public Struct_10(sbyte[] Member0, int Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_6(int Member0, long Member8, sbyte[] Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_15(int Member0, byte[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_0(string Member0, string Member8, int Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_3(System.Nullable <Struct_1> Member0, int Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_4(int Member0, int Member4, Struct_5[] Member8) { this.Member0 = Member0; this.Member4 = Member4; this.Member8 = Member8; }
public Struct_4(string Member0) { this.Member0 = Member0; }
public Struct_17(int Member0, string Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_18(Struct_7 Member0, int Member8, byte[] Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_5(int Member0, Struct_6[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_16(string Member0, int Member8, byte[] Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_4(string Member0, int Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_1(int Member0, char[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_1(System.Nullable <Struct_2> Member0) { this.Member0 = Member0; }
public Struct_6(int Member0, short[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_9(NtApiDotNet.Ndr.Marshal.NdrEnum16 Member0, int Member4, Struct_3[] Member8) { this.Member0 = Member0; this.Member4 = Member4; this.Member8 = Member8; }
public Struct_7(int Member0, sbyte[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_0(System.Guid Member0, System.Nullable <Struct_2> Member10, string Member18) { this.Member0 = Member0; this.Member10 = Member10; this.Member18 = Member18; }
public Struct_6(int Member0, System.Nullable <Struct_4> Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_2(string Member0, NtApiDotNet.Ndr.Marshal.NdrEnum16 Member8, Union_3 Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_0(NtApiDotNet.Ndr.Marshal.NdrEnum16 Member0, byte[] Member8, int Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_4(short Member0, char[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_1(short Member0, byte[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_9(int Member0, int Member4, System.Nullable <Struct_10> Member8) { this.Member0 = Member0; this.Member4 = Member4; this.Member8 = Member8; }
public Struct_5(short Member0, short Member2, sbyte[] Member8) { this.Member0 = Member0; this.Member2 = Member2; this.Member8 = Member8; }
public Struct_16(int Member0, Struct_17[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_14(int Member0, Struct_15[] Member8) { this.Member0 = Member0; this.Member8 = Member8; }
public Struct_1(int Member0, sbyte[] Member8, int Member10) { this.Member0 = Member0; this.Member8 = Member8; this.Member10 = Member10; }
public Struct_10(int Member0, int Member4, byte[] Member8) { this.Member0 = Member0; this.Member4 = Member4; this.Member8 = Member8; }
public Struct_8(sbyte[] Member0, int Member8, int MemberC) { this.Member0 = Member0; this.Member8 = Member8; this.MemberC = MemberC; }