void Awake() { for (int i = 1; i < 10; i++) { NumberItemView view = InstantiateNumberCard(i); view.number = i; } }
private NumberItemView InstantiateNumberCard(int idx) { GameObject cd = Instantiate(PrefabNumberCard) as GameObject; NumberItemView item = cd.GetComponent <NumberItemView>(); item.transform.parent = transform; item.transform.localPosition = new Vector3(-250 + idx * 50, -330, 0); item.transform.localScale = Vector3.one; return(item); }