void ReleaseDesignerOutlets() { if (NumberEight != null) { NumberEight.Dispose(); NumberEight = null; } if (NumberFive != null) { NumberFive.Dispose(); NumberFive = null; } if (NumberFour != null) { NumberFour.Dispose(); NumberFour = null; } if (NumberNine != null) { NumberNine.Dispose(); NumberNine = null; } if (NumberOne != null) { NumberOne.Dispose(); NumberOne = null; } if (NumberSeven != null) { NumberSeven.Dispose(); NumberSeven = null; } if (NumberSix != null) { NumberSix.Dispose(); NumberSix = null; } if (NumberThree != null) { NumberThree.Dispose(); NumberThree = null; } if (NumberTwo != null) { NumberTwo.Dispose(); NumberTwo = null; } if (NumberZero != null) { NumberZero.Dispose(); NumberZero = null; } if (ResultText != null) { ResultText.Dispose(); ResultText = null; } }