示例#1
0
    void Start()
    {
        NvGameUISceneManager   mgr   = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager;
        NvUIDialogLayerHandler layer = mgr.findDlgLayer(layerName);

        if (layer != null)
        {
            if (DialogPrefabs != null)
            {
                foreach (GameObject obj in DialogPrefabs)
                {
                    if (obj != null)
                    {
                        NvUIDialogBase dlg = layer.createDialog(obj.name, obj);
                        if (dlg != null && dlg.name == startDlgName)
                        {
                            dlg.openDialog();
                        }
                    }
                }
            }
        }

        GameObject.Destroy(gameObject);
    }
示例#2
0
    private bool IsOnUI()
    {
        NvGameUISceneManager mgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager;

        if (mgr.IsOverUI())
        {
            return(true);
        }
        else
        {
            return(false);
        }
    }
示例#3
0
 void Start()
 {
     // create GaemUISceneManager
     mGameUISceneManager = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager;
 }
 void Awake()
 {
     mGameSceneMgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager;
     mGameSceneMgr.registerUIDialogManager( this );
 }
示例#5
0
 void Awake()
 {
     mGameSceneMgr = Singlton.getInstance("NvGameUISceneManager") as NvGameUISceneManager;
     mGameSceneMgr.registerUIDialogManager(this);
 }