //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.GetComponent <Renderer> ().material.mainTexture = w; this._ms.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ms.setARCameraProjection(this.GetComponent <Camera> ()); //start sensor this._ss.start(); // Begin recording on the screen webSelected = true; show = false; return; } } }
void Awake() { //setup unity webcam WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length <= 0) { Debug.LogError("No Webcam."); return; } WebCamTexture w = new WebCamTexture(1920, 1080, 15); //Make WebcamTexture wrapped Sensor. this._ss = NyARUnityWebCam.createInstance(w); //Make configulation by Sensor size. NyARMarkerSystemConfig config = new NyARMarkerSystemConfig(this._ss.width, this._ss.height); this._ms = new NyARUnityMarkerSystem(config); mid1 = this._ms.addARMarker( new MemoryStream(((TextAsset)Resources.Load("patt_hiro", typeof(TextAsset))).bytes), 16, 25, 80); mid2 = this._ms.addARMarker( new MemoryStream(((TextAsset)Resources.Load("patt_kanji", typeof(TextAsset))).bytes), 16, 25, 80); for (int i = 0; i < 256; i++) { mid [i] = this._ms.addNyIdMarker(i + 1, 40); } //setup background this._bg_panel = GameObject.Find("Plane"); this._bg_panel.GetComponent <Renderer>().material.mainTexture = w; this._ms.setARBackgroundTransform(this._bg_panel.transform); //setup camera projection this._ms.setARCameraProjection(this.GetComponent <Camera>()); return; }