public static void DecideLoadingType(Scene.Type preScene, Scene.Type curScene) { if (NrLoadPageScreen._IsCaptureLock) { return; } if (preScene == Scene.Type.CUTSCENE) { NrLoadPageScreen.SetLoadingType(NrLoadPageScreen.eLoadingPageType.QUIT_DRAMA); } else if (curScene == Scene.Type.CUTSCENE) { NrLoadPageScreen.SetLoadingType(NrLoadPageScreen.eLoadingPageType.ENTER_DRAMA); } else if (curScene == Scene.Type.LOGIN) { NrLoadPageScreen.SetLoadingType(NrLoadPageScreen.eLoadingPageType.FIRST_LOADING); } else if (curScene == Scene.Type.BATTLE) { NrLoadPageScreen.SetLoadingType(NrLoadPageScreen.eLoadingPageType.ENTER_BATTLE); } else { NrLoadPageScreen.SetLoadingType(NrLoadPageScreen.eLoadingPageType.BASIC); } }