void Start() { NvGameUISceneManager mgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager; NvUIDialogLayerHandler layer = mgr.findDlgLayer(layerName); if (layer != null) { if (DialogPrefabs != null) { foreach (GameObject obj in DialogPrefabs) { if (obj != null) { NvUIDialogBase dlg = layer.createDialog(obj.name, obj); if (dlg != null && dlg.name == startDlgName) { dlg.openDialog(); } } } } } GameObject.Destroy(gameObject); }
private bool IsOnUI() { NvGameUISceneManager mgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager; if (mgr.IsOverUI()) { return(true); } else { return(false); } }
void Start() { // create GaemUISceneManager mGameUISceneManager = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager; }
void Awake() { mGameSceneMgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager; mGameSceneMgr.registerUIDialogManager( this ); }
void Awake() { mGameSceneMgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager; mGameSceneMgr.registerUIDialogManager(this); }