public bool IsEnableBattleUseActivityPoint(short nFloor, short nSubFloor, short nFloorType) { NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; if (kMyCharInfo == null) { return(false); } BABELTOWER_DATA babelTowerData = this.GetBabelTowerData(nFloor, nSubFloor, nFloorType); return(babelTowerData != null && kMyCharInfo.IsEnableBattleUseActivityPoint(babelTowerData.m_nWillSpend)); }
public void OnClickStart(IUIObject obj) { NrCharUser nrCharUser = NrTSingleton <NkCharManager> .Instance.GetChar(1) as NrCharUser; if (nrCharUser == null) { return; } NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; if (!kMyCharInfo.IsEnableBattleUseActivityPoint(1)) { string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("488"); Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.IMPORTANT_MESSAGE); return; } if (nrCharUser.GetPersonInfoUser() == null) { return; } this.OnBattleOK(null); }
private bool CheckBattlePos() { if (this.m_nSelectStage <= 0 || this.m_nSubFloor < 0) { string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("614"); Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.IMPORTANT_MESSAGE); return(false); } NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; BABELTOWER_DATA babelTowerData = NrTSingleton <BabelTowerManager> .Instance.GetBabelTowerData(this.m_nSelectStage, this.m_nSubFloor, this.m_nFloorType); if (babelTowerData == null) { TsLog.LogError("BABELTOWER_DATA == NULL FloorType ={0} Floor={1} SubFloor={2}", new object[] { this.m_nFloorType, this.m_nSelectStage, this.m_nSubFloor }); return(false); } if (!kMyCharInfo.IsEnableBattleUseActivityPoint(babelTowerData.m_nWillSpend)) { string textFromNotify2 = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("488"); Main_UI_SystemMessage.ADDMessage(textFromNotify2, SYSTEM_MESSAGE_TYPE.IMPORTANT_MESSAGE); return(false); } this.m_nMyBatchSolNum = 0; byte b; if (this.m_BatchUserSol != null) { b = 0; while ((int)b < this.MYSOL_NUM_MAX) { this.m_BatchUserSol[(int)b].Init(); b += 1; } } if (this.m_FriendBatch != null) { for (b = 0; b < 3; b += 1) { this.m_FriendBatch[(int)b].Init(); } } for (b = 1; b <= 20; b += 1) { if (this.m_nMyBatchSolNum >= this.MYSOL_NUM_MAX) { break; } if (b >= 17) { string value = "0"; PlayerPrefs.SetString(this.babel_solpos_string + b.ToString(), value); } else { string @string = PlayerPrefs.GetString(this.babel_solpos_string + b.ToString()); if (@string != string.Empty) { long num = long.Parse(@string); NkSoldierInfo soldierInfoFromSolID = charPersonInfo.GetSoldierInfoFromSolID(num); byte b2 = 0; byte nGridPos = 0; SoldierBatch.GetCalcBattlePos((long)b, ref b2, ref nGridPos); if (soldierInfoFromSolID != null) { if (soldierInfoFromSolID.GetSolPosType() == 1 || soldierInfoFromSolID.GetSolPosType() == 0 || soldierInfoFromSolID.GetSolPosType() == 2 || soldierInfoFromSolID.GetSolPosType() == 6) { this.m_BatchUserSol[this.m_nMyBatchSolNum].m_nSolID = num; this.m_BatchUserSol[this.m_nMyBatchSolNum].m_nGridPos = nGridPos; this.m_BatchUserSol[this.m_nMyBatchSolNum].m_bInjury = soldierInfoFromSolID.IsInjuryStatus(); this.m_nMyBatchSolNum++; } } } } } if (this.m_nMyBatchSolNum < this.MYSOL_NUM_MAX) { Main_UI_SystemMessage.ADDMessage(NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("610"), SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return(false); } List <byte> list = new List <byte>(); for (b = 0; b < 16; b += 1) { list.Add(b); } b = 0; while ((int)b < this.m_nMyBatchSolNum) { list.Remove(this.m_BatchUserSol[(int)b].m_nGridPos); b += 1; } this.m_kFriendSolList.Clear(); foreach (USER_FRIEND_INFO uSER_FRIEND_INFO in NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo.m_kFriendInfo.GetFriendInfoValues()) { if (uSER_FRIEND_INFO.FriendHelpSolInfo.i64HelpSolID > 0L) { if (uSER_FRIEND_INFO.ui8HelpUse < 1) { this.m_kFriendSolList.Add(uSER_FRIEND_INFO); } } } this.m_kFriendSolList.Sort(new Comparison <USER_FRIEND_INFO>(this.CompareFriendSolLevel)); int num2 = 0; for (int i = 0; i < this.m_kFriendSolList.Count; i++) { if (num2 >= 3) { break; } USER_FRIEND_INFO uSER_FRIEND_INFO2 = this.m_kFriendSolList[i]; int index = UnityEngine.Random.Range(0, list.Count); byte b3 = list[index]; this.m_FriendBatch[num2].m_nPersonID = uSER_FRIEND_INFO2.nPersonID; this.m_FriendBatch[num2].m_nSolID = uSER_FRIEND_INFO2.FriendHelpSolInfo.i64HelpSolID; this.m_FriendBatch[num2].m_nGridPos = b3; this.m_FriendBatch[num2].m_bInjury = false; list.Remove(b3); num2++; } if (NrTSingleton <NkClientLogic> .Instance.IsWorldScene() && NrTSingleton <FormsManager> .Instance.GetForm(G_ID.BABELTOWER_REPEAT_MAIN_DLG) == null) { NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.BABELTOWER_REPEAT_MAIN_DLG); } return(true); }