void ReleaseDesignerOutlets()
        {
            if (NumberEight != null)
            {
                NumberEight.Dispose();
                NumberEight = null;
            }

            if (NumberFive != null)
            {
                NumberFive.Dispose();
                NumberFive = null;
            }

            if (NumberFour != null)
            {
                NumberFour.Dispose();
                NumberFour = null;
            }

            if (NumberNine != null)
            {
                NumberNine.Dispose();
                NumberNine = null;
            }

            if (NumberOne != null)
            {
                NumberOne.Dispose();
                NumberOne = null;
            }

            if (NumberSeven != null)
            {
                NumberSeven.Dispose();
                NumberSeven = null;
            }

            if (NumberSix != null)
            {
                NumberSix.Dispose();
                NumberSix = null;
            }

            if (NumberThree != null)
            {
                NumberThree.Dispose();
                NumberThree = null;
            }

            if (NumberTwo != null)
            {
                NumberTwo.Dispose();
                NumberTwo = null;
            }

            if (NumberZero != null)
            {
                NumberZero.Dispose();
                NumberZero = null;
            }

            if (ResultText != null)
            {
                ResultText.Dispose();
                ResultText = null;
            }
        }