示例#1
0
        public override int Loop()
        {
            // Script logic goes here
            if (LocalPlayer.GetCurrentHealth() > 30 && !Movement.IsMoving() && Skills.GetLevel(Skill.ATTACK) < 10)
            {
                Npcs.GetNearest().DoAction(Action.ATTACK);
            }

            // The return value from the main loop is how long the script waits (in miliseconds) before running again.
            // This would be handled by Rabot behind the scene.
            return(600);
        }