示例#1
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 /// <summary>Retrieves the format of a given internal array. </summary>
 /// <param name="submeshIndex">Reserved for future use, must be 0. </param>
 /// <param name="intArray">The internal array format to retrieve(e.g. triangles, points etc). See NxInternalArray. </param>
 public virtual NxInternalFormat getFormat(uint submeshIndex, NxInternalArray intArray)
 {
     if (doSetFunctionPointers)
     {
         throw new System.NotSupportedException("Cannot call abstract base member");
     }
     return(NxTriangleMesh_getFormat_INVOKE(ClassPointer, doSetFunctionPointers, submeshIndex, intArray));
 }
示例#2
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 /// <summary>Retrieves the stride value of a given internal array. </summary>
 /// <param name="submeshIndex">Reserved for future use, must be 0. </param>
 /// <param name="intArray">The internal array stride to retrieve (e.g. triangles, vertices etc). See NxInternalArray.</param>
 public virtual uint getStride(uint submeshIndex, NxInternalArray intArray)
 {
     if (doSetFunctionPointers)
     {
         throw new System.NotSupportedException("Cannot call abstract base member");
     }
     return(NxConvexMesh_getStride_INVOKE(ClassPointer, doSetFunctionPointers, submeshIndex, intArray));
 }
示例#3
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 private uint getCount_virtual(uint submeshIndex, NxInternalArray intArray)
 {
     return(getCount(submeshIndex, intArray));
 }
示例#4
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 private extern static System.UInt32 NxTriangleMesh_getStride_INVOKE(HandleRef classPointer, System.Boolean call_explicit, System.UInt32 submeshIndex, NxInternalArray intArray);
示例#5
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 private uint getStride_virtual(uint submeshIndex, NxInternalArray intArray)
 {
     return(getStride(submeshIndex, intArray));
 }
示例#6
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 private System.IntPtr getBase_virtual(uint submeshIndex, NxInternalArray intArray)
 {
     return(getBase(submeshIndex, intArray));
 }
示例#7
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 private NxInternalFormat getFormat_virtual(uint submeshIndex, NxInternalArray intArray)
 {
     return(getFormat(submeshIndex, intArray));
 }
示例#8
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 private extern static System.IntPtr NxConvexMesh_getBase_INVOKE(HandleRef classPointer, System.Boolean call_explicit, System.UInt32 submeshIndex, NxInternalArray intArray);